@hobos said in Wish Fulfillment RP:
Thought this was really insightful. I definitely notice people reacting with OOC unhappiness rather than IC play sometimes when their concept is challenged by another's IC play. I do find it a problem but it's also human nature and seems to happen whether or not wish fulfillment is involved. Here's an example: a player is trying to roleplay a benevolent mafia boss named Ruff Dooley.
Yes. My (quite real, albeit from a few years ago) example of this was when a friend rolled a chef in a World of Darkness game... and an existing PC's player who also happened to be a chef complained to staff about it. There can be only one. This was in a game set in freakin' New York, too.
@devrex said in Wish Fulfillment RP:
In a tabletop, if Player A takes a wizard you don't take the wizard, you take the cleric or the rogue or the fighter. It's the same impulse that has people asking "what does the game need?"
Also yes. This comes from a place of social insecurity. "If I just play <X> people will want to hang out with me". Of course that's a fallacy; it's nearly never the concept that matters, it's how they are played. How fun you, the player, are is an infinitely bigger draw than what's on your sheet.
That all said, there is *still nothing wrong with wish fulfillment. Play that elegant, sexy, deadly Fae assassin whose parents were murdered by vampire mobsters and grew up being trained by ninjas. Fucking go for it, why the hell not? Just... don't begrudge anyone else for being special, too, or compare their flavor of 'special' to yours, and it'll all work out in the end.