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    Posts made by Auspice

    • RE: Real World Peeves, Disgruntlement, and Irks.

      @mietze said in Real World Peeves, Disgruntlement, and Irks.:

      If you live in an secured apt, for fucks sake leave the door code or order the delivery for when you a) know the rental office is open or b) you will be home.

      My apartment complex is confusing. I know this. So for deliveries, ride share, etc., I put directions:

      "Turn under the <description of sign>. Gate code is ###. <turn by turn directions to apartment> Building #. Apt #."

      Now, a lot of drivers ignore the instructions outright and either a) pull into the wrong complex and call me to have a fit, or b) pull up to the front office and then wait for me to walk all the way around and through to them.

      But some make it to my door and some of those thank me for the instructions! One guy was even like: "All it was missing was the 'Welcome home' at the end!" And a lot have told me that people give them ZERO directions and I'm like... baffled by that. Google Maps doesn't point to the right drive. The complex offers no 'map' of the buildings (like some do) at the entrance. It's got a code at the gate.

      Why would you not give at least basic info?!

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @calindra said in Real World Peeves, Disgruntlement, and Irks.:

      @auspice ....We don't like that kind of logic around here. GET OUT.

      FINE BUT I'M TAKING MY CHARTS AND DIAGRAMS WITH ME

      alt text

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @calindra said in Real World Peeves, Disgruntlement, and Irks.:

      @auspice When it comes to ED versus Urgent Care, I feel like people prefer the ED because they can't typically pay the co-pay or self-pay deposit fees most UCs like FastMed and UrgentMed require upfront before services are rendered.

      Because of EMTALA patients know they can get themselves looked at and treated without being refused or turned away, regardless of financial status or lack of insurance.

      This is true, but if so... maybe they should, I dunno... accept that if they're there for the flu they're gonna be slotted at the bottom of the pile of cases.

      😐

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @calindra said in Real World Peeves, Disgruntlement, and Irks.:

      My one true pet peeve: People who come to the emergency department for "cold symptoms" they can treat at home, then have the nerve to bitch about wait times and how "This is ridiculous! I NEED TO BE SEEN!" because there are higher acuity patients being treated long before their sniffles and coughs. Please, people. Go to urgent care.

      It astounds me how empty urgent care centers are.
      I go into an urgent care and there's zero wait time.

      Go to an urgent care for a broken bone!
      For all kinds of illness!

      The ER is for emergencies.

      I've rarely, raaaarely had to wait at the ER. Because, well, I usually call my doctor first to be all 'Should I...' and then it's 'Yes. God. Go, why are you calling- GO. We'll call ahead.' or I've been carted there for a major issue.

      But there's so many urgent care centers all over the place and they're so underutilized. Also: cheaper.

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: Health and Wealth and GrownUp Stuff

      @sparks said in Health and Wealth and GrownUp Stuff:

      @auspice said in Health and Wealth and GrownUp Stuff:

      @sparks said in Health and Wealth and GrownUp Stuff:

      @auspice I feel you on the migraine complaint today. So much.

      The HVAC and florescent lights make me want to cry today.

      Florescent lights are the fucking worst.
      How have we not gotten rid of the things?

      Why do we have lights that make noise?

      Most... most people don't hear them. 😞

      those lucky assholes.

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: Health and Wealth and GrownUp Stuff

      @sparks said in Health and Wealth and GrownUp Stuff:

      @auspice I feel you on the migraine complaint today. So much.

      The HVAC and florescent lights make me want to cry today.

      Florescent lights are the fucking worst.
      How have we not gotten rid of the things?

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: Real World Peeves, Disgruntlement, and Irks.

      So all these bombs in Austin can stop now.

      thx

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: Shadows Over Reno (Threeboot?)

      @livia said in Shadows Over Reno (Threeboot?):

      Yes, people should come play, I'm there as Lisa the Daeva, and stuff is goin' on.

