@Gingerlily said in Kushiel's Debut:
We -are- interested in hearing from players who left and are considering returning to share what it is they'd like to see more of, so that if politics or conflict or even more monster fights are something they wished they'd seen before we can try to accomodate.
What I'd like to see is a decentralization of leverage in general. It's probably endemic to lords and ladies in general but there comes a point of rank saturation after which any impact to the game's political landscape must come through a finite number of positions, and if you're not (or positioned near) one you can easily find yourself locked out of anything cool going on.
If I remember correctly you guys already had a system of available 'actions' per week, so leverage that? For starter make task delegation a necessity for everyone regardless of rank, then that way you have "spy masters" who actually need little birds (and whose players are then more likely to go around recruiting their friends to play them). Make resources really matter - you can be a military leader but you need to pay your men so where's the money coming from? Etc.
Then reward activity. Make the spy/banker who's at it actively produce more, making them more valuable to their allies.
In other words turn as many characters into assets instead of just... existing.