@lordbelh said in Welcome to Fallen World MUX!:
Those players who focus solely on it from the start aren't subtracting anything, they're still adding to the game in a myriad of small ways.
Oh I agree. I don't blame those players (although with the Incro-variety I do since that's what they're in it for to begin with). When the game offers little else to do people will resort to whatever RP they can find, which just so happens to be forming relationships.
As to what is being added to the game though... well, it depends. I feel the opportunity cost can sometimes squander other possibilities which offsets the benefit of at least sticking around and actively roleplaying.
For instance during the first few weeks the MU* was running, even while player excitement was high and staff involvement wasn't bottoming out, I was pasted pages where a player was asked for a scene by someone she had only met once "but let's not do Mage stuff, how about a date?". She didn't agree, so the other character vanished from her life, just like that. This sort of thing can leave you with a certain impression of the game overall, even if it's unintended by ts runners and even if it is undeserved.
I don't wanna sound like I'm against relationship RP though - that'd be hypocritical as I do it myself.