      Yes! Like Baby's First Public Murder!

      posted in Adver-tis-ments
      Auspice
      Auspice
    • RE: Mobile Bug

      @rucket said in Mobile Bug:

      I ran into this issue on my Galaxy S8 as well.

      @auspice said in Mobile Bug:

      What skin is everyone using?

      What version of Android?

      Normal skin.

      Android 7.0 / Samsung Experience 8.1

      Chrome or other browser?
      If Chrome, latest version?it seems Chrome broked things.

      posted in Suggestions & Questions
      Auspice
      Auspice
    • RE: What's missing in MUSHdom?

      @ixokai said in What's missing in MUSHdom?:

      @auspice said in What's missing in MUSHdom?:

      I like the idea of Evennia for D&D because some of its core structure is designed for building 'encounters.'

      I really don't get where you're getting this from. I'm pretty familiar with Evennia's internals and don't get this at all.

      The tutorial 'world' for Evennia has a whole set of rooms that are a puzzle, a combat AI, etc...

      So I know it's doable. If it's there in just the base tutorial world, it's got to be able to be scaled 'up' for something like D&D.

      posted in Mildly Constructive
      Auspice
      Auspice
    • RE: What's missing in MUSHdom?

      @sparks said in What's missing in MUSHdom?:

      @auspice said in What's missing in MUSHdom?:

      D&D is just such a big, complex beast. However, the more I think about it... It probably has a lot of database support natively, which is what I'd want if I was developing a D&D system for MU*. My biggest gripe with TT systems on MUSH/MUX is putting attributes on code objects. They get so messy.

      But if you could put them in a SQL DB that the game calls? It'd be so much cleaner. And mulling... with the web portal, Ares has a lot of support for databases already. So it MIGHT be doable. I just don't know Ruby enough to say for sure, it's just more a gut instinct call, I guess?

      Ares is based atop a redis database, while Evennia is based atop Django's ORM backed by either SQLite, Postgres, or MySQL. Depending on how you wanted to implement things, either would work for what you're discussing.

      Oh, yeah. I know Evennia would def. work. Ares just felt, initially, a strange fit for me for D&D.

      I like the idea of Evennia for D&D because some of its core structure is designed for building 'encounters.' And I like the idea of being able to build D&D and then Staff/players being able to design dungeon crawls so that players don't actively need DMs around for simple one-shot adventures, y'know?

      How cool would that be? Having simple 'go kill the rats in the tavern basement' encounters that you and a party could do for some basic loot/RP without needing to wait for someone to schedule/run it for you... because it was already designed into the system.

      posted in Mildly Constructive
      Auspice
      Auspice
    • RE: D&D 5E

      Original or Ravenloft.

      posted in Mildly Constructive
      Auspice
      Auspice
    • RE: What's missing in MUSHdom?

      @faraday said in What's missing in MUSHdom?:

      It has a database (noSQL instead of SQL but the same basic idea.)

      Well, when I say SQL - those that Know Know what I mean. 😄 Some form of server-side database management vs the methodology of Penn, Tiny, etc. to store everything in attributes on an object, which is why I haaaaate coding on them.

      posted in Mildly Constructive
      Auspice
      Auspice
    • RE: What's missing in MUSHdom?

      @ixokai said in What's missing in MUSHdom?:

      @auspice said in What's missing in MUSHdom?:

      It's just so new that it would probably be best if you had a team working on coding it up, yeah.

      Naw, I can handle the code myself fine. I'm not in a rush, but I am a professional developer and know how to plan and execute projects. 🙂

      I'm also not sure it's a fit for Ares, knowing what I do about Ares. I'd almost point to Evennia over Ares. Esp. since in Evennia, you could design 'dungeon modules' for a...

      Why do you say that? The reason I'm going with Ares is an excuse to learn Ruby, and also because out of the box its a far more complete mush-like environment then Evennia. Also since I'm already an expert in Python I don't really need to learn anything there (Except like, how Evennia itself works).

      Well, FS3 is an Ares module, it's true, so stripping out FS3... It's possible it'd be doable. What I love about Ares is that it's an out-of-the-box MU*.

