Dec 12, 2019, 9:24 PM

While I am personally delighted by these ideas for commands to help isolated players get out of uncomfortable scenes, part of me is unsure whether current games out there will implement them, and whether staff would just depend on their use not to take further action on questionable cases, but just go 'well, the command gets them out of a bad situation, we don't need to arbitrate further.' I am constantly baffled by the lack of concern that seems to persist on so many games.

My own case in point: I just commented on Empire State Heroes' thread with a warning that I'm absolutely certain DownWithOPP (who, like Rex, is another famous predatory case) is currently on their game, and without directly naming anyone, gave a pretty substantive clue where they need to look and figure out the sameness in pose writing and behavioural quirks. From that, I had a few current players on the game DM me to confirm the identity (they all knew who I was talking about), and admit that he's already driven off female players, and was complained to staff though he has never been told to leave.

Though I do not personally play there, and am some strange MSB voice, I was still hoping one of the active staff members on this forum would at least DM me to ask about this. No one did.

And it's dispiriting. When I've opened and administrated games, I've received pushback for being OK with pre-bans on players that I know have demonstrated long records of predatory or abusive behaviour, and I allow them zero opportunity to repeat anything on any space where I have final say. I've had it argued that it's more 'fair' of me to allow them a chance to join, and then be banned when they commit some actionable offence. But this stretch for fairness ends with someone being preyed upon, or hurt.

When it comes to these cases hiding their identity, I personally find they have a harder time hiding their behaviour over whatever stretch of time, and MSB has been an invaluable resource for me to put two-and-two together, and realize problem cases to deal with proactively. In which case, I have and will pre-emptively strike before they can do something that merits a warning or ban.

I've found this hobby in a whole to be very demonstrative about 'what is fair.' And staffers are very, very demonstrative to have their games look 100% fair, because, yeah, any threat of bias can sink games fast. I think that kind of culture has allowed repeat predatory behaviour to thrive, because if you get 100 chances on 100 new games, do you ever need to change? I just don't understand how some people who behave so reprehensibly are given so many chances.