@arkandel said in What drew you to MU*?:
Let's test this. Let's say all of General Your's friends retired tonight; there are still MUSHes around but they're all ran and played by strangers.
Do you start over? Go and make new friends? Or would it be likely you'd float away from the hobby?
I know that, before I took my break from the hobby I'd become jaded with some of the people I kept running into. I think my experience would have actually been better had there been a fresh crowd around my preferred 'series' of games. Now that I'm having to start making new friends in the community (most of mine have retired or moved on), I'm learning new things about MU*ing general.
What I'm trying to somehow determine - which is a fool's errand of course - is how much of MU*ing is a habit we've built, a social engagement we're in for the community, or if it's the unique combination of factors that many have already pointed out (the persistent world, opportunity to write in collaboration with others, etc) that's primarily responsible for keeping us going.
I, like a bunch of us, suffer from crippling social anxiety. Online is honestly how I really make my friends. So I would say yes, a big part of why I keep coming back is the opportunity to meet people and grow a social network that I couldn't manage, RL. It's always fun meeting new people to potentially build fiction with, especially when your writing styles just click well.
I think it's a balance of both, community and persistent world, fiction building. Without one, you wouldn't have the other.
Also... coincidence. So many of our stories that I've read over the years boiled down to that one guy who showed us that one MU* back in the day, and we got stuck... but who knows what would have happened if that guy had been sick that day and we hadn't had that conversation.
I think that time is changing. I know I was introduced by my best friend in early HS to the world of MU*s myself. With the right server/client/advertising-spin combo and take mobile connections/interface/use cases into account? It's easier to find new ways to write and game with others with app stores. No longer is it purely word of mouth.