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    2. Three-Eyed Crow
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    Posts made by Three-Eyed Crow

    • RE: What is your turning point?

      @krmbm said in What is your turning point?:

      "I just met you, but now I am going to pour out my entire back-story in our first conversation together. Now your turn to do the same!"

      Yeeeeeeeeeeeeeeeeeeeeah, this is such a big AVOID AVOID AVOID red flag.

      The ability to let things happen slowly/organically is a big MORE RP for me.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: What is your turning point?

      Inability to check their epeen or OOC ego is a big one with me for NOPE JUST NOT GONNA ANYMORE. Even if someone's a great writer, this is a shitty OOC attitude I have zero time for these days. These people are the worst kind of corrosive to a game for me, and I will leave scenes and even factions to avoid them (you can only mitigate this to a limited degree as staff, I find, and often have to indulge it, which is a large reason I don't want to do it again).

      Things I like? Being chill OOC while also being willing to play IC friction. A good sense of humor, especially about their own character. Willingness to shift who's 'carrying' the weight of a scene, so I'm not always the person engaging or making up stuff that helps it along.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: How did you discover your last three MU* ?

      X-Factor: Recommended by players I knew/liked

      BSU: Also nudged toward it by players I knew/liked and @faraday's general awesomeness

      Arx: Honestly, probably MSB, though not by itself. I had friends who played there but I was resistant for a long time for various sundry of reasons. I think it was @cupcake's Deepwood recruiting post (with a character I really liked attached to it) that finally nudged me over the edge to try it. It had a certain critical mass (that wasn't unreservedly positive, I mistrust too much they honeymoon enthusiam period for games) and I figured I'd give it a go.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: In development: pure OC superhero game

      @kay
      Even 20 unique players isn't guaranteed on a MUSH beyond the initial NEW PUPPY I WILL CRUSH ITS SKULL WITH LOVE rush of randos (I view 20 unique players as like mid-sized, but that may be just my biases), especially at all hours. Mostly I'm saying be willing to stick it out for a few months and drive activity that isn't your ideal on a more niche property. If you're up for that, few things are un-doable.

      posted in Game Development
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: In development: pure OC superhero game

      It wasn't an obstacle for Chicago MUSH but, like a lot of historical games, Chicago MUSH was always pretty small (as was TGG, and the other historical games I've played on. Which is a decent amount, I like them).

      Which isn't bad, it's just a thing a gamerunner should be prepared for, so they aren't bemoaning in surprise that playing a game in a historical setting has niche appeal three months after opening one and expecting logins in the 100s or something. I think it can work with the right expectations, just be honest about your expectations.

      posted in Game Development
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: In development: pure OC superhero game

      Depending on execution*** I'd be very interested in something like this. I regret missing out on Crucible City in its day and something similar seems like it could extremely welcome.

      ***Depending on execution is always the caveat. I'm cool with historical games but I think there's a higher degree of difficulty/automatic alienation for some players, so I'd ask 'Why 30s/40s?'

      posted in Game Development
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Search Broken

      It's always been awful.

      I assumed this was unfixable but if it's not, great!

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Heroic Sacrifice

      @krmbm
      Yeah, I feel like a roster system where the app process entails saying 'Yo, I want this character' or an entirely painless/low intensity CG (TGG had the latter, and the former seems to be becoming more common/accepted as a thing staff should cater to) helps with this a lot. It won't be for everyone but, frankly, nothing should be for everyone.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Hello MSBites! Grade your administrators.

      @lithium said in Hello MSBites! Grade your administrators.:

      @auspice I am still of the opinion that the Advertisement thread should be an initial post by the author and then locked, so the initial poster can edit it but no discussion about it. Put the discussion in other topics.

      I've thought this for a long time and still think it, though I've come to the conclusion that MSB in its current form maybe just isn't a particularly good place for straight-up advertisements. Is there some board limitation that would make the original poster unable to update? Locked to OP and admins seems the ideal for these, at least in terms of them actually serving as ads.

      posted in Announcements
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Hello MSBites! Grade your administrators.

      @lithium said in Hello MSBites! Grade your administrators.:

      Maybe it's just my perception, but before, when someone did something I thought was just fucking stupid I could downvote and move on. Anyone could mouse over who downvoted and see that I did and thus didn't like what was said.

      I do miss having a mild way to roll my eyes at someone's stupidity, just like upvotes are a mild way to agree, but people got so twisted up about the downvotes I feel like they were more harm than good (I never minded that downvotes showed my name, perhaps not surprisingly).

      I think just disengaging from a subject once a piece has been said rather than battering it into the ground until it's a beaten remnant of what once was a dead horse might help the 'dogpiling,' I hint in a deeply unsubtle fashion.

      posted in Announcements
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Hello MSBites! Grade your administrators.

