Nov 15, 2021, 6:23 PM

I've been thinking a lot about the desired experience of players on a game, or the overarching fantasies of players, and how there can be a mismatch between the experience or fantasy on offer and what the players are looking for. And how I've spent a long time assuming almost everyone shared my desired experience when, in fact, I now think that is not the case.

For example, my desired experience can best be summed up as action hero/hard boiled detective, the Fundamentally Kind Person Who Lives By His Wits, Occasionally Fires a Gun or Throws a Punch, and Solves Impactful Problems while being a great friend and falling in love along the way. All like MacGyver, Daredevil, John McClane, Alan Wake, and Alex Cross type of stuff. I like social stuff to build the stakes and for character development between bomb disarmaments and hostage negotiations and bad guy punching but mostly I want to RP solving mysteries and problems and defeating bad things. I design my characters to try to snag these experiences.

There are other things I like that sort of overlap with these core things, but I get frustrated when a) there is no ability to do those sorts of things in evidence anywhere on a game; or, b) I'm out there STing them for everyone else but can't seem to get them for myself; or, c) I'm out there offering like crazy this thing I'd really like to get for myself and players are still like "Meh," or even getting mad because they're not getting the experience they want.

In the past I've been baffled thinking: what the hell, I'm peddling just as past as I can peddle to give you this great RP!

Recently it's hit me:

Well, Devrex, moron, you may be peddling the experience YOU want but not the one THEY want and that might be the problem.

Yes it took me 26 years to figure out that people might want different things than I want when they play an RPG; I'm real slow that way.

So the question is:

What is your desired experience when you get onto a MU*? What do you do this for? What kind of book or movie are you trying to step into there? I'm hoping this will, when I return to it, make me a better ST/gamerunner and maybe expand the types of experiences I currently know how to offer at all (I do know how to offer some that fall outside of the circle of what I go for, but not, I think, as many as I would like to know how to offer...I suspect I haven't even identified a lot of the possibilities).

I don't imagine I'll be able to grok every single one of them but it would also just be nice to know what gets people back to their keyboards every night.