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    Kinds of Mu*s Wanted

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    • Coin
      Coin @Sogan last edited by

      @Sogan said in Kinds of Mu*s Wanted:

      Highlander would benefit from A) not being set during the gathering (look at the show Immortals have friendships, even the headhunter types often have a few friends amongst the immortal crowd) which removes the immediacy of the whole decapitation frenzy and 2) Flash backs are your friend. Most of Fitz's appearances were flashbacks made after his death. Ultimately if you can find a way to play up the duality of 'I'm going to outlast everything around me' with the 'There are lunatics who want to cut off my head to kill me and absorb my lifeforc' angles without killing PC's every few scenes it could be fun.

      As an aside has anyone else ever noticed how quickly New Immortals seem to accept the idea of decapitating people?

      Not really. Plenty of people go into the armed forces and quickly acept the idea of killing other people who are trying to kill them. Humans are not particularly empathic beings when our own lives are at stake, no matter what children's television wants to make us think.

      "Excuse the hell out of you. He's a bag of dicks. I'm a carefully curated box of cocks." -- to @GirlCalledBlu upon being misrepresented.

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      • S
        Songtress Creator last edited by

        An Alt-Pern Mu (i.e Not Pern but drawing from it) . The Last one I played on Was Dragons of the Mists. long long ago. ( I miss my white Griffin Quina... so much) Yeah that's how much of an impact it made on me. I still remember after all these years.

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          ThatGuyThere @somasatori last edited by

          @somasatori
          That sounds like the most awesome movie or game plot ever.

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            Usekh @Coin last edited by

            @Coin Actually most people don't really adapt to killing our own species that well. Militaries have spent serious amounts studying how to overcome this, not so much in dealing with the results of that however.

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              Packrat last edited by

              Seriously, stuff like training by shooting at targets which look like people seem minor enough, but make a huge difference to people's actual willingness to kill. Modern militaries go to huge effort to train and indoctrinate there (along with being all professional) and it makes a huge difference.

              Even just a few decades ago it was very different, I mean reading stuff written by say, Vietnam veterans, whilst I was in officer training was enough to make me sort of go 'WTF, this is Wrong, why on earth would you train people like that?'

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              • T
                Trevler last edited by

                I'd love to see another game like TGG. Or even TGG again. Heavy coded combat systems. Lots of PC risk. The setting doesn't matter -too- much as long as it lends itself to war. I loved how there was a sense of accomplishment and Things Happening.

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                  EUBanana @Trevler last edited by

                  @Trevler Maybe one day. Got other projects on the go atm though.

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                  • T
                    Trevler @EUBanana last edited by

                    @EUBanana Keep me posted! I'll even help again. (And -probably- not mysteriously disappear like last time.)

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                    • G
                      golgoth last edited by

                      Anyone had a look at Mutant Chronicles RPG? I'm trying to decide whether or not I like the 2d20 setup they have. It might be that I lost my gaming virginity to Siege of the Citadel, but the Mutant Chronicles universe is one of my all-time favorite settings.

                      Oh yeah, to keep this on topic:

                      Mutant Chronicles RPG or Infinity the Game RPG. I'd love to see a game like one of these. Amazing themes, not sure about their systems (Infinity isn't out but uses 2d20).

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                        ThatGuyThere @golgoth last edited by

                        @golgoth
                        Read it never played it. Honestly not sure what I think of the system it sounds wonky in reading but somethings things that sound wonky end up playing well and things that seem alright on a read end up being wonky in play.

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                        • ShelBeast
                          ShelBeast last edited by

                          Coming in at the tail end of this thread here, and haven't, by any stretch, read the entire thing... but....

                          Fallout. For the love of Christ, I want a Fallout game so bad it makes my teeth hurt.

                          Ideally made using a variation of the actual games systems (the first couple), or maybe the tabletop adaptation that J.E. Sawyer (a dude who worked for Black Isle, and was a developer of Van Buren, which was later cannibalized for Fallout: New Vegas) made. Or Savage Worlds, maybe.

                          Either way, a Fallout game would seriously be the thing that gets me most excited about gaming again.

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                            golgoth @ThatGuyThere last edited by

                            @ThatGuyThere From what I have gathered, MC is a little bit wonky (like it's pretty easy to make an unkillable or nearly unkillable Brotherhood Mystic), but Infinity is using the lessons learned from MC and making things better.

