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    Topics created by Botulism

    • Botulism

      Horror MU* 2.0: Oh, the Horror!
      Adver-tis-ments • • Botulism

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      Botulism

      From Monday, October 25th through Sunday, October 31st, HorrorMu* will be running a one-shot event called The Deadman's Party, open to anyone and everyone to come and try the game. Character creation guidelines for this event can be found at https://horrormu.com/forum/10/206. It takes less than 15 minutes to make a character, and you need only know what's in this ad and that post to make one.

      Each RL day will be 3 IC hours, starting at 9am on October 31st, 1992. Set at the Eager Beaver lodge in Oregon, a Fraternity (Nu Mu Beta) and Sorority (Zeta Eta Pi) from OSU (go Beavers!) are throwing an epic Halloween event called The Deadman's Party, where everyone dresses up as their favorite dead person (historical or fictional). New player PCs will be Fraternity or Sorority members. This is NOT connected to or based on the HM 1.0 season Slasher! I'm just reusing the convenient setting.

      That's it! If you want a week of horror movie fun for Halloween and feel like giving our game a try, you can find us at horrormu.com 4201.

    • Botulism

      Post-Apocalyptic Dieselpunk
      Adver-tis-ments • • Botulism

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      Botulism

      The Last Road Opening Event: Bartertown Week!

      We're kicking off the full open of the game with a week-long series of event as the PCs (residents of the Sanctuary) travel to Bartertown to cement a deal between the two. This a a great time to come and give the game a try, and we've put up 10 pre-made Tier 1 characters for just that purpose. Each was created without a specified gender or description so you can personalize them to suit your preferences. You can see a list of them at http://www.lastroadmu.com/roster. The three that have profile icons and are set app-only are not the Tier 1 pregens.

      Things kick off Sunday with the convoy trip to Bartertown, starting at 4pm Eastern US. It will be an all-day RP event. More events will run throughout the week.

      Come give the game a spin!

    • Botulism

      Mad Max Inspired FS3/Ares
      Game Development • • Botulism

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      Botulism

      If anyone experienced with Ares and FS3 is interested, I'm looking for staff. I have the wiki mostly done and the majority of the grid done, so I'm mostly looking for Admin help with apps, running combat scenes, plots, etc. I had a small but very solid group of staff on HorrorMU that handled all the paperwork and it freed me up to run stories. Looking to do so again.

    • Botulism

      Nevermind! (Not Active)
      Adver-tis-ments • • Botulism

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      Botulism

      Since I've had one whole player interested in this, I think I'll shelve it. Gonna try something a bit different instead.

    • Botulism

      Gauging Interest: Promethean?
      Game Development • • Botulism

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      Botulism

      So the game would be centered around a location - a building - that can move as time passes and Wastes build. It reaches a certain point and the building literally moves, often from one city to another, and takes on a new appearance and shape. The alchemy involved makes the average populace just assume it's always been there and ignore it. Within the building, Azoth is masked to outsiders (Pandorans, Centimani, alchemists, etc.), Pyros use is masked and no Wasteland forms. OUTSIDE, however, all is as you'd expect and all bets are off. A cell phone is always kept within the building that all residents can call if they are out when a move happens (there's never any warning) so they can find out where to go. They still have to travel to get 'home', or have someone come get them, but few get truly left behind.

      Also, this would a be a Promethean-only game in the strictest sense - Chronicles of Darkness, God Machine, and all other spheres and lore aren't a part of it. The Refinement of Silver is not used/canon. If anything else supernatural is out there, it'll come up IC. Human Alchemists exist and are a known danger, however.

    • Botulism

      Space and Time Travel! Group Apps Welcome!
      Adver-tis-ments • • Botulism

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      Wizz

      @SquirrelTalk

      Looks like it fizzled out for some reason, unfortunately, just peeking at the site. 0 online, last scene was a month ago. Kinda curious to know what happened myself, I did intend to app in!

