Oh! OH!
My biggest issue with the entire series, its most inexcusable fault!
You have the Hand as your bad guys and there's not one fucking ninja in the whole season? Not one? Danny is fighting people in jeans and windbreakers? Come on!
Oh! OH!
My biggest issue with the entire series, its most inexcusable fault!
You have the Hand as your bad guys and there's not one fucking ninja in the whole season? Not one? Danny is fighting people in jeans and windbreakers? Come on!
For the record we ran the scene... 8 people there, it ran pretty smoothly I think. No alt-related issues so far that I've noticed, either.
Now let's see if people take the initiative and go out to roleplay about it across sphere boundaries.
@Ganymede said in Full spoilers: Iron Fist:
@Arkandel said in Full spoilers: Iron Fist:
You have the Hand as your bad guys and there's not one fucking ninja in the whole season?
Dude, not every ninja needs to go around looking like a villain from TMNT.
YES THEY DO THAT'S THE WHOLE POINT OF NINJAING
@Lisse24 said in +wantrp Command Suggestion:
And yet, bboard doesn't fulfill the basic function of serving as a reminder to a particular player that I'm waiting on them for a scene and what I want that scene to be about. I mean, you can create a LRP/Want RP board, and some people might post to it, and the posts will be ignored and then usage will drop off because boards are a terrible way to organize RP.
I think proactive systems don't work too well. They do, but up to a point, and they depend on a cultural shift which may or not be there.
What we had done in the past was automate the process. For starters we had a command like +where, if people were roleplaying in a room, it would tell you that room and the number of people posing in it, but not their names (that game didn't actually have +where, so you couldn't cross-reference the two lists).
For another I don't favor systems that just flag people as 'searching' because that doesn't lead to anything at all; so I meet Jane, what do we play about? A generic bar scene? Yay.
A more integrated system should allow for a number of official threads (staff-ran stories, PrPs, etc) to be defined and then players can express interest in playing about them. So for example in that list if #3 is "a mysterious series of robberies" you can flag yourself as interested in playing about that - then we can have the +wantrp command alert proactively and/or on demand people with a similar focus to bring you and them together.
Just as an example.
@Admiral said:
I'm dating a girl almost half my age who makes twice as much money as me. I'm filled with equal parts shame and pride. I understand the concept of mixed feelings.
Careful, there's a lot of our friends in MU*land who would kill for a girl to date, any girl to date.
House rules are fine but there should be an explanation as to why they exist; in my experience if there isn't a compelling, well thought-out one - for instance sometimes the only reason has been 'that's how TR used to do it' - then they shouldn't be there in the first place.
Look at it this way, what are the reasons we use published mechanics? It's mostly because they're already known by many players so they're already experienced at them and they've been developed by professionals, right? Well, if we have too many HRs then those factors are invalidated - and I'm not saying that's necessarily a bad thing, only that there needs to be a good enough reason for it.
The other small peeve I have about HRs is they're sometimes not all in a single place but they're scattered over different helpfiles or wiki pages. For example I was going to buy Claws of the Unholy for my Gangrel on Reno when I was told it didn't exist. It's little inconveniences like that.
@Gingerlily Everyone screws up. You screwed up less than most, and the fact you can admit it mitigates that a great deal to boot.
You're okay.
@Gingerlily Look, here on MSB we've seen nepotists, petty tyrants, cheaters, doxxers, bullies and inept fools. Sometimes in creative combinations of those things.
You got stressed due to a busy life and outreached your grasp by running plot wrong. You're a goddamn monster.
@Chime said:
Expanding that to more places seems like a good idea.
Yeah, it works better specific games (and times) than a thread like this. After all if I put down my name here it means nothing because when @Luna goes to page me I might be busy, AFK, not in the mood, not have enough time, etc.
@Auspice ... I wish my fucking cats would be mutually exclusive to each other in any given room.
@Lithium said in Sensitive cultural/political/religious aspects of game themes.:
Theme is theme.
If you don't like the theme, don't play on a game.
To add to that, not all people will ever like a game's theme. That's okay, it's why different games exist instead of just one game that fits all players! So it's a huge fallacy trying to 'fix' a MU* by attempting to change what it's supposed to be unless staff is in explicit agreement with such a shift.
Note that's not to say say MU* always have the theme their staff intends for them to do; it's not terribly uncommon for the playerbase, especially under the guidance of popular, active players to take things in a different direction than intended over time. Sometimes that's okay (Vampire@HM turned out a whole lot better than its rotating cast of staff could have ever managed) and sometimes it becomes Mage@TR until nuking from orbit seems to be the only real option left.
I still feel that playing a character that breaks theme is a cardinal sin, theme should be enforced, it's part of why I as a whole dislike open chargen unless the theme can absorb all sorts of ideas.
I don't know it's a sin but there should be consequences. We see it outside games, too, with very satisfying results; consider Eddard Stark for instance, an honorable straight arrow of a man who entered a cutthroat political environment and stood out like a sore thumb - in a different 'theme' he'd have been the hero of the tale, but in that one he lost his head.
Problems begin either when players refuse to acknowledge let alone accept their own IC consequences or when everyone else, staff included, fail to ensure there are some.
@Auspice True. And while I have a good TV and whatnot, I still prefer the movie theatre for many reasons - for starters it's a social experience. I'm going out with someone else, maybe having supper first and not just sitting in my own living room which is what I do anyway most nights.
The other reason is I like being part of an audience. For all the occasional idiots with cellphones and talking loudly can do, it still feels more intense. The energy on that opening night of The Force Awakens was awesome, I loved it. It wouldn't have been the same at home.
@jibberthehut Hey, thanks for putting a new game together.
My fundamental question about your MU* in particular; how do you plan to address the 'musical chairs' issue endemic to the genre where people rush the high ranks of the major Houses early on and others have at times been left unable to participate to the same extent those early players can?
I dislike 3D. It doesn't add anything to the experience 99% of the time (at least for me) and if I forget to have contact lenses on that day those glasses are annoying to wear over my own.
@jibberthehut said in New Kushiel Game:
@Arkandel So what we have settled on, and we're still open to constructive criticism on this, is that the higher ranks - those who are royal/line of success - are NPC held. They will be brought out for scenes as they are needed/requested.
I agree with that. It's a good take. Your challenge will be to make sure there are enough carrots for people to chase, but it might work.
@WTFE Not many people are assholes all the time, but even more importantly, almost everyone is an asshole sometimes.
Personally when someone acknowledges it I look at it as an admission of fault; it's not an apology - maybe that'll never come - but maybe more of a request - hey, I know I can be a jerk but I've got upsides too... is that okay?
If I waited to hang out either here or iRL only with perfect human beings I'd be one lonely son of a bitch.
Jokes aside I feel sorry for people who are having a meaningful scene in a public room before we all barge in like a hungry barbarian horde to grind @randomscenes. One piece of cultural etiquette that's missing is potential newcomers asking for permission first, since bloating a 3-person roleplay into an 11-person monstrosity just isn't cool.
Which I was guilty of today as well so I felt bad when people who were there before me started excusing themselves.