Dark Ages Vampire -- Terra Mariana
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My only comment would be, you said you're getting rid of skeevy behavior. But one of your examples states that you can't roll to seduce on short-term. That implies the long-term ones can do that.
My advice would be to just issue a blanket list of things that can't be gotten by social combat, period. It's my plan with the Leverage system I'm building for HotB.
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@bobotron said in Dark Ages Vampire -- Terra Mariana:
My only comment would be, you said you're getting rid of skeevy behavior. But one of your examples states that you can't roll to seduce on short-term. That implies the long-term ones can do that.
Seducing someone isn't skeevy behavior per se. Skeevy behavior is when someone sends pages, comments, hints, innuendo OOC, and then uses the IC system to force his way in. And maybe someone wants to be seduced because it opens up an avenue to influence the other way. The Chronicles of Darkness' system allows the defender to pursue the aggressor for something, hacking away at their Doors even as the former tries to assail theirs.
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@thenomain said in Dark Ages Vampire -- Terra Mariana:
Yeah, even mentioning it makes it come off as antagonistic.
I was going to say "fuck you" about it, but decided that it might come off as caring anymore.Well, even if you don't care I'm going to apologize. The statement was meant to be a lighthearted jab and to illustrate something I thought was a little amusing. It wasn't meant to make you look stupid or anything (we all make gaffs like that from time to time).
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I'm just sad that the Dark Ages is NWOD. OWOD Dark Ages was so vastly superior.
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Honestly, I need the energy of youth to get this one going. Ark and SunnyJ and I had something going, and I'm sad to see it fizzle, mostly due to my work schedule.
I'll need to dig the Word files out of my old laptop, and see what I can cobble together for the public.
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@Ganymede I know that feeling, my work has made me MIA for ... Months? A year+ from MUing. I'm trying to get back to it. Your game concept got me all starry eyed tho, so I had to comment. Thank you for looking into it! I don't think I'm alone in my interest.
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Something something Dark Eras 2, something Mummy cults, something something.
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@RDC
I'm willing to work with anyone else on this. I went back through my files, and I think, with a couple of weeks of steady work, I might be able to get the system written out.
But I'm really proud of some of the bloodline work I did for this one. I did a lot of research to try and captured the Dark Ages, and the religious and political rifts. For example, the following were the "Covenants" that vampires could join:
The Bratrstvi Vedmak (Covenant): The Brotherhood is spread far and wide over the Slavic nations. They keep the secrets of the land and their blood magic close to them. The Church sees them as rivals for the faith of their people, when, in truth, the Brotherhood has little interest in spreading their rituals to outsiders. Unfortunately, the Church ignores the Brotherhood’s pleas for non-interference, as the latter are well-aware that there are dangers in the darkness that are far less pleasant than Bible-wielding vampires.
The Invictus (Covenant): The Crown has used the Northern Crusades to push its own vassals’ interests into the darker corners of the known world. Although it has no personal grudge against heathen vampires, the Crown knows that such lands hide elders too set in their ways to respect the Traditions that keep the Camarilla’s descendants safe. Those that will not respect the Traditions’ aims cannot be tolerated, and must be destroyed ... for the good of everyone, of course.
The Lancea et Sanctum (Covenant): The Church is ascendant, and at the zenith of its power. The Crusades provide an excellent cover for spreading the word of Longinus into the rest of the known world, and for destroying rival, heathen religions. In this case, the Church is chasing down the remnants of its past – the Legio Mortuum and the Founders that back them – in order to hide one of the great heresies that continues to undermine its foundations.
The Legio Mortuum (Covenant): When Rome fell, the Founders were assailed by the Strix, and the Empire’s undead leaders disappeared. Most were turned to ash in a matter of a decade, but many successfully fled the initial hunt against them, fleeing to the east and the north. There, in dark forests and remote mountain ranges, the Legion lives on, hiding in plain sight among the pagan barbarians they once quelled and now rule through fear, power, and ritualistic gatherings. And in Livonia, they wage war against the incursions by the Church and Crown, who would like more than anything to put the past where it belongs.
