@Coin said in An open letter to Fallcoast:
@ThatGuyThere said in An open letter to Fallcoast:
I think the second edition mechanics are superior for the most part the story parts for 2nd leave me totally cold.
Which story parts?
The God Machine in it's entirety, and making tribal choice in werewolf determine your hunting specialty. I tended to play a lot of spirit focus Iron Masters now they would be simply very urbanized Bone Shadows which it not the same feel to me.
Also I am somewhat biased because the character I am playing now is not possible in 2nd ed changeling at least not the stuff we have seen of it.
How so?
At least in the previews we saw how you escaped from Arcadia determined your seeming. In my case I am playing an Ogre who escaped by trickery (Troll kith, nice bonus to manipulation rolls) meaning that in the new version I would either be a Darkling, changing my contract option and essentially forcing my character down a path I have zero desire to play or I would have to completely alter his backstory about how he escaped.
I also don't like the fact that what you do to escape becomes your seeming because a lot of what I like about changeling is playing tout the self acceptance of what you have become,to me this is lost because it is not an unwilling change but the very tool of your freedom.