@Arkandel said in TS - Danger zone:
Let's go back to discussing forbidden topics.
How much do your TS habits change based on the MU*'s themes? That is, do you find your characters are more promiscuous on say, a Kushiel game than a World of Darkness one? Do you TS considerably more often? Is it easier (or harder) to find partners - and are they actually better at TS on average?
I had to think about this a second, because I think it is a factor but maybe not in precisely the straightforward way suggested. I don't think any theme is going to discourage TS if two players connect and want to do it (often through whatever weird signaling dances if they don't know each other previously). What I think it does encourage is the ability to present characters as openly promiscuous, and I think that may create more organic TS, ie situations where people simply fall into that RP naturally after whatever interactions vs. engaging in their usual quasi-OOC hunt for other people who are into it.
This is also one of those places where we're still pretty sexist, because while I've pointed out that in general I find women on MUs every bit as aggressive/stalkery/etc, we as a group are still fond of slut-shaming a concept, wiki or desc we find too overtly sexual and I think that tends to target female characters more.
This is why (referencing that Fairy Brothel discussion) I think people go so nuts for those kind of games and concepts, because they want to be able to play sexy without being judged. I think back to just how many people were drawn to playing prostitutes on Firan (which actually had rules the players had to be female, not that those didn't get broken occasionally), and that I often heard from those players that they enjoyed them as 'low stress' alts who they could do that stuff on without fear of being swept up in scandal and ruined (which was IC, yet also carried a certain brand of OOC morality and vindictiveness at times). That was clearly a major factor for those players. Or there's the crazy Western game I played for maybe a week and yet had basically 75% of the female population wanting to work for my character as a saloon girl, even people who'd apped entirely other concepts.
This is in contrast to some game themes that encourage people to keep their sexuality to themselves, ie comic games. So I think it's a factor in that sense, in terms of how comfortably and openly people engage in the topic.