Are there any historically-themed WoD mu*?
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@Groth Something with the general vibe of Penny Dreadful would be more or less spot-on for that. And well-worth playing on, I think.
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@Arkandel said:
How about this for what we're looking for (specifics-free to give us options):
- Geographically plausible - if possible a single city-setting (maybe a nexus/cultural crossroads). We really don't want to splinter the playerbase into X different nations separated by hundreds of miles between them.
- Liberated women. We want strong female characters to be a possibility.
- Politics should be a thing. Different tribes? Houses? Room to grow for PCs.
- Dangerous but lawful. There should be threats, physical and otherwise, but non-physical characters will need to have roles to play.
Some initial questions:
- Vampires versus Werewolves or collaborative? Are PCs on the same side, antagonistic, cold war?
- Is there a Masquerade or are monsters' existence commonly accepted outside superstition? Do they walk openly as what they are?
I would personally prefer just werewolves, but you know. If it's both I would prefer indifference or cooperative.
I would like the Masquerade to be light. People ignore it, but it's not a deadly secret.
I very much like Penny Dreadful as a general "feel" if you're going to do Victorian-esque London.
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@Coin I don't have a preference at this point about other supernaturals - I thought someone mentioned vampires so why not. Plus it gives people more options. But it's not important on its own, and more spheres could be added if there's interest.
I'd go for a Penny Dreadful kind of game in London, sure.
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@Coin said:
I would personally prefer just werewolves, but you know.
I would like the Masquerade to be light. People ignore it, but it's not a deadly secret.
I very much like Penny Dreadful as a general "feel" if you're going to do Victorian-esque London.
There's a lot of advantages to a Penny Dreadful style Victorian-esque London.
- Almost everyone will be well acquainted with the general theme of the setting because there's been hundreds of TV-dramas set in the general time period.
- At the same time between being alt-history and such a cosmopolitan city, there's almost nothing that will feel out of place if you want to add it.
- Between the lack of mobile phones, cameras and the internet, the effort required to maintain the masquerade is minimal. Even if you rip someone in half on an open street, people will just assume they're hallucinating from reading too many penny dreadfuls.
- Being the capital city of the British Empire, there's plenty of room for high-stakes politics.
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I'd love a Penny Dreadful style MU. WoD or CoC even.
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@ZombieGenesis Seconded (Thirded?) A Penny-Dreadful, gaslamp Gothic non-WoD horror would be amazing
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@Ghost Wait, are we talking about a non WoD game using the CoD rules? I'm not clear on that.
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@Arkandel said:
@Ghost Wait, are we talking about a non WoD game using the CoD rules? I'm not clear on that.
Oh, sorry, I didn't mean to confuse things. I'm not talking about any game in particular. I was just saying that if a Penny Dreadful type game were created on MUspace, I'd prefer it be non-WoD.
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Gothic-Horror Victorian London sounds awesome to me.
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So now that interest in the idea has been established, the question is just who should run it. I call anti-dibs on that!
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@le_mew said:
My opinion seems hardly relevant at this point, but I'd personally prefer rule by consent or a dynamic political structure where the strongest (best able to protect or rally support when the community is in need of protection) is who holds power.
Sounds like you want a Werewolf game. I'd dig it.
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I think there will be a 'Viking Werewolf' setting coming up soonish in some of the published material, if it isn't out yet. It was one of the options in the kickstarter voting, and while it didn't win its particular round, they got enough interest to include it anyway. It's one I'd be all over myself, in addition to the Victorian setting.
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@Groth I'll help run it, but I won't head it.
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If I were to write a Viking Werewolf setting, I'd probably be fairly straightforward about it and make the werewolves become the historical berserkers and be the surprisingly obvious supernatural champions of their mortal families.
The setting would probably involve 5 major families who settle their differences at the monthly ting, most of those differences being complaints about who fucked whos daughter and who is supposed to inherit whos land. When people seem to be getting too blood-thirsty all the warriors are sent out to raid some foreign land as a way to chill out.
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As a reminder, games often have more than 10 players. Who will drift in and out. So referring to shows requires that you look carefully at the dynamic of the characters, and it is applicable to 50 players.
So Buffy could work, as long as you have multiple slayers, which the setting did at the end.
Penny dreadful's character dynamics had involved backstories that mattered, and little contact with others who knew any of what was going on. The viewers learned as the characters did, or slower. This dynamic does not work on a MU*.