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    Hosting on a phone

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    • SG
      SG last edited by

      Hey gang, I'm getting a new phone in the next few days and my old android 2.2 will be collecting dust. I was wondering if it'd be possible to host a mu on an old cell phone, since they're pretty powerful compared to old 90s era computers when mushes first took off.

      Has anyone done this sort of thing?

      Coin 1 Reply Last reply Reply Quote 3
      • Coin
        Coin @SG last edited by

        @SG said:

        Hey gang, I'm getting a new phone in the next few days and my old android 2.2 will be collecting dust. I was wondering if it'd be possible to host a mu on an old cell phone, since they're pretty powerful compared to old 90s era computers when mushes first took off.

        Has anyone done this sort of thing?

        I suspect the actual space would be an issue, depending on how much hard drive space the phone has. Other than that, you might get a very laggy MU. I don't know.

        "Excuse the hell out of you. He's a bag of dicks. I'm a carefully curated box of cocks." -- to @GirlCalledBlu upon being misrepresented.

        Autumn 1 Reply Last reply Reply Quote 1
        • Sundown
          Sundown last edited by

          The nerd in me is cracking up with silly joy at this, even though I have no idea how it'd work.

          1 Reply Last reply Reply Quote 1
          • Autumn
            Autumn @Coin last edited by

            @Coin said:

            I suspect the actual space would be an issue, depending on how much hard drive space the phone has. Other than that, you might get a very laggy MU. I don't know.

            Unless databases have gotten a lot bigger since I last checked, I don't think that would be a big issue. Games with five times the number of objects the Reach's database has took up in the low hundreds of megabytes. I know we've gotten wordier since then, but if you can fit a phone-sized version of "Age of Ultron" on your cellphone, you can probably fit a MU* database much larger than you'll ever need.

            I'd be a little surprised if it's even particularly laggy. Very large games have run perfectly well on 66MHz 80486s with 128mb of memory and 10 megabit ethernet.

            surreality 1 Reply Last reply Reply Quote 0
            • T
              ThatGuyThere last edited by

              I would be tempted to play on a game hosted on a phone just to say I was playing on a game hosted on a phone.

              1 Reply Last reply Reply Quote 3
              • tragedyjones
                tragedyjones last edited by

                That would be awesome. I mean, the Facebook mobile update I just installed was larger than my entire HDD on my first PC.

                I'm a rodeo clown.

                1 Reply Last reply Reply Quote 0
                • Thenomain
                  Thenomain last edited by

                  I would happily throw basic code at PhoneMUX.

                  “If you wish to make an apple pie from scratch, you must first invent the universe.”
                  ― Carl Sagan, Cosmos

                  1 Reply Last reply Reply Quote 4
                  • Arkandel
                    Arkandel Admin last edited by

                    When I said I really wanted to MU* properly on a phone this is not what I meant, dammit.

                    • He who takes offense when not intended is a fool. He who takes offense when intended is a greater fool.
                    1 Reply Last reply Reply Quote 2
                    • surreality
                      surreality @Autumn last edited by

                      @Autumn said:

                      I'd be a little surprised if it's even particularly laggy. Very large games have run perfectly well on 66MHz 80486s with 128mb of memory and 10 megabit ethernet.

                      I'm pretty sure the MOO I started on was running on something like that, and MOO has a lot more demand on the server than MUX from what I recall.

                      Oh fucking well.

                      il-volpe 1 Reply Last reply Reply Quote 1
                      • SG
                        SG last edited by

                        I think it should be matrix themed

                        1 Reply Last reply Reply Quote 2
                        • Chime
                          Chime last edited by

                          I recall peeking at Cybersphere (a moo) circa 1996; it was running on a 32bit sparcstation that had been upgraded to a formidable 32MB of ram, IIRC-- and they had only the binary of the moo server; the source with their needed customizations had been lost.

                          LET'S NOT DO THAT.

                          But more seriously: a phone would host a lot of these things fine. As would a Raspberry Pi and similar things.

                          It is by will alone I set my mind in motion. It is by the juice of Coffea arabica that thoughts acquire speed, the table acquires stains, the stains become a warning. It is by will alone I set my mind in motion.

                          Thenomain 1 Reply Last reply Reply Quote 0
                          • il-volpe
                            il-volpe @surreality last edited by

                            @surreality said:

                            @Autumn said:

                            I'd be a little surprised if it's even particularly laggy. Very large games have run perfectly well on 66MHz 80486s with 128mb of memory and 10 megabit ethernet.

                            I'm pretty sure the MOO I started on was running on something like that, and MOO has a lot more demand on the server than MUX from what I recall.

                            Less than that. It was a big deal when it got upgraded to be running on a 486 box, eh?

                            "... you'll find the story doesn’t end how you think, and the most important characters aren’t who you expect.” - Penny 40 to Derek, The Magicians S04E07 ‘The Side Effect’

                            surreality 1 Reply Last reply Reply Quote 0
                            • surreality
                              surreality @il-volpe last edited by

                              @il-volpe Yup, I was thinking of Ghostwheel, with their 'screaming along on a <hilariously laughable by today's standards>!!' login screen message, but since they had a very similar setup to Cybersphere at the time... yep, probably about the same!

                              Oh fucking well.

                              1 Reply Last reply Reply Quote 1
                              • il-volpe
                                il-volpe last edited by

                                Yeah, 'twas Ghostwheel. It had previously had lag problems. I don't know what it was running on before. Probably some small part of a Sun, and having this 486 box that did nothing but the MOO was way awesome.

                                Hosted-on-a-phone MUSH would be cool. I remember Hosted On A Cray MOO, which was, well, just that. I don't think it was anything special, you just socialized and fucked around with MOO code, but it was HOSTED ON A CRAY 2 THAT SUPERCOMPUTER WITH THE COOLANT WATERFALL. I understand that plenty of phones have more computational power than the Cray-2?

                                "... you'll find the story doesn’t end how you think, and the most important characters aren’t who you expect.” - Penny 40 to Derek, The Magicians S04E07 ‘The Side Effect’

                                1 Reply Last reply Reply Quote 0
                                • Thenomain
                                  Thenomain @Chime last edited by

                                  @Chime said:

                                  But more seriously: a phone would host a lot of these things fine. As would a Raspberry Pi and similar things.

                                  Yeah, but it's the nerd culture of repurposing things that makes this fun.

                                  “If you wish to make an apple pie from scratch, you must first invent the universe.”
                                  ― Carl Sagan, Cosmos

                                  1 Reply Last reply Reply Quote 1
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