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    Posts made by BlondeBot

    • RE: Accounting for gender imbalances

      @Kanye-Qwest said in Accounting for gender imbalances:

      @Caryatid this is all good too. Don't make your first woman hire all about how she's your first woman hired. Examine the culture and what needs to be changed or reinforced to make it appropriate for ANY worker who might come in, and don't put the onus on the 'diversity hire' to point those things out, or sign off on things.

      Honestly, I do not think there are different standards for what is work appropriate for men, women, or other. Keep it professional and let all your employees do their jobs.

      Yeah, this. I work in a male-dominated field (about 40+ men for every woman), and being treated like a token, special flower, or snowflake is incredibly insulting for anyone.

      So if you want to hire a qualified person who happens to be a woman, just never, EVER bring it up. Treat them as part of the team, not a diversity hire. Hold them to the same standards everyone else is.

      Even if your mission is to hire women, never let them know, or even think, that. Because God that'd be so belittling and condescending.

      posted in Tastes Less Game'y
      BlondeBot
      BlondeBot
    • RE: Coming Summer 2019

      Stargate is sexy AF.

      posted in Adver-tis-ments
      BlondeBot
      BlondeBot
    • RE: GMs: Typical Player/GM Bad Habits

      @Pyrephox said in GMs: Typical Player/GM Bad Habits:

      When I am the Player, from GMs:

      No-selling character skills and abilities. I don't want or expect a single PC ability to be an instant win button on any scenario, but the times when GMs have shut down or bent over backwards to decide a character's extremely relevant skills/abilities Just Don't Work because they didn't think about them when building the challenge is kinda silly. And makes me grumpy. This definitely ties into the school of thought of "Social skills aren't 'mind control', so you will never persuade an NPC to ever give up anything that they don't want to or to back down when I want a combat or to do anything against their best interests, no matter how the rules for the skills are written or how well you roll," but it's not exclusive to that.

      Just...let PCs be good at their stuff. A single case of 'oh my, the telepath meets someone immune to mind-reading' can be fun, dramatic, and honestly pretty amazing if it's played well. But the fifth time in as many sessions? At that point, it's just frustration and boredom.

      This. This. This. This. This. This. THIIIIIIS.

      I get it, it's frustrating AF when a PC with a certain build can wreck your carefully-crafted plot, or a single, off-the-wall, amazing idea or bit of teamwork ingenuity turns an overwhelming encounter into a trivial one.

      But for the love of Crom, let your players SHINE when they do something awesome. Let them have that win. You don't need to bring their personal kryptonite to every single scene. If it's becomming that much of an issue, where one player is dominating everything with his unkillable build, discuss it with them, let them know other players need to shine, too.

      Even just make something partially work, or start to become effective without quite winning. But do not absolutely just no-sell every single character you have there because you don't want the scenario to be too easy. Your Big Bad is not the star of the show, the PCs are.

      posted in Mildly Constructive
      BlondeBot
      BlondeBot
    • RE: Teen Drama

      @ZombieGenesis said in Teen Drama:

      Spirit Lake and Gray Harbor might but they also might not, they may be college age minimum only. Both also have supernatural twists. Calavaras MU might as well. I know of a game in beta that will hopefully be opening soon that has a "Senior High School" for characters 16 and older but it's not public yet(also it's set in the 80s and is a tribute to 80s horror, people play normal people in a world painted by Stephen King so that may not appeal to you either). There were a few others that I knew about but they all seem to be closed now. 😞

      What is the name of this game so I may keep an eye out for it?

      posted in MU Questions & Requests
      BlondeBot
      BlondeBot
    • Teen Drama

      There were a couple of good, though brief, games that let me get my High School teen drama on, and it was pretty great. Been having withdrawals ever since because they die pretty fast! Which leaves me without a beloved source of ridiculously over-the-top melodrama.

      Anyone know of any games that are teen-centric, or at least allow High School-aged characters for that Dawson's goodness?

      posted in MU Questions & Requests
      BlondeBot
      BlondeBot
    • RE: Calaveras MUSH

      As a recent player myself (just apped my first alt!), I can honestly say that this game is a blast! I was a little skeptical at first, but as long as you can find cool people to play with and aren't too shy about paging people to be involved in things, it's really easy to get into and the community is great and friendly!

      Fully endorsed!

      posted in Adver-tis-ments
      BlondeBot
      BlondeBot
    • RE: Tomorrow is the Deadline....

      Honestly, trying to set up automatic voter registration in a country of some... 300 million or so people sounds like a logistical nightmare and we're already crazy in debt. Add to that government inefficiency and their penchant for overspending on anything they do. A bunch of states even allow online voter registration now, so...

