@Ganymede said:
Autonomy is not complete autonomy. I wasn't suggesting a carte blanche; only the freedom to do what I believe needs to be done.
I'm not sure I understand the distinction you're trying to make.
You don't want the power to do anything, you only want the power to do what you need to do? If so, who determines if it is something you need to do rather than something you just want to do? If you, then you can just give yourself the power to do what you want to do by just saying it needs to be done. In essence, giving yourself carte blanche complete autonomy.
"When the president does it, that means it is not illegal."
It seems like a lazy admin indeed who allows this kind of staffing to occur on a game. You might also hear one of these quotes from such a Head Wiz:
"Sure, just go do whatevs on my game."
"If I disagree or don't like it... well that will suck for me."
"No, I don't want or need input into my game."
"Yes, you can have autonomy. The rest of the game doesn't really need to fit in with your part."
"Yes, you can have autonomy. And my position as Head Wiz."
"No, I don't worry about what you will do. One person on staff could never really affect the enjoyment or reputation of the rest of the game..."
On a serious note, choosing to staff is a tough responsibility and that's definitely a decision everyone has to make for themselves. The difference between what one 'needs' to fulfill a responsibility and what one 'wants' to fulfill a responsibility is a subtle but important distinction. Its one of the reasons that there is so much staff turnover and voluminous complaints of bad and/or corrupt staffing.
Turning down a position you can't or don't want to do is the best thing you can do for yourself and the game. It is far better than making concessions that will ultimately lead you to being stressed out. It is also far better than demanding concessions you shouldn't have because otherwise you will be easily stressed out.
Staffing shouldn't be a power position. Staffing should be a service position. We all know staffers who embody the former. We all know staffers who embody the latter. Unfortunately, I think we know more of the former than the latter and that's a big reason we see a lack of quality games to choose from.