Dec 14, 2018, 4:29 PM

I have to agree with @Pyrephox about the ability to see character actions affect a persistent world. I also found it to be an easier fix than waiting once a week for my gaming group - and spending the majority of the time being distracted on catching up on the week (not that it's a bad thing!).

Then there's the web development side. MUX gave me one of my first real tastes in network programming. If not for MU* I may have never taken Computer Science in high-school and kick-started my programming career.

Participating in persistent settings is fun, creating persistent settings, to me, is even more drawing.