All of the Covenants exist under:
The Res Publica Livonia: Amid the chaos of the Livonian Crusade, the Republic was established when Albert, Bishop of Riga, officially transferred the seat of the Bishopric of Livonia to Riga in 1201. The compact was formed between the four Factions as a way to stem the threat of overt, Tradition-breaching warfare that had been waged in the decades prior. The Republic rules through a council of eight Curators, two from each Covenant, presided over by the Princeps, Marcus Antonius Gordianus. Its edicts are carried out by Praetors, who also serve to enforce the same.
I like the list of bloodlines that SunnyJ and I worked on, which included the Julii and the Pijavica. All of this review makes me kind of wistful.
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@Ganymede I'm in, as you probably know. But for the project to succeed we'd need a coder early on.
I can offer my services for the usual fare of plot, design and such as well as any sysadmin stuff a game might need.
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I would also help with this project, but again, not a coder.
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You could probably just get Theno's code and slap it in for the Chargen stuff. Most of the other code is pretty widely available. I don't know of too many coders that are still taking on projects actively.
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I would enjoy this game but I am a giant history nerd and I think a historical game like this that isn't 100% ACCURATE TO MY EXACT AND NO DOUBT WRONG STANDARDS would trigger me.
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@Admiral said in Dark Ages Vampire -- Terra Mariana:
I would enjoy this game but I am a giant history nerd and I think a historical game like this that isn't 100% ACCURATE TO MY EXACT AND NO DOUBT WRONG STANDARDS would trigger me.
So what you're saying is that you're a "Knights had shotguns" denier. Tsk.
Non-jokey point: I actually had the pleasure of playing a Dark ages vampire TT game with a GM who was a nerd for Dark Ages history, and it was quite fun. The detail he put into it was glorious, right on down to the Nosferatu ghouls who worked with the noxious tanning chemicals at the tanneries on the edge of the hamlet.
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@Ghost said in Dark Ages Vampire -- Terra Mariana:
Nosferatu ghouls who worked with the noxious tanning chemicals
Small one, small one, small one for sell ...
This is how it was in the dark ages.
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@Ganymede said in Dark Ages Vampire -- Terra Mariana:
Salubri: Humanists to a fault, the altruistic Salubri find themselves drawn to wherever the Crusades may take them, where they can tend to the needy, the sick, and the infirm, as much as trying to relieve the suffering of the victims’ family. Auspex, Celerity, Majesty, Vigor. (V20, p. 408.)
aaaaaaaaa
AAAAAAAAAAAAAAAAAA
I have wanted to play a Salubri ever since I learned about them but you never can because in modern settings they've either been Tremere'd or gone antitribu, which doesn't appeal to me at all.
Or Wu Zao, I guess, but I don't know a lot about them.
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@Rinel said in Dark Ages Vampire -- Terra Mariana:
I have wanted to play a Salubri ever since I learned about them but you never can because in modern settings they've either been Tremere'd or gone antitribu, which doesn't appeal to me at all.
They are available on Echoes in the Mist.
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@Ghost said in Dark Ages Vampire -- Terra Mariana:
@Admiral said in Dark Ages Vampire -- Terra Mariana:
I would enjoy this game but I am a giant history nerd and I think a historical game like this that isn't 100% ACCURATE TO MY EXACT AND NO DOUBT WRONG STANDARDS would trigger me.
So what you're saying is that you're a "Knights had shotguns" denier. Tsk.
I'm not saying Mummy 2e would solve this problem.
But.
With the idea that MummySleep hapens in a non-linear fashion? You go to sleep in 2019 CE and wake up in 256 BCE? This could totally be a lolzy thing, and while the timey-wimey sleep would be the first thing I would HR away for a MU, it is a thing that exists. Hilariously.