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    • Posts 3161
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    Best posts made by Tinuviel

    • RE: Unlikeable, incompetent, and inactive: Can these characters work in an MU?

      @chet Neither of them are characters that one has to directly interact with. We're outside looking in, with plenty of information, not inside trying to have fun while dealing with them.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Spirit Lake - Discussion

      @caryatid said in Spirit Lake: An Original Modern Fantasy Game:

      This is pedantry.

      If that one line is all you take of the complaint, yes. But it wasn't the entirety of my complaint, so it stands.

      @meg said in Spirit Lake: An Original Modern Fantasy Game:

      There's no real right or wrong, I'd argue.

      I think the only real "right" thing in situations like this is to make a decision - any decision - and then tell people you've made that decision.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Spirit Lake - Discussion

      @faraday said in Spirit Lake: An Original Modern Fantasy Game:

      Umm... it kinda is?

      If having a complaint is "giving grief" in your world, I don't want to live there.

      @faraday said in Spirit Lake: An Original Modern Fantasy Game:

      Especially when said complaint gets dragged across several pages of posts.

      That's the nature of a forum.

      @faraday said in Spirit Lake: An Original Modern Fantasy Game:

      And especially when it's in direct contradiction of the "Rules of Engagement" for the Ads section.

      Then it'll be split off.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • How Best To Help

      Hi folks. Tinuviel here, long time asshole first time consultant.

      I'm wondering, how do you prefer to be helped?

      Do you require, or prefer, being told exactly the information you require at that moment, or are you more preferential to being told where one can find said information? Does this vary based on which information you're after?


      For myself: For policy or more 'game specific' information I prefer being told where I can find it. The same for complicated mechanical information (Awakening Mage ritual casting, for instance), whereas for simple mechanical information (like what dicepools I need to roll right this second) I'd prefer a simple explanation.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: MU Things I Love

      @three-eyed-crow Don't ruin my carefully curated public image.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: MU Things I Love

      @goldfish As your doctor I don't advise keeping any kind of furnace in your lap.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Spirit Lake - Discussion

      @thenomain I think such a discussion could go in Mildly Constructive. We haven't used the word 'shitstain' yet, so it's still constructive.

      ETA: I also agree that being unable to criticise something being advertised where it is being advertised is stupid.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Races in fantasy settings

      @faraday Aye, tis why fantasy worlds are often terrible at telling allegorical stories about race issues. Human ethnicities have no inherent differences beyond the superficial, whereas Orcs and Trolls or Klingons and Romulans have inherent physical differences.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
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