      D&D is just such a big, complex beast. However, the more I think about it... It probably has a lot of database support natively, which is what I'd want if I was developing a D&D system for MU*. My biggest gripe with TT systems on MUSH/MUX is putting attributes on code objects. They get so messy.

      But if you could put them in a SQL DB that the game calls? It'd be so much cleaner. And mulling... with the web portal, Ares has a lot of support for databases already. So it MIGHT be doable. I just don't know Ruby enough to say for sure, it's just more a gut instinct call, I guess?

      I mean, if you got it working? I'd run a D&D 5e game in a heartbeat, probably. 😉

      posted in Mildly Constructive
      Auspice
      Auspice
    • RE: What's missing in MUSHdom?

      I could never get into Pathfinder. I'm not sure why, for all that I love(d) 3/3.5, but Pathfinder just felt... like I'd been boxed into something. It was like 'Here's 3/3.5, but... we're gonna cut off the corners, make the room a lot smaller, take away half the colors aaaaaaaaaaaaaand there you go! Have fun now. Within certain parame- oh no, not that fun. Sorry. Forgot to remove that bit. Okay. Now you can have your Council Approved Modified Fun.'

      Anyway.

      I've barely gotten to play 5E, but I do like it. And I think it could work for MU*. 3/3.5 was such an unwieldy mess for MU*, I think, because there was just so much going on and I think 5E manages to streamline a lot of things really well that it could work.

      It's just so new that it would probably be best if you had a team working on coding it up, yeah. I'm also not sure it's a fit for Ares, knowing what I do about Ares. I'd almost point to Evennia over Ares. Esp. since in Evennia, you could design 'dungeon modules' for a...

      ...
      Hmmm.

      I may have an idea for a python project once I'm done with school.

      posted in Mildly Constructive
      Auspice
      Auspice
    • Shadows Over Reno (Threeboot?)

      I don't have an official "ad," but as most of you know: Reno moved when mechanipus shut down. This time was used to overhaul the wiki, update the code, etc.

      The game is not a full reboot, but it began being called "Reno 3" anyway. The same stories are intact, the same characters are. It's technically more like Reno 2.5 if we want to get technical.

      Anyway.

      It can be found at reno.kydance.net:2018
      The wiki is at http://reno.kydance.net, but it is incomplete at this time as it is going through a complete overhaul. Most things are there, but not everything.

      We also have a Discord server at https://discord.gg/XbTnHgP.

      Come, hang out, unfreeze a character if you had one previously. We've got a couple plots up and running already.

      ETA: I typo'd the port # and didn't notice until now. Apologies!

      posted in Adver-tis-ments
      Auspice
      Auspice
    • RE: New Shadows over Reno?

      @taika said in New Shadows over Reno?:

      Looks like it is dying 5 steps away from me.

      What's it dying on?

      posted in A Shout in the Dark
      Auspice
      Auspice
    • RE: New Shadows over Reno?

      @auspice said in New Shadows over Reno?:

      OK, so I had no issues on Mukluk via Xfinity wifi using default UTF-8 encoding on an Android tablet (that runs only 4.4.2).

      I'm checking Duck client now.

      No issues with Duck Client either. @Taika what host are you on? Can you do a traceroute to kydance.net?

      posted in A Shout in the Dark
      Auspice
      Auspice
    • RE: New Shadows over Reno?

      OK, so I had no issues on Mukluk via Xfinity wifi using default UTF-8 encoding on an Android tablet (that runs only 4.4.2).

      I'm checking Duck client now.

      posted in A Shout in the Dark
      Auspice
      Auspice
    • RE: New Shadows over Reno?

      @taika said in New Shadows over Reno?:

      Hrm. The reno.kydance.net 2018 isn't working for me. 😞

      Are you by chance using Mukluk?

      I've been told it doesn't work and haven't yet gotten a chance to dig into it (I only recently dug out my ancient tablet that dies after 15 minutes or less of use...).

      posted in A Shout in the Dark
      Auspice
      Auspice
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