      I also don't really know what you do with...people who just keep posting and posting, long after their point is made, to the point where it pushes out any kind of other conversation. I think it's pretty clear when this happens but there's not much you can do beyond just not engaging.

      posted in Announcements
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Hello MSBites! Grade your administrators.

      @surreality
      I mean I was flagging that particular dude's posts like WHOA because he was clearly just off his nut in a way I found more sad than funny. Not like that registers outside the admins, though.

      posted in Announcements
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Hello MSBites! Grade your administrators.

      @surreality said in Hello MSBites! Grade your administrators.:

      Look at the shit Nemesis pulled the other week. He's all over the forum, in Pit and notably in various places outside the Pit calling me a liar, claiming he knows these dozens of games and forums I've been on and banned from, and so on. Not one word of this is true. I've been asked -- based on discussions here -- to not show up on two games I had no intention of ever playing on in the first place, and that's the closest I've come to getting banned from anything, anywhere, ever; I've never even had staff 'have to pull me aside' on a game I've played on about something. (I also respected that, because 1. duh; 2. wasn't planning to anyway.) While I've modded on several forums, I've neither been banned from any of forum nor banned someone from one. So this shit is just blatantly and objectively untrue.

      I was surprised it took as long to ban Nemesis as it did, given his rage-tour across the entire forum. He was banned eventually, at least.

      posted in Announcements
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: General Video Game Thread

      @ganymede said in General Video Game Thread:

      Into the Breach is worth the money, if you're into the random annoyance that is Faster Than Light.

      It's sitting in my wishlist to grab during a sale, and has prompted me to sink more hours into FTL to tide me over. Oh sweet, sweet scrap. You fickle mistress.

      posted in Other Games
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Wheel of Time MU(SH|X)

      @tempest
      For me, the concern would be the large population who LOVES L&L games driving a WoT game toward being a standard L&L game. Which has happened in fantasy settings less suited for it before, and will happen again. I don't want to rag on that, even though it's not my bag, but it's definitely a thing staff is going to have to decide how much they want to support. There will be demand.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Wheel of Time MU(SH|X)

      I don't think you can have a discussion about which time period a game should be set in without just allowing whatever on spoilers. Like, you can't get into what channeler power levels should be without discussing how nuts and probably game-breakingly unworkable they get in the later books, which gets into development around the viability of male channelers that a lot of people would consider spoilers and...so on.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Real life versus online behaviors

      @mietze
      People get away with as much as they think they can get away with, in a lot of respects, and the anonymity of online interaction is pretty much just that magnified. Some of this is my being jaded from working IRL in fraud investigation but...people pull some shit if they think there are no consequences. And, by the same token, a lot of them will shape up and be just fine the first time they're slapped and made aware NO THIS IS NOT OK.

      IDK, I think most people are OK. Not fabulous but OK. For better or worse, I don't think I'm much different on the interwebs than I am IRL, but I do think the absence of an immediate punch in the face makes people push the line farther than they would in the flesh. We ain't much different at our cores, though. If someone's engaged in manipulation and gaslighting online, I assume it's the same sort of warning sign as it would be if I found out someone was an animal abuser in real life. You probably won't go to jail, but this person is also probably lacking in some major humanity areas and distancing is necessary.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Wheel of Time MU(SH|X)

      @wildbaboons
      A parallel book game is probably the single idea out of all those being bandied around that I'd have zero interest in playing.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Wheel of Time MU(SH|X)

      @dontpanda said in Wheel of Time MU(SH|X):

      @seraphim73 @Arkandel
      I'll add to this: Limiting Channellers is a bad idea. Limiting Black Ajah is a necessity. On Cuendillar, it seemed like every 2nd Aes Sedai was a frigging black ajah. It was stupid.

      I vaguely remember this and it was dumb as f.

      I have no issue with limits on factions you want to watch carefully (and need to remain secret) like Black Ajah, or things that're ultra-rare in-world, like Blademasters. That kind of thing makes sense, and you can basically play most concepts one would want as an Aes Sedai/Warder/other bad-ass swordsman. Channelers are such a major part of the world that quotas feel like they take one of the major fun parts out of the setting, though.

      Male channelers are only a problem in certain time periods, and I think a reason to avoid placing a game during those time periods. Granted, the era of False Dragons where saidin is tainted doesn't appeal to me much anyway.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Wheel of Time MU(SH|X)

      @yyrqun said in Wheel of Time MU(SH|X):

      One solution could be to have a quota on channelers or restrict them in other ways like applications, probationary periods... but that is a bit strict seeing as how magic is core to the theme. A hard question, since the best Bladesmaster is nothing next to the best Aes Sedai.

      This is like Star Wars games that limit Force-wielders, to me. People will want to play channelers. Why make it difficult if it doesn't need to be?

      Anyway, agree that after the books is theoretically very interesting territory for a game. You could unsettle the established world in cool ways.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
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