MU Soapbox

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Muxify
    • Mustard

    Which canon property/setting would be good for a MU* ?

    Mildly Constructive
    83
    595
    204585
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • T
      ThatGuyThere @Ghost last edited by

      @ghost

      @ghost said in Which canon property/setting would be good for a MU* ?:

      Orville.

      Just sayin.

      AI almost upvoted this than I remembered what MUSHers do to settings, why would you wish this on a promising show?
      Plus MU players really don't do humor well for the most part and without the humor it would be TNG. (That is not a bad thing but the pitfalls of Trek mushes have been well discussed.)

      Ghost 1 Reply Last reply Reply Quote 3
      • Bobotron
        Bobotron @Ghost last edited by

        @ghost
        Along the same line, Starship Troopers (based more on the novels and Roughnecks cartoon, which was a bit more wartime take on it) would be pretty cool.

        Ghost 1 Reply Last reply Reply Quote 1
        • Ghost
          Ghost @ThatGuyThere last edited by

          @thatguythere Fair enough, but if I had to choose between another Trek MU and an Orville MU, I know where my money's at.

          Delete the Hog Pit. It'll be fun.
          I really don't understand He-Man

          T 1 Reply Last reply Reply Quote 0
          • T
            ThatGuyThere @Ghost last edited by

            @ghost
            In truth I would likely choose Orville too, if only because we have not seen it done, so it might break old patterns.

            1 Reply Last reply Reply Quote 0
            • Ghost
              Ghost @Bobotron last edited by Ghost

              @bobotron said in Which canon property/setting would be good for a MU* ?:

              @ghost
              Along the same line, Starship Troopers (based more on the novels and Roughnecks cartoon, which was a bit more wartime take on it) would be pretty cool.

              Colonial Marines:

              • Infantry
              • Pilots
              • Medics
              • Technicians
              • Convicted criminals serving their sentence in the marines
              • Smartgunners
              • Corporate Attaché
              • Synthetics
              • Corporate lab techs/scientists

              Starship Troopers:

              • Mobile Infantry/Assigned Naval crew
              • Psychics
              • Infantry
              • Medics
              • Snipers
              • Heavy Weaponry
              • Armored Battlesuit land tanks
              • K9 Units...

              Seems a good setup for FS3

              Delete the Hog Pit. It'll be fun.
              I really don't understand He-Man

              faraday 1 Reply Last reply Reply Quote 0
              • Lithium
                Lithium @Ghost last edited by

                @ghost I would actually play a game with FS3 if it were an Aliens setting world... I like the colonial marines angle a lot.

                Hello! Long time listener, first time caller...

                Ghost 1 Reply Last reply Reply Quote 1
                • Ghost
                  Ghost @Lithium last edited by

                  @lithium said in Which canon property/setting would be good for a MU* ?:

                  @ghost I would actually play a game with FS3 if it were an Aliens setting world... I like the colonial marines angle a lot.

                  The thing I really liked about the idea when it crossed my mind was the corporate soldier setting. In canon, the military was outsourced to private corporations, so a lot of these soldiers were being yanked around by Weyland-Yutani to do soldiery stuff, but under the dystopian guise of corporate control of political policy.

                  So the setting wouldn't have to be CONSTANT aliens and/or predators, but could also have this element of:

                  • "We were sent to Gradis-54 to reclaim a mining operation from armed rebels" (Who were, in fact, seeking independence due to corporate greed)
                  • "We were combat dropped into a hazardous wasteland to provide security for corporate officers while they installed a strange lab..."

                  I think the trick, though, would be writing stories that didn't constantly end up wanting to make the players shoot their corporate bosses, you know? Weyland Yutani are assholes, so the storylines of where the marines go and when would have to be carefully crafted to avoid that.

                  Delete the Hog Pit. It'll be fun.
                  I really don't understand He-Man

                  Bobotron F 2 Replies Last reply Reply Quote 1
                  • Bobotron
                    Bobotron @Ghost last edited by

                    @ghost
                    You'd have to have some sort of good economic/IC benefits system, really. It's why real life PMCs are the way they are; they get paid TONS of money to do the job.

                    Ghost 1 Reply Last reply Reply Quote 1
                    • Ghost
                      Ghost @Bobotron last edited by

                      @bobotron said in Which canon property/setting would be good for a MU* ?:

                      @ghost
                      You'd have to have some sort of good economic/IC benefits system, really. It's why real life PMCs are the way they are; they get paid TONS of money to do the job.

                      Vacations, money wired home to family, finding yourself some Arcturians...

                      That's a good way to angle it. The kind of personalities involved in being in a PMC for money would likely weed out a lot of "I'm doing this for the betterment of the universe" and result in a slightly more mercenary mindset.

