@Packrat said in Fifth Kingdom:
I have to admit that my first thought after looking through the website was along the lines of:
'Ohh god, not vaguely medieval Irish, this is going to be insufferable'. It is going to attract the worst typed accents, weird hagiographic interpretations of inherent Irishness, etc.
Our focus is Arthurian in nature, Irish Fifth secondary. Battles of kings potential abundant. But not historical, true to history loses interest and leads to squabbles of what actually happened in 6th century. There would be disagreement on the irish chariot and whether or not it's just sport spectacle or only for races at this point. Or the ' conversion' by St Patrick. I do not want to see attempts at dialect or bad stereo types.
Edit: Also FS3, with linear character generation but exponential advancement. What are your plans if any to offset making a super specialist in character generation putting you months to years ahead when it comes to skills compared to somebody who is a generalist? Most FS games thus massively favour whomever can just precisely sneak under your invisible permitted limit of min maxing.
FS3 is open in cg, no limit, maxing an action skill or two will limit in other areas. Merit is based in reputation and traits, subjective to rp and getting votes from other players. This will net modifiers. XP growth is 1 a week, no more. Growth will be seen more in traits and reputation. This can even raise the max dice pool above the 16 standard max (4 attribute and 12 skill). FS3 has a pool limit of 21 regardless. But trait and reputation are meant as the equalizer.