Dragon Age: Inquisition
-
Yes.
-
@darksabrz said:
So, question to you all.
EA Publishers Sale is going on at XBox Live Marketplace. Dragon Age: Origins is $4.49, Dragon Age II is $3.99. Mind, I haven't really gotten into DA:I yet because Skyrim bit me, but should I consider getting them both, to as to have "the full story", such as it is?
Yes, but be prepared to either love or hate 2.
-
Yes. DA2 had its issues and was widely considered a failure by the louder part of the internet, with our own home-grown @thenomain and @ganymede loudly decrying it here, but aside from the map repetitions I rather liked it. Regardless, they're both worth playing.
In particular you should see if DA:O includes the Awakening expansion and Witch Hunt DLC, and whether DA2 has the ..uh.. I forget what it's called. There's two huge DLC for it. The family one.
-
@darksabrz said:
So, question to you all.
EA Publishers Sale is going on at XBox Live Marketplace. Dragon Age: Origins is $4.49, Dragon Age II is $3.99. Mind, I haven't really gotten into DA:I yet because Skyrim bit me, but should I consider getting them both, to as to have "the full story", such as it is?
Mark of the Assassin, The Exiled Prince
-
@HelloRaptor said:
In particular you should see if DA:O includes the Awakening expansion and Witch Hunt DLC, and whether DA2 has the ..uh.. I forget what it's called. There's two huge DLC for it. The family one.
Legacy. Without playing Legacy, much of DA:I will feel like being told-not-shown.
Also play Mark of the Assassin, even though Felicia Day is not the best voice actress. I find it to be the kind of writing and level development that I wish was in DA2.
I hate that you can play both DA2 DLCs entirely out of sync of the story. If you're five people living in a ramshackle hut in the slums, having two GIANT STATUES in the back room where you run off and pretend this is a "remember that one time?", or worse, "now that you're famous, you're getting invites"... my brain hurts.
And that is why I consider DA2 to be kind of crap. I am holding it up to the standards of a game developed over five years, because world immersion is why you buy a BioWare game.
-
@HelloRaptor said:
Yes. DA2 had its issues and was widely considered a failure by the louder part of the internet, with our own home-grown @thenomain and @ganymede loudly decrying it here, but aside from the map repetitions I rather liked it. Regardless, they're both worth playing.
The fuck you talkin' about, son? I liked DA2 more than I liked DA:O, and was the one having full-on bitch-fests with @Thenomain.
Get your facts straight, fucker. Shit.
-
My bad. I think I meant @glitch.
Sorry Gany.
I probably liked DA2 more than DA:O as well, in many regards. I'm so done with silent protagonists in games with other character voices.
-
@HelloRaptor Wasn't me. I liked DA:O way more, but I wasn't filled with rage for DA2.
-
I just assume you're both haters, I guess.
-
Many nice little changes to the crafting system with the recent update. Header for "there is nothing to update this with". You can now also no longer (accidentally) sell research components.
The lack of a character voice also grates now that we're out of that era, but I also miss the six game-world intros that DA:O had. In Inquisition, it took me about half an hour to realize that the title screen and subsequent intro "explosion" was a part of the game; sometimes a slower pacing is the better choice.
I mostly rail against DA2 because BioWare phoned it in, albeit forced upon them via their new corporate overlords. They've mostly won me back with DA:I. For instance, DA:I's art direction adds to, does not ignore, DA2's art direction, tho DA2's pretty much ignored DA:O. That's cool.
I'm also one of the few people who thought the original endings for ME3 was the right ending. I destroyed all galactic society everywhere. No wussing out. No "oh, but we'll be fine soon" back-peddling. BOOM. Galactic civilization set back a thousand years; that's my legacy. It made that decision weigh so much heavier, and feel that much more tangible. I'm not a hater, I'm just particular.
-
I wanted this to replace Skyrim. Maybe I'll pick up the old games on the cheap and see if that helps.
If Skyrim comes out for next gen though, game over.
-
@Luna , that's like being disappointed a motorcycle isn't the replacement you wanted for your exercise bike. O_O
I'm also one of the few people who thought the original endings for ME3 was the right ending. I destroyed all galactic society everywhere. No wussing out. No "oh, but we'll be fine soon" back-peddling. BOOM. Galactic civilization set back a thousand years; that's my legacy. It made that decision weigh so much heavier, and feel that much more tangible. I'm not a hater, I'm just particular.
Finishing out a more or less epic space opera with a multiple choice question whose answer took virtually nothing across three whole games into account was still kind of ass, though.