    • Botulism

      Gauging Interest
      Mildly Constructive • • Botulism

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      Botulism

      Open now!

    • Botulism

      Possible Return
      Adver-tis-ments • • Botulism

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      somasatori

      Hey @Botulism, good to see you're still kicking around. 🙂

    • Botulism

      Things I've Learned Running Horror Mu
      Mildly Constructive • • Botulism

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      Botulism

      So we're trying a few new things this story. First and foremost, it'll be our longest story so far as we aim for 6 months. I've fleshed out a lot of lore for it, and hopefully it'll give people lots to play with.

      Second, I'm allowing players to run plots involving 'monsters', in this case raider groups. Normally I handle Kill Scenes exclusively, but I'm testing out letting players run some. I think the core of our playerbase knows the system well enough now.

      We have roughly half our Archetypes open, so now is a good time to give things a try - lots of options available and the story is just starting.

    • Botulism

      Horror MU*
      Adver-tis-ments • • Botulism

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      Botulism

      About The Last Road:

      Around eight decades ago, the world died. Very few who are alive today were around then, which leads to some disagreement over the exact year, and it wasn't a single event but a rapid collapse. Some say 79 years ago, some say 76, but most common consensus is that it happened 78 years ago. In a short amount of time the seas boiled, the Earth was scorched, and nearly everything that lived, died.

      Many people are sick, deformed, or both. Tumors and 'the sickness' send most to an early grave. The more they live out in the wastes, the more contaminated they get. Only those with good shelter and clean water and food resemble anything close to normal, and the air still takes its toll over time even then.

      Nuclear war? Climate change? Asteroid? Most people don't even know what those things are anymore. All they know is the dead world, their world, and that survival is all there is.

      The Last Road is inspired by and borrows heavily from the Millerverse of Mad Max, but is not set in the continuity of the films. It takes place some years after.

    • Botulism

      Horror MUX - Discussion
      Mildly Constructive • • Botulism

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      Botulism

      @Roz Thanks! Merging into the one in MC is fine, too.

    • Botulism

      Short-Term MU*s
      Mildly Constructive • • Botulism

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      V

      @botulism Sounds awesome! Hope you knock it out of the park. 🙂

    • Botulism

      Eliza @ Welcome to Lovecraft
      A Shout in the Dark • • Botulism

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      No one has replied

    • Botulism

      Now Open! Welcome to Lovecraft
      Adver-tis-ments • • Botulism

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      ZombieGenesis

      No, it has closed and been kind of reborn as Horror MU.

    • Botulism

      Oh the Horror
      Mildly Constructive • • Botulism

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      Lithium

      I would say that would depend on the personality of the demon. Why can't we have both?

    • Botulism

      Diceless/Stats Optional
      Mildly Constructive • • Botulism

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      Thenomain

      @botulism said in Diceless/Stats Optional:

      @thenomain Because most people before you had issues.

      People have issues with games they play on a daily basis. People will tell you what's wrong with something, but won't tell you why they like it anyway unless you ask them.

      I just want the game to have the best chance it can.

      Then let me give you the best advice I can think of: Be excited about what you're doing, and let that excitement be infectious.

      Even if it doesn't become a national phenomenon, you will still have fun doing it.

    • Botulism

      Across Time and Space MUX - Dr. Who
      Adver-tis-ments • • Botulism

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      Botulism

      @yyrqun Sadly, no. It never really caught on.

    • Botulism

      Code for Cash?
      MU Code • • Botulism

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      No one has replied

    • Botulism

      Horror Stories - Rotating Horror Anthology
      Adver-tis-ments • • Botulism

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      Botulism

      People are starting to make characters and temp room RP is a go during Pre-Production! We're about a week away from starting Season One!

    • Botulism

      Rotating Theme
      Mildly Constructive • • Botulism

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      Botulism

      @Misadventure Anthology is what I'm calling it now, yeah.

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