@faraday said in Poll: Are MU* video games?:
We can ramble on about our own opinions all day long for fun
I mean. Ordinary people, maybe. But us? We have opinions.
@faraday said in Poll: Are MU* video games?:
We can ramble on about our own opinions all day long for fun
I mean. Ordinary people, maybe. But us? We have opinions.
@sincerely Don't join or not on my account.
Remember, I'm playing myself: A married homosexual.
Five small roundabouts feed a larger roundabout that exits through one of the five small roundabouts again.
@sincerely That would be more believable if you were a totally different person.
@Ghost said in Separating Art From Artist:
@Tinuviel said in Separating Art From Artist:
Choosing to officially affiliate with a particular party is mind-boggling to me. But then again so is 'deciding not to vote.'
Yeah. But that's our Stateside infancy in creating good government and elections.
You can register "Independent", but if you want to participate in the Primaries most states require you to be a member of the party running the primaries (think: Democrat-only election votes to help whittle down which of the 22 Democrats who are going up against Trump) or else you cant vote in the primaries at all.
Yeah, primaries are another weird thing to me - when compared to the Westminster system. Not that I'm saying bad or good, just weird.
Advertising a game, especially one that is being announced pre-opening, should include most of the facts you want to ensure people know. Setting details, genre, all that stuff. An advertisement should also include anything that marks a game as significantly different to those that have more recently been advertised, in this case population limits. Especially when numerous people have publicly expressed interest in the game that aren't inside your head or in the alpha/beta/whatever.
You should also probably tell people when your game is open. That's a thing too.
@Pandora said in Separating Art From Artist:
@Tinuviel said in Separating Art From Artist:
anything useful has been beaten out of it with sticks
True, but historically, when has that stopped a conversation on MSB, ever.
Give it about an hour until someone scrolls through and starts replying before reading through to the end of the thread.
@caryatid said in Spirit Lake: An Original Modern Fantasy Game:
"Log-in and character creation will be turned on Wednesday, January 9. We hope to see you there!"
Yeah. Because we all expect deadlines to be met.
@caryatid said in Spirit Lake: An Original Modern Fantasy Game:
Staff clearly underestimated the response and they had to make a hard choice.
Apparently not! Apparently restrictions were the idea all along, if @Noodle-McDoodle is to be believed.
I don't care that it is how it is, I care that it wasn't mentioned.
@Pandora Hey, I said I felt dirty. Not that I wouldn't take it.
@caryatid said in Spirit Lake: An Original Modern Fantasy Game:
Your complaint was that they did not tell people when they would be opening.
No, an exceptionally small part of my complaint was that they didn't announce when it did open, not when it is expected to open. It's also an important one, I think, if they intended to limit things from the beginning. You don't start a race by saying the day it's on and leaving it at that.
MSB is absolutely not the place to discuss the philosophical definitions of morality.
@auspice That's part of it. I could be really pedantic and say "it didn't open on the day it said, for me."
My only real issue is that decisions were made and the hopeful and expectant people weren't told. It's an advertisement, communication is the entire point.
@Ghost said in Separating Art From Artist:
@Kestrel said in Separating Art From Artist:
@Ghost: I 100% do not separate art from artist in the context of paedophilia. And I have been pretty vocal about it.
Right. There are absolutely people (like you) that are on the "never accept it" meal plan for that and I really like that about you.
Can separate the art from the artist and still think the art should be burned, man.
@too-old-for-this Rural/Urban fantasy based on some very popular series for which people have repeatedly expressed interest... Advertised on a place that was routinely lambasted as a haven for WoD fans...
@Ghost said in Separating Art From Artist:
@Tinuviel It applied to the concept of separating the art from artist. That's the last I'm gonna say about it in this thread.
I should just type up an essay on it on livejournal and then post a tinyurl link to it if it comes up again, kinda like my whole SSH vs telnet thing.
<insert repeat of other threads in a pre-prepared format thank you by-eeee>
It's just going to be us shouting "fuck you, I'm right in this very particular and semantically specific way" back and forth at each other until the universe dies.
@roz said in Spirit Lake: An Original Modern Fantasy Game:
People calling it urban fantasy/horror are also wrong, because it's not urban?
It doesn't have to be strictly urban to be of a similar enough flavour to urban fantasy.
@roz said in Spirit Lake: An Original Modern Fantasy Game:
it is absolutely not baked into the theme the way it is for WoD
Yeah, most WoD games don't tend to focus on the horror bit either.
@Ghost said in Separating Art From Artist:
@Tinuviel said in Separating Art From Artist:
@Ghost said in Separating Art From Artist:
@Tinuviel It applied to the concept of separating the art from artist. That's the last I'm gonna say about it in this thread.
I should just type up an essay on it on livejournal and then post a tinyurl link to it if it comes up again, kinda like my whole SSH vs telnet thing.
<insert repeat of other threads in a pre-prepared format thank you by-eeee>
It's just going to be us shouting "fuck you, I'm right in this very particular and semantically specific way" back and forth at each other until the universe dies.
If humans could harness this scenario into a form of clean, renewable energy, our energy bills would be about $0.02 per month.
Perpetual Objection Machine.
@Derp said in PB 'realism':
Pasta should be chewy. Not soft enough you don't even need teeth for it.
Depends on what you're doing with it, but I generally agree.
Pasta should not crunch, though. If you want crunchy pasta, add cheese and let it bake.
@GreenFlashlight said in Separating Art From Artist:
@Kestrel said in Separating Art From Artist:
At what point do you separate the person behind the keyboard from the character they're playing?
At the point when consent is obtained or not.
I... what?