                      Delete the Hog Pit. It'll be fun.
                      I really don't understand He-Man

                      Bobotron 1 Reply Last reply Reply Quote 0
                      • Bobotron
                        Bobotron @Ghost last edited by

                        @ghost
                        Right. And the true humanitarians don't then derail your entire game setup/premise.

                        Ghost 1 Reply Last reply Reply Quote 0
                        • Ghost
                          Ghost @Bobotron last edited by Ghost

                          @bobotron Wow, thank you, I'm suddenly seeing it a bit more clearly.

                          I mean most of the Colonial Marines in the movie were assholes, but they weren't all heartless. Many of them were mercenary, and even though they were merc-like, they still patted Newt on the head, or didn't want some kid to get killed.

                          You can be a mercenary hired to do a job and not go all Apocalypse Now Evil with it. They still took their queues from their officers and the Corporati who set the mission parameters. It's part of the job, and so long as the stories don't push hard limits (like genocidal behavior), the reality would be "Fuck it, put the kids and their daddies on the transport back home. They were stupid for trying to homestead on government property, anyway. Once this job's done I got a barbecue and a beach full of hot people for leave in six weeks, and this cash is gonna buy me a whole lot of tequila."

                          Delete the Hog Pit. It'll be fun.
                          I really don't understand He-Man

                          Bobotron 1 Reply Last reply Reply Quote 1
                          • Bobotron
                            Bobotron @Ghost last edited by

                            @ghost
                            Exactly. And a lot of times, the corporation won't out and out say 'Genocide the homesteaders' but will have implied things, or loose enough interpretations (outside of 'OH SHIT YAUTJA') that the concept of shipping them back as criminals is entirely doable.

                            1 Reply Last reply Reply Quote 1
                            • F
                              fatefan @Ghost last edited by

                              @ghost I am surprised at how surprised I am that I want to see (make?) this happen.

                              Ghost 1 Reply Last reply Reply Quote 1
                              • Ghost
                                Ghost @fatefan last edited by

                                @fatefan Not gonna lie. I'm heavily considering it. Actual consideration. It's not like we don't have every resource possible for help with FS3.

                                Delete the Hog Pit. It'll be fun.
                                I really don't understand He-Man

                                1 Reply Last reply Reply Quote 0
                                • faraday
                                  faraday @Ghost last edited by

                                  @ghost said in Which canon property/setting would be good for a MU* ?:

                                  You had me at Colonial Marines.

                                  1 Reply Last reply Reply Quote 3
                                  • Jennkryst
                                    Jennkryst Banned last edited by

                                    ... Can I be a Xenomorph? IN DISGUYZ, to explain why no one has killed me yet?

                                    Ghost 1 Reply Last reply Reply Quote 0
                                    • Ghost
                                      Ghost @Jennkryst last edited by

                                      @jennkryst Every xenomorph begins as a xenomorph in disguise.

                                      Delete the Hog Pit. It'll be fun.
                                      I really don't understand He-Man

                                      Autumn 1 Reply Last reply Reply Quote 0
                                      • Autumn
                                        Autumn @Ghost last edited by

                                        @ghost "Every facehugger is sacred, every facehugger is great; if a facehugger is wasted, the Queen gets quite irate ..."

                                        Ghost 1 Reply Last reply Reply Quote 1
                                        • Ghost
                                          Ghost @Autumn last edited by

                                          @autumn Hah! nice 🙂

                                          There's a novel series where a cult begins to worship the aliens. They present themselves naked to their queen, ready to be purified...and then freaked out as facehuggers began taking them down.

                                          Sometimes you pray to the wrong god at the wrong time.

                                          Delete the Hog Pit. It'll be fun.
                                          I really don't understand He-Man

                                          Autumn 1 Reply Last reply Reply Quote 1
                                          • Chet
                                            Chet Banned last edited by Chet

                                            I've iceboxed my experimental project for another day, and I'm going to go with that DC Comics henchman project. It's a Villains United theme, with XP and earning Gear for OCs, leadership positions for villain FCs, and temp lockers for heroes so anyone can GM any hero. I'm making it as inclusive as possible for theme ranges in DC Comics, instead of just going Gotham City. I rewriting the playbook a little as far as MUSH concepts go, there's a link to a couple Dropbox documents in room #0 on the project. portent.genesismuds.com:2070 is the addy, drop in and let me know if any of you want in. I don't want to direct the finished product, I should note, if any of you feel like it's something you'd be interested in running.

                                            Bobotron 1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 23
                                            • 24
                                            • 25
                                            • 26
                                            • 27
                                            • 28
                                            • 29
                                            • 30
                                            • 25 / 30
                                            • First post
                                              Last post