Internet Attacks? Why?
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You are 80% Explorer
80% Socialiser
33% Achiever
7% KillerAm I surprised? No, no, I am not.
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Achiever: 40%
Explorer: 47%
Killer: 53%
Socializer: 60%...am I super average or something?
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You are 73% Explorer
What Bartle says:
♠ Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.
You are also:
73% Socialiser47% Achiever
7% Killer
This result may be abbreviated as ESAK
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93% Socialiser
73% Explorer
27% Achiever
7% KillerAccurate. Though that one about "would you rather have a sword or be really feared?" was kind of a no-good-choice question for me.
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@fortydeuce said in Internet Attacks? Why?:
Accurate. Though that one about "would you rather have a sword or be really feared?" was kind of a no-good-choice question for me.
that question stumped me too, I ended up going with sword since cool stuff is alright, and I have zero desire to be feared.
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I went with the same, though I don't care about the sword either! ¯\(ツ)/¯
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@fortydeuce ^ This.
I wonder how many of us would have picked 'not the sword' if it was 'known for a specific skill' or something. Probably... all of us?
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You are 80% Socialiser
You are also:
80% Achiever
27% Killer
13% Explorer
Who needs exploration, bah. You can google that kind of crap.
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Alex Fleming and I both played an OFC named Rajura Doji on M3 from 2002-2004, and summer of 2004, both of us experienced extremely violent attacks from quasi-government agents.
I marked the agent on the road's face, moved in with his Air Force brat friend from the town they were from in college, watched and listened, befriended him, listened to his problems, etc.
Then a dead ringer for him ended up on Gotham as Jonathan Crane, his appropriate character. He hasn't been heard from in a while.
Did you know I look like Bullock's actor, Donald Logue, from Tao of Steve, RL?
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@ashen-shugar said in Internet Attacks? Why?:
Kids are raised believing they are entitled to whatever they want, and what they can't get, others shouldn't be able to have either.
To be fair, though, people have been blaming the youth for millennia now, literally:
@Aristophanes said in The Clouds, 419 B.C.E.
The children now love luxury; they have bad manners, contempt for authority; they show disrespect for elders and love chatter in place of exercise. Children are now tyrants, not the servants of their households. They no longer rise when elders enter the room. They contradict their parents, chatter before company, gobble up dainties at the table, cross their legs, and tyrannize their teachers.
(This is a paraphrase that often gets misattributed to Socrates)
@ashen-shugar said in Internet Attacks? Why?:
This is why people feel entitled to things that they have never earned and likely won't ever earn.
I mean, that's the essence of Marxist/socialist/etc thought. While I agree that slave morality is a huge issue that the West has succumbed to, I think blaming the youth is misguided and inaccurate.
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@evola said in Internet Attacks? Why?:
I mean, that's the essence of Marxist/socialist/etc thought. While I agree that slave morality is a huge issue that the West has succumbed to, I think blaming the youth is misguided and inaccurate.
I know what you're saying, but I still have to disagree. It's not the young or youth I really have the issue with.
It's the fact they're not taught everything that needs to be taught and the history of why it was decided to do it this way that is the problem.
The next generation will react on their own beliefs and what they believe is for the best. It's our responsibility to help them achieve that and our responsibility when we don't meet those goals just as much as it's the next generation's fault to not ask those questions to find those answers thinking they already have them all.
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Haven't been in this thread in a while, but I had to go back and do that test.
...probably of little surprise I'm high on the explorer/achiever scale.87% Explorer
60% Achiever
47% Socialiser
7% Killer -
73% Achiever
67% Explorer
40% Killer
20% SocializerI had some issues with the questions because my goals between playing an MMO or Adventure game differ highly from my goals on a MUSH. If i took it twice and put my head into what I want from a MU or what I want from playing an MMO or something, they would be vastly different i think.
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67% Explorer
67% Achiever
47% Socialiser
20% KillerI don't know if this means anything in Mushland though. These are the results when I answered the questions based on what I do on MMORPGs, but a lot of my answers would change in a MU* environment.
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93% Socialiser
60% Explorer
27% Achiever
20% KillerPretty spot on!
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@pondscum My fellow socializer!