-
@HelloRaptor Oh snaps. But I loved Skyrim. I think I may need to be story invested in DA. This is my first foray into the series. Also, it could be that I feel massive guilt at fucking around when I have grown up shit to be doing.
-
@Luna said:
@HelloRaptor Oh snaps. But I loved Skyrim. I think I may need to be story invested in DA. This is my first foray into the series. Also, it could be that I feel massive guilt at fucking around when I have grown up shit to be doing.
This is likely your issue. It's not as bad as starting with ME3, but you lose an awful lot if you don't play DA:O or DA2.
Just a reminder: DA2 brought in Varric, Hawke, and Corypheus. They are sort of important in DA:I.
-
Yeah, playing the earlier games is probably kind of mandatory for real investment in DA:I. I did say kind of, so anybody furiously typing about how it's totally not necessary is invited to shut right the fuck up.
-
@HelloRaptor said:
Yeah, playing the earlier games is probably kind of mandatory for real investment in DA:I. I did say kind of, so anybody furiously typing about how it's totally not necessary is invited to shut right the fuck up.
no u
-
Now that I've played DA:I, I would probably say that I liked DA:O better. And I fucking hated DA:O's Fade nonsense -- that shit could've been edited right the fuck out, seriously.
DA:2 is an entirely different experience. Not that it wasn't pleasing, but it's very clear that BioWare (under pressure or not) wanted to move away from DA:O's tactical play.
Why did I like DA:O more? Because I gave a shit about my elf from the slums. I gave a shit about my slaughtered family. I had a reason to hate Arl Howe.
Why did I like DA:2 more? Because I gave a shit when Bethany died. I gave a shit when Merrill (bless her heart) lost everything that mattered.
I really don't give two shits about my Inquisitor. She has no backstory. And who am I supposed to feel for among the Inquisitor's compatriots?
Right. The writing in DA:I is the weakest, in my opinion. And that shreds the shit out of my enjoyment. Everything else is cool as fuck: the open-ended feel, the multitude of "adventures," the strategic task setting for my advisors, and so on.
-
@HelloRaptor said:
Finishing out a more or less epic space opera with a multiple choice question whose answer took virtually nothing across three whole games into account was still kind of ass, though.
Following up an 80 hour rampage across half a continent with three disconnected nods to Chekhov's Gun was still kind of ass, too. I understand why some might think DA2 was a good game but in comparison to what came before it, it really wasn't.
(I don't give Apple this kind of pass either, tho I still like them. They have lost ground to cover simply because they're Apple. Neither iOS 7 and 8 should not have been released in their initial state. They can't act like Android because they're not.)
@Ganymede said:
And I fucking hated DA:O's Fade nonsense -- that shit could've been edited right the fuck out, seriously.
There's a plug-in for that. Finding Morrigan at the end almost made it worth it for me. Almost. (Not really.)
I really don't give two shits about my Inquisitor. She has no backstory.
It's the in media res that I was mildly complaining about. You create your character's backstory through dialog options, so it also has a little of that "show, don't tell" that I thought was lazy in DA2. I found it enough to propel me forward, but I get it that others didn't find the same place.
I completely agree, tho, that in DA:O you knew who your character was before you engaged the main story. Yhatzee makes this sound like a bad thing, but that's his job and I won't blame him for being wrong, either. Also, for presumably having sex.
-
@Ganymede said:
I really don't give two shits about my Inquisitor. She has no backstory.
This wasn't really an issue for me. Perhaps it's because I'm so used to that being more or less the norm for a lot of games I play. I barely cared about my character's history prior to the game in DA:O. I cared in DA:2 because I played through elements of it early on, I suppose.
Whatever a game has to say about my character's backstory, I make my decisions based on the character I want to be playing, as much as the game will allow.
And who am I supposed to feel for among the Inquisitor's compatriots?
This I don't really get. I had a pretty easy time feeling for almost all of the companions at one point or another. They all had pretty personal, humanizing stories across the length of the game, and their banter while in the party revealed a lot of stuff about them, as did conversations in Skyhold. What else did you want out of them?
-
I just noticed that resource multiplication exploit has been fixed. Which, well, that's just annoying and thus takes a lot of joy out of playing the game. IE, takes away the whole idiotic grinding aspect.
If there's one thing I hate it's the concept of grinding. I could just focus on doing missions, and not really worry about all that bullshit involved with searching for metals or leather or whatever.
I understand taking advantage of exploits 'cheapens the game' or whatever, but the only reason I even enjoyed the crafting was for the simple fact that I didn't have to put a whole lot of effort or thought into it and could focus on the story.
But I suppose it's fine. Having already beaten the game twice, there isn't much reason to go back to it until whatever DLC is put out.