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    The Woodward Agency

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    • krmbm
      krmbm Banned last edited by

      This post is deleted!
      ZombieGenesis 1 Reply Last reply Reply Quote 8
      • ZombieGenesis
        ZombieGenesis @krmbm last edited by

        A game where 75% of the entire population of Maine live in one city. Interesting.

        krmbm 1 Reply Last reply Reply Quote 0
        • krmbm
          krmbm Banned @ZombieGenesis last edited by krmbm

          @zombiegenesis said in The Woodward Agency:

          A game where 75% of the entire population of Maine live in one city. Interesting.

          And 100% of imaginary creatures we made up.

          We're clearly striving for realism. 🙂

          ZombieGenesis 1 Reply Last reply Reply Quote 5
          • ZombieGenesis
            ZombieGenesis @krmbm last edited by

            @krmbm As an honest criticism, as someone who lives in Maine, this actually takes me right out of it. Even more so than "cryptoids". The concept of a city large enough to support 1 million people in this state just asks too much from the concept of suspension of disbelief for me.

            In my opinion, if you want to set a game in a city that can support a million people...set it in a state where it makes sense. That's just the singular opinion of a random dude on the internet though, so who cares?

            B krmbm 2 Replies Last reply Reply Quote 1
            • B
              bear_necessities Banned @ZombieGenesis last edited by

              @zombiegenesis sorry it takes you out of it! I hope you find a game you can enjoy 🙂

              1 Reply Last reply Reply Quote 5
              • krmbm
                krmbm Banned @ZombieGenesis last edited by

                @zombiegenesis I appreciate the feedback. If the population of the city we made up to house the boogerfishes is what kills your immersion? This isn't the game for you. We wish you luck finding one that works for you! 🙂

                1 Reply Last reply Reply Quote 5
                • T
                  Testament last edited by Testament

                  I have no horse in this, but is having a city of 1 million people important to the game? Genuine question. I live in a city of 500k and I can tell you it's definitely pretty damn big.

                  krmbm Aria 2 Replies Last reply Reply Quote 3
                  • krmbm
                    krmbm Banned @Testament last edited by

                    @testament said in The Woodward Agency:

                    I have no horse in this, but is having a city of 1 million people important to the game? Genuine question.

                    Yes. 🙂

                    1 Reply Last reply Reply Quote 1
                    • Aria
                      Aria @Testament last edited by

                      @testament said in The Woodward Agency:

                      I have no horse in this, but is having a city of 1 million people important to the game? Genuine question. I live in a city of 500k and I can tell you it's definitely pretty damn big.

                      In relation to this, what sort of feel are you going for?

                      I ask because if it's "quiet stretches of big woodsy areas where creepy shit happens", which often seems to be what game-runners are going for when they pick Maine, that can be hard to balance against a city with a massive population.

                      You would probably need a pretty big grid to do it! Or at least a grid that describes being stretched out over a pretty big swath of land. Otherwise things start getting weird like they did on the Reach.

                      https://whatiswrongwith.me/Mia
                      There were never any good old days. They are today. They are tomorrow. It's a stupid thing we say, cursing tomorrow with sorrow. -- Gogol Bordello

                      B krmbm 2 Replies Last reply Reply Quote 2
                      • B
                        bear_necessities Banned @Aria last edited by

                        @aria said in The Woodward Agency:

                        You would probably need a pretty big grid to do it! Or at least a grid that describes being stretched out over a pretty big swath of land. Otherwise things start getting weird like they did on the Reach

                        The game is already built and ready for play. But thanks for everyone's feedback.

                        1 Reply Last reply Reply Quote 0
                        • krmbm
                          krmbm Banned @Aria last edited by

                          @aria said in The Woodward Agency:

                          In relation to this, what sort of feel are you going for?

