Nov 13, 2015, 3:13 PM

The bad part about the 90s is that they're just not far enough that it'd make such a huge difference. Other than not offering certain technologies (smartphones, basically - I had an internet connection and cellphone in 1995) what themes would you explore which aren't present in present-day games?

Compared to that the 50-70s are a massive departure, socially speaking, with shows like Life On Mars or Mad Men have explored quite successfully. Games set in these areas are actually different; unless someone can present a compelling argument about the 90s-00s, I can't think of them as anything but a rather cheap gimmick to invoke nostalgia to gamers who were kids/teenagers in those years.