@ZombieGenesis said in Why no Star Trek games?:
So Modiphius just released their Klingon Core Rules for their Star Trek RPG and it got me wondering; why are there no active Star Trek games?
For me, the few games that have come about have been stationary or they try to fit everyone onto one space station or starship. I'd like something in the middle, myself. Maybe centered on a space station but people can "crew up" and get their own ship to explore some portion of space? Instead of one starship crewed to the gills have a few that use a central space station as a common port of call?
I dunno. I just know I get the itch to RP Star Trek from time to time and can never find a game!
I don't think that Star Trek lends itself to a large, multiplayer setting as easily as some other properties. Rank and position is very much a core part of Trek, and that means limited 'spotlight' space on a single ship or station. Everyone wants to be Kirk/Riker/Sisko/Spock/personal favorite; no-one wants to be a crewman on Delta Shift. So, the plum roles/positions go very quickly, leaving 'lesser' roles that would be more like walk-on characters. O'Brien is really the only Trek character that went from walk-on/recurring to a main Cast position. Compared to other Rank/Position genres like L&L (where there's plenty of noble titles to go around and let a PC make a name for themselves and advance) or even Superhero Games (where even though there are obvious 'star characters', other characters can still prove themselves and gain status/become more prestigious).
Also, some players, or maybe it's just me, are sort of burned out still on the spate of 'Report Status' Trek games from a decade or so back, where we had to fill out IC reports on everything....
Finally, Trek shows like Discovery and the newer movies haven't been as well recieved by the general fandom; so the enthusiasm isn't where it was in, say, the DS9 & Voyager time when LUGTrek came out. Again, just my opinion, and Picard may have changed the dynamic in regards to fan enthusiasm.