      My vote is to not spend taxpayer money for something people can just go register for themselves.

      posted in Tastes Less Game'y
      BlondeBot
      BlondeBot
    • RE: SWF LF Non-WoD MU

      @krmbm I guess I have no choice after all the recommendations. I will check that Calaveras out!

      posted in A Shout in the Dark
      BlondeBot
      BlondeBot
    • RE: SWF LF Non-WoD MU

      @apos How dare that list tease me with an Exalted game that doesn't exist anymore!

      #Triggered

      posted in A Shout in the Dark
      BlondeBot
      BlondeBot
    • SWF LF Non-WoD MU

      I browsed the advertisements and came up with a few things I'd like to check out, but I know not everything gets advertised here, or at least not advertised recently, and some games just don't show up on searches on the sites I've used in the past (I'm still using MudConnector, is there anything better!?).

      So I figured I'd give a shout out and ask if anyone has leads on or plays any Non-WoD games they'd recommend. Theme doesn't particularly matter, I'm okay with superheroes, anime, Star Wars, Magical Girl Apocalypse, Westerns (would looooove a western), WTFever.

      If you have something, please don't be shy! I'm sure more than me would love to know what hidden gems might be out there.

      posted in A Shout in the Dark
      BlondeBot
      BlondeBot
    • RE: What is your turning point?

      I Will Avoid Them If...

      If someone poses into a scene and pose themselves going and sitting in a corner and doing nothing, waiting to be 'drawn in', I'm probably not going to want to play with them much, especially if they ignore hooks I'm throwing out to be reacted to or acted upon.

      I avoid people who pose short.

      If someone doesn't capitalize or punctuate in OOC chatter, I probably won't seek them out, but may still give them a chance. They likely pose short, though.

      If I keep getting pressured to do a scene I don't want to do instead of just agreeing what happens off-screen, I'm going to start avoiding that person.

      They will never organize events, run anything, come up with ideas, set the scene, ask anyone to RP, but complain constantly that they're not getting enough RP or no one wants to RP with them.

      They're passive aggressive about almost anything.

      Have a habit of disconnecting, multi-scening, or leaving me hanging for long periods of time waiting for poses. Especially for short poses. If someone is in the scene, in my opinion, they should be paying attention to it.

      Not reading people's poses.

      Ask me to pose shorter. Especially if I'm already taking LESS time to pose than them.

      If someone tries to 'guilt' me into RP.

      I Will Want To RP If...

      They are friendly and extroverted in the OOC room, have a good sense of humor, and actually have ideas to propose when asking the room if anyone wants to RP.

      If they are someone who will organize and run events for others. Someone who cares about the game doing well and other people having fun.

      Having a unique or interesting character with hooks that jive with me or my character.

      Writing well, poses are descriptive and engaging to read.

      They TS really, really good. I'm a ho like that.

      posted in Mildly Constructive
      BlondeBot
      BlondeBot
    • RE: In development: pure OC superhero game

      Would love to see a game like this happen!

      Would love it even more if it's M&M3E!

      Would even put up with the inevitable army of DC/Marvel expat ripoffs and furries to give it a shot!

      Noir is awesome as balls, imo, making a bunch of different-themed 'neighborhoods' would detract from the game. Even if the game ends up small, it's better to focus your players, especially in the beginning. All-OC Superheroes probably isn't going to be a huge draw, at least not until word-of-mouth gets around and a lot of active advertising. Later, as/if you get more players, you could expand to include more 'themes'.

      Just my two pennies!

      posted in Game Development
      BlondeBot
      BlondeBot
    • RE: A New Star Wars game? (Legends of The Old Republic (Name pending))

      @mr-johnson Any timeline on when this game is open for beta/alpha what-not?

      Apologies if it's been asked and answered already, skimmed and didn't see it.

      posted in Game Development
      BlondeBot
      BlondeBot
    • RE: A New Star Wars game? (Legends of The Old Republic (Name pending))

      I would also like to voice my interest in this game getting made!

      Didn't have time to read every post, but not charging people to travel between worlds would be great.

      I would also suggest limiting yourself to only one or two starting factions until you get more players, and only a couple of worlds. So many Star Wars games feel empty because they have dozens of worlds and near-infinite player factions.

      Avoid hard-coding in that you have to 'drive' a ship object anywhere. Just let people spoof ships or other transportation as needed. If they buy a dedicated ship, then that can be an enterable object or a Temp Room Desc they save or something. I dunno. But having to get into an object and type MUX commands to move it around the grid is very anti-fun, imo.

      I'd avoid an overly-coded monetary economy, too. Sure, it's realistic, but few people play Star Wars for the gritty realism of having to wait for their paycheck to come in before they can buy a blaster pistol.

      Just my two cents! Good luck!

      posted in Game Development
      BlondeBot
      BlondeBot
    • RE: New Superhero Game Looking for Staff/Feedback

      I abhor staffing, so I can't be any help there. But I love M&M and Superheroes, so I think this game bears watching! If you get it up and running, I'd be likely to give it a go!

      posted in Adver-tis-ments
      BlondeBot
      BlondeBot
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