@Arkandel said:
I'm not opposed to a diverse number of sources such as @Coin suggested. So maybe something this, based on your max earnable XP per time period.
- a charity reward for very casual players so they can advance without playing regularly - say, counting for 25% of the max.
- a vote reward for active, social players. It's by far the easiest method even if it becomes a popularity contest - being popular and out there still counts. Another 25%.
- a submission system similar to GMC's Beast so you can demonstrate significant things took place through a quick explanation ('I punched Hemi in the face and resolved my Fuck That Guy Condition') for 25%.
- A PrP-running/participation system for people who dislike having to do bar scenes or whose schedules are easier to fit within an +event than looking for RP hoping there's a scene around. 25%.
There could be something to this.
I would allow for overlap. Instead of each thing being worth 25% each, they could be 30%, with 100% being the maximum.