I'm reading through the Sagas of the Icelanders RPG and contemplating whether that sort of theme (settlers in Iceland ca. 900 trying to just stay alive and occasionally fight one another or their Norwegian cousins) would translate at all to MU*ing, given the penchant for more elevated "lords and ladies" aesthetic when it comes to fantasy or medieval-ish games.
Is "trying to make sure your pet goats survive the storm while your neighbor seeks to take your land" a compelling enough plot for a handful of characters (rather than, say, being the "downtime" scenes in between more epic drama)? Or is that sort of genre likely to become boring quickly?