Feb 22, 2018, 7:30 PM

As hinted at in another thread, I and a small crew of developers are working on a Dark Ages Vampire game. The focus will be on politics on a grand scale, even though there will be a lot of space for stories and individual tales of adventure. On the former, I took inspiration from Birthright; on the former, the Witcher series. So, not Lords and Ladies: more like Monsters and Madmen.

The game will be set in Terra Mariana, aka Livonia, ca. 1250. We have a basic history up. I've finished off some system tweaks, as I intend to work Social and Mental Combat systems from the Danse Macabre and the Chronicles of Darkness into the mix, which will be sort of important for the political side of things. While history up to the date of the game is important, everything after that will probably be sort of fudge-y. We're going to try to put the emphasis on gameplay and fun rather than absolute accuracy, though.

Right now, I'm working on the bloodlines. Here are the proposed lines for the Daeva and the Gangrel. I'll toss more up later:

Daeva

Gerasenes: Whereas the Sanctified believe themselves created to test humanity, the Gerasenes believe themselves to be possessed by demons accomplish the same task. Their belief is considered heretical, and is kept amongst themselves. Celerity, Majesty, Nightmare, Vigor. (Custom.)

Maenads: The remnants of a Grecian bloodline traversed north after Rome’s conquest of the Achaean League, along the Black Sea and into the heart of Sarmatia. There, their passionate traditions passed to the Rom, and to other pagan cultures, where they manipulate the emotions of others through music, dance, and sex. Celerity, Dominate, Majesty, Vigor. (Custom.)

Salubri: Humanists to a fault, the altruistic Salubri find themselves drawn to wherever the Crusades may take them, where they can tend to the needy, the sick, and the infirm, as much as trying to relieve the suffering of the victims’ family. Auspex, Celerity, Majesty, Vigor. (V20, p. 408.)

Gangrel

Anda: Savages from the East that have mastered combat from horseback, the Anda make for vicious adversaries on the medieval battlefield. The fact that they keep strong ties with the Golden Horde make them feared and loathed in equal measure. Animalism, Dominate, Protean, Resilience. (V20, p. 416; BL:Hidden, p. 96 (Oberlochs).)

Goji: Ancient Savages that have lurked in the hinterlands since time in memoriam, they rule the remote parts of the North, watching from mountains or parapets. The few that dare to wander near humanity have made a pact with the Second Estate to serve as their sentinels. Animalism, Protean, Resilience, Vigor. (V20, p. 401 (Gargoyles).)

Mystikoi: Scholars of God who seek to reconcile the Beast with the Divine, these Savages still remain in the Lancea et Sanctum, although their relationship is fraying with the Great Schism and the decline of the Byzantine Empire. Animalism, Auspex, Protean, Resilience. (AB, p. 130.)

If you want to help out, or have some ideas, feel free to PM. We're still in development, and will be for a while. There's no timetable on when we'll be up and running, but I personally hope to have something ready by the end of the year.