I was Madoc on Realms, and I know I tried to emphasize the difference between the enfeoffed knights, wealth, quality of life and the importance of owning land, and the family/household knights, like @kitteh says, but without any more codified or enforced system to track wealth and financial matters it was hard to really get that across, a Knight of course had it better then a peasant, but it was still a rather spartan life at that point in time. If I recall, Chimneys were a 'new invention' in the Noble's Manor, per the game canon, and those without land often slept in the great hall of someone else's house.
One of the problems I had personally was trying to adjudicate the Pagan squabble, who's paganism was better, who's was right, and a trying to manage a lot of personality conflicts related, it was really difficult to try and police those personality conflicts, and still try to run plots, build new ares (The tourney grounds, etc), that a lot of things like descs, how people portrayed their wealth, and their 16th century castles for manors slipped through the cracks.
I know I personally made some effort to educate and inform people about matters of theme and setting with bbposts, and Townhall Q&A's and such, but there was a lot on my plate personally.