                          I'm gonna be honest and answer this with what's on our front-page: "We also like to warn everyone that we're not profound storytellers looking to reveal deep mysteries. There's a lot of silliness and tongue-in-cheek tucked into the world for a reason: We're here to have fun and tell some stories. Metaplot isn't our strong suit, but if you like boogerfishes, you've come to the right place!"

                          For reals. If the size of the town kills it for folks? We are not the people they want to play with.

                          This isn't us saying those folks suck or they're Wrongy McDumbheads. It's us acknowledging that the way we play and tell stories may not jive with what they're looking to get out of roleplay.

                          1 Reply Last reply Reply Quote 2
                          • Aria
                            Aria last edited by

                            @krmbm said in A Regency MU (Conceptual):

                            Not for nothing, but if @Pyrephox's perfectly reasonable questions, phrased politely and inquiringly, made you feel torn down? Running a game is gonna be brutal.

                            <blinks>

                            irony

                            https://whatiswrongwith.me/Mia
                            There were never any good old days. They are today. They are tomorrow. It's a stupid thing we say, cursing tomorrow with sorrow. -- Gogol Bordello

                            krmbm B 2 Replies Last reply Reply Quote 0
                            • krmbm
                              krmbm Banned @Aria last edited by krmbm

                              @aria I don't know what your gif is, as I have them turned off, but I hope that didn't come across defensively, as I certainly don't feel torn-down by the questions. If it did, please know that it wasn't my intention.

                              I'm happy to answer questions! Perhaps I misunderstood yours? Or just wasn't direct enough in my answer?

                              The feel we're going for is silliness and tongue-in-cheek.

                              If that's not what you like, then you won't like this game. If it is, then you might! 🙂

                              1 Reply Last reply Reply Quote 1
                              • B
                                bear_necessities Banned @Aria last edited by bear_necessities

                                @aria the answer to your question was replied with honest well intentions. We were going for a game feel of silly, kinda campy, with the occasional splash of scary funny.

                                This can all be deduced from our help and theme files, which can also be read to understand the feel we are going for.

                                Please also feel free to stroll thru the locations to see how we built the game.

                                1 Reply Last reply Reply Quote 1
                                • Kanye Qwest
                                  Kanye Qwest Banned last edited by

                                  Oh! The other thread is not an indication of my feelings about this concept, btw. It's AU, and the size of the county is specified! This seems neat.

                                  krmbm 1 Reply Last reply Reply Quote 2
                                  • krmbm
                                    krmbm Banned @Kanye Qwest last edited by

                                    @kanye-qwest said in The Woodward Agency:

                                    Oh! The other thread is not an indication of my feelings about this concept, btw. It's AU, and the size of the county is specified! This seems neat.

                                    I wasn't taking it as such, but totally appreciate the clarification. 🙂 I was braced for OMG NOT ANOTHER GAME IN MAINE!!!! The board was due for this conversation, anyway. 😉

                                    I just forgot to brace @bear_necessities for it, because I'm a bad friend.

                                    1 Reply Last reply Reply Quote 1
                                    • B
                                      bear_necessities Banned last edited by

                                      We're starting to get a good playerbase going and are running some events over the weekday/weekends. One-off contracts right now, but I'm working on a longer-term plot (and then a LONGER longer term plot) that'll be good for both combaty and non-combaty type players. Come join us! The hijinks shall continue!

                                      krmbm 1 Reply Last reply Reply Quote 0
                                      • krmbm
                                        krmbm Banned @bear_necessities last edited by

                                        Now Hiring!

                                        The Woodward Agency has immediate openings for skilled contractors! Yeti-intervention will be needed in the near future, and a fairy garden has been found along the shores of Lake Knickerbocker.

                                        Our contractors range from doctors at the local hospital to college kids just trying to pay off tuition. (Both available roster PCs, along with about 20 other pre-made concepts.)

                                        Submit your resume today at our offices:

                                        • https://woodwardagency.com
                                        • woodwardagency.com port 4201
                                        1 Reply Last reply Reply Quote 2
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