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                            • Lotherio
                              Lotherio last edited by

                              No to offend anyone, but I've never gotten much into WoD. Its great, I've played plenty of TT WoD back in the day. It just seems that most modern fantasy seems to play along the same roots. As a fan of Pendragon, I was glad to see WoD attempt to give faerie a role as monsters that they are mind you, just most times I see urban fantasy, or dark modern, or something, it inevitably seems to have some WoD feel. Mostly because its taking euro-roots supernatural.

                              What I'd like to see in a Mu* is for someone to take another mythos concept and make that the monster in the night. If I had time, I would.

                              I'd love to see someone make it Arabian flavored. The good monsters are the Peri, the bad monsters are the Dakini, and the neutral powered entities are the Jinn. There is a who world of new political factions to explore.

                              And yes, I know various splatbooks sort of cover it or touch on it. Just, in the end, it still comes down to the core concept being euro-fantasy to me. Something at its core that is less euro-centric would be interesting, and for me that lies in Arabian flavor.

                              I'm just a surge protector doing my job, sir.

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                              • Arkandel
                                Arkandel Admin @Lotherio last edited by

                                @Lotherio said in Kinds of Mu*s Wanted:

                                No to offend anyone, but I've never gotten much into WoD.

                                Anyone who'd get offended because someone else has different tastes than them isn't worth worrying about offending.

                                • He who takes offense when not intended is a fool. He who takes offense when intended is a greater fool.
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                                • HorrorHound
                                  HorrorHound last edited by

                                  The Witcher-esque Mush. Kplzthx.

                                  The Center Cannot Hold.

                                  Bennie 1 Reply Last reply Reply Quote 0
                                  • Bennie
                                    Bennie @HorrorHound last edited by

                                    @HorrorHound said in Kinds of Mu*s Wanted:

                                    The Witcher-esque Mush. Kplzthx.

                                    I would pay to get that set up and learn how to keep it running and keep the door open long past unhealthy, like 10 years later, for a chance at a Witcher style storyline. People in convergence end up in another planet on the universal stack inhabited by everything we used to suggest was fairy tale fantastic. Aw hell yah. Dragons and Gryphons and Unicorns and Crones oh my.

                                    HorrorHound 1 Reply Last reply Reply Quote 1
                                    • HorrorHound
                                      HorrorHound @Bennie last edited by

                                      @Bennie said in Kinds of Mu*s Wanted:

                                      @HorrorHound said in Kinds of Mu*s Wanted:

                                      The Witcher-esque Mush. Kplzthx.

                                      I would pay to get that set up and learn how to keep it running and keep the door open long past unhealthy, like 10 years later, for a chance at a Witcher style storyline. People in convergence end up in another planet on the universal stack inhabited by everything we used to suggest was fairy tale fantastic. Aw hell yah. Dragons and Gryphons and Unicorns and Crones oh my.

                                      Hello, Changelings...

                                      ...WELCOME TO YOUR DURANCE.

                                      The Center Cannot Hold.

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                                      • ShelBeast
                                        ShelBeast last edited by

                                        Word. Seeing a game that was based around The Witcher would be rad. Maybe take some inspirations from elsewhere, too. Dragon's Dogma. Berserk. Just not the typical "high fantasy" stuff, like D&D or like Dragon Age. I could totally get behind that.

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                                          monkey @il-volpe last edited by

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                                            monkey @il-volpe last edited by monkey

                                            @il-volpe said in Kinds of Mu*s Wanted:

                                            Psuedo-historical + some supernatural NPC forces early 18th century Caribbean, ala' Pirates of the Caribbean.

                                            Sci-fi based on David Brinn's Uplift Wars series.

                                            Urban-fantasy based on Lev Grossman's The Magicians series.

                                            Was thinking about doing a MUSH set in The Magicians world-s but I was pretty doubtful there'd be enough interest.

                                            Aside from just liking the theme, there is a lot of room in canon for fleshing out a unique space, so to speak. One wouldn't have to worry so hard about theme being in gridlock from purists so I think it would lend itself well to a creative player base.

                                            Arkandel il-volpe 2 Replies Last reply Reply Quote 0
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