May 18, 2017, 8:54 PM

@Ghost said in CofD and Professional Training:

Social combat is important because nearly every player is interested in their social game succeeding, but very few players are willing to organically choose to lose in social situations.

Maybe I've been lucky but I've been around plenty of people who chose to 'lose' socially in scenes without any dice being involved.

Then again none of those involved ruining someone's character as a result. But if that's the desired outcome then that's also the problem there, not the system used to determine the result.