The heart and soul of D&D is to wade through rot, feces, blood, gore, bones. Solve life and death puzzles in fecund cellars and ruins. Rub shoulders with humanoids who do not know "soap". That has nothing to do with L&L. In fact, no selfrespecting L&L should ever be caught adventuring like that.
Posts made by Woragarten
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RE: D&D 5E
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RE: Star Wars: Insurgency
So... D6 retardation because of physics, but it would work with a virtual dice roller?
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RE: How low can "low stakes" be and still be compelling for RP?
Unless the game is about viking hobbits, I do not see any way this could be L&L when the mares are gnarly ponies. No L&L and no dungeons = no playerbase.
What about a game set in 19th century rural Sicily, Albania or Corsica? Same goats and sheep. Plenty of drama, politics, hereditary feuds and bloodshed. There could be mystical elements, the advent of technology or both.
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RE: POLL Gothic Fantasy System
D20 OGL which borrows from Green Ronin material, particularly the Black Company system hack for its magic system and the Bushwhacking rules. Mask of the Red Death/Red Moon/Whatsitcalled would mash well. That one is a D20 system explicitly made for gothic horror. Maybe with 13th Age caps on things.
Open Legend. It is quick, low on rolls and mechanics and story focused.
Apocalypse World I second. That can work nicely.
Runequest/Mythras brought us Elric/Stormbringer and the original Cthulhu RPG. It is very handy for gothic horror fantasy. Moreover, who would not wish to be Van Quacken, vampire hunter?
Warhammer 2e is pretty solid as a system.
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RE: Raising Baby Gamers
This.
Wow, magnificent seven is a whole lot! Kudos!
That they all get in character and sit it out at the table is totally amazing.
Simple is good. You divvy spotllight time by seven so complexity is a tricky beast even for adults. -
RE: What RPG SYSTEM do you want to play on a Mu*?
I can see an Old West Horror game which uses SR5 mechanics where there are a million ways to go belly up.
West End Games D6 system is bull. The numbers are far too random and the "wild dice" mechanic gives a 17.5% glitch/fumble chance. It is horribly flawed. Use Noir or the original Space1889 mechanics instead.
Apocalypse World and its child Dungeon World are good and simple once play starts, but coding the diceroller to display carded actions is not as easy as 101 +dice, because those have to be done for everything.
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RE: What RPG SYSTEM do you want to play on a Mu*?
Hahaha.
More productively now, I recc Open Legend, because it is new. It is also free.
I heard good things about the diceless Arcana system for Engel, but that is not pubished in English. Arcana uses tarot like cards which are drawn from a stack and interpreted. Top or down defines whether it is the basic meaning or the inverted meaning.
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RE: What RPG SYSTEM do you want to play on a Mu*?
World of Synnibar because Theno said no F mentions.
Fiasco would be perfect for IC WoD politics scenarios for buildup and meltdown.
A blend of two or three Savage Worlds settings would enable a game with steampunk air battles and gothic horror flavoring.
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RE: Which MU* telnet clients are still popular?
BeipMu had the merit of being an incredibly small program. It fit on a diskette and had room left for text files which made better than raw telnet at work.
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RE: Kinds of Mu*s Wanted
Belatedly: tie your werewolves' of Wall Street, bloodsucking bankers' or skeleton stockbrokers' endeavors to supernatural resources to make the proxy war a real and mystically palpable meter of sorts.
So what about Shadowrun? Anyone have mercy and code up an nwod rhost or penn tweak with an astral and an augmented reality parallel grid? It can easily stay D10 for SR5, if that makes it any easier.
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RE: Kinds of Mu*s Wanted
SR5 with a hotspot/honeycomb grid to cover a range of choices.
http://www.rpg.net/reviews/archive/16/16241.phtml
Fantasy Flight Star Wars w/new continuity.
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RE: Good TV
Seconded. Turbo Kid is perfection. They bundled every bad post apoc cheese with bmx cheese. It is sn orgy of gore and shoutouts to the late seventies and eighties.
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RE: Fantasy Systems
Microlite is D&D in about 45 B5 pages, including monster list, gear and spells.
What WTFE wanted to say was that HARP is an excellent game for the needs of a heroic adventure toolbox which may or may not have a setting built in.
Played the PnP version of DA using the first box. It failed. Progression is too fast for a MUSH. Classes and systems have no balance at all.
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RE: ShadowRun 5E ... 2050
@Tempest Mostly magical weeaboo elf princes with large jiggly breasts in trenchcoats and grannypanties, cyberdeck handbag optional.
@Lithium No leather faeries, please. Please remember they are french, too.