@ghost said in Encouraging Proactive Players:
A list of plot elements that theyre hoping to find for their character (TBH, I don't see WHY saying openly that a player is hoping for a romantic interest for their character, or characters to help with a plot involving the disappearance of their sister would hurt)
We tried this on BSU and T8S alike and some players made use of it, but only those who are already prone to running after plot. Most players still just ignored it entirely. Even when it was made clear: 'Hey! STs can utilize these pages to generate plot ideas, particularly ones that will involve your character.'
And that's even a passive way of signifying your interest.
@lisse24 said in Encouraging Proactive Players:
Non-sandbox games
I see more interaction on sandbox games than non-, personally. Might be a YMMV there. But then, I consider WoD to be sandbox? So that might be why.
I do agree with alt-limits, for sure. I don't think killing OOC Rooms is the point though. I find the more camaraderie I build, the more I engage. There's a couple people on the game I'm most engaged on who never interact with anyone else (either in the OOC Room or on channels) and I feel absolutely no draw to interact with them. They never ask to RP with anyone outside of certain people, they never chat, they never... like, who are they? What are their goals? They don't even have a wiki page. I have no idea who they are.
I'm kinda extroverted in MU* terms, but I have no idea how to approach this person. I need some form of OOC engagement. NO OOC!!! would be a reason to never, ever touch a game for me.
OOC engagement inspires me. I've had plots spark out of OOC joking around.
But as an ST... it is so. freaking. disheartening. to run plot and basically have people disengaged unless I'm constantly holding their hand and leading the way. Show me you're interested? Please? Somehow?
Like if you're enjoying what I'm doing, let me know. Somehow. Otherwise, why am I even doing it?