Feb 26, 2018, 8:46 AM

To state clearly, what bugs me about social combat is its abstracting the meaningful character development I've got going.

If my character is gay as in no really, gay, there exists nothing short of serious drugs he didn't consent to which counts as rape which is getting him to have sex with any lady, no matter how hot, how seductive.

There's no stat for 'Gay'.

Then again, I don't always play gay characters; my main character on the Reach ended up married to @Sunny's character. But he had as one of his absolute core principle points a fanatical loyalty. Where is this represented on his sheet? High willpower? But his willpower was provably weak in tons of other situations. Barely mention pot and he'd smoke out. He'd kill someone without really caring if he thought it'd save a child from harm.

The social nuances of characters are complicated. Maybe your trigger is about the weak, and you'd never go there. Or, maybe you can be easily talked into robbing the rich because those assholes. Sheets don't express any of this.

"Social" touches the key components of the characters we're making, and they can be deep and interesting, but this desire to handwave away their entire concept because Persuasion.... especially Persuasion which is a bland argument with no substance?

It invalidates my character.

I get the whole 'all stats should have weight' argument. I do. I do get it. I just don't care. I don't want to play that game.