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    • Following 7
    • Followers 10
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    • Posts 263
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    Posts made by Chime

    • RE: Crafts & Things

      @silentsophia said:

      75 sea critters.

      Sploosh!

      posted in Tastes Less Game'y
      Chime
      Chime
    • RE: Tributary's Playlist

      @Wretched said:

      @Tributary said:

      Sparky, Haunted Memories

      ❤ Sparky

      Ooo! It's you. And I love your picture, Wretched ❤

      posted in A Shout in the Dark
      Chime
      Chime
    • RE: Advert-is-ments broken on Firefox/Mac

      The adverts board (and even looking at some adverts messages, like this one), is quite broken on Chrome for me.

      Reloading seeeeeems to fix it, sometimes, but it is a recurring problem.

      Component Version
      Google Chrome 39.0.2171.95 (Official Build)
      Revision 86b48442d063e82f94969f5439badf11c9baeacc-refs/branch-heads/2171@{#461}
      OS Linux
      Blink 537.36 (@186555)
      JavaScript V8 3.29.88.17
      Flash 16.0.0.235
      User Agent Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/39.0.2171.95 Safari/537.36
      Command Line /usr/bin/google-chrome --flag-switches-begin --flag-switches-end
      Executable Path /opt/google/chrome/google-chrome
      Profile Path /home/lucca/.config/google-chrome/Default
      Variations e950616e-ca7d8d80
        e9f4800b-39c30599
        19f73432-ca7d8d80
        76b48ab8-a2567007
        c70841c8-4866ef6e
        15e1b27b-3f4a17df
        1d3ad72e-1c1c261b
        9e5c75f1-ad69ceb0
        f79cb77b-3d47f4f4
        24dca50e-837c4893
        ca65a9fe-91ac3782
        4ea303a6-6e2067c7
        61544484-ca7d8d80
        9736de91-ca7d8d80
        b2612322-f8cf70e2
        244ca1ac-4ad60575
        5e29d81-f23d1dea
        3ac60855-486e2a9c
        246fb659-4c073154
        f296190c-22cd16e0
        4442aae2-75cb33fc
        ed1d377-e1cc0f14
        75f0f0a0-d7f6b13c
        e2b18481-6754d7b7
        e7e71889-4ad60575
        cbf0c14e-bf3e6cfd
      posted in Suggestions & Questions
      Chime
      Chime
    • RE: RL peeves! >< @$!#

      I like to think I'm fairly safety-conscious and a courteous driver, so I try to keep it under 90 mph.

      Usually.

      posted in Tastes Less Game'y
      Chime
      Chime
    • RE: Non-WoD Horror Game (Buffy, Cthulhu, Etc)

      Hmm. A Buffy game, you say. http://imgur.com/gallery/CBT9q

      posted in Adver-tis-ments
      Chime
      Chime
    • RE: RL peeves! >< @$!#

      Right.

      I've been burned by energetic early-morning workers who thought me coming in at say, 2pm and leaving at say, 4pm, was unreasonable/unfair/whatever.

      If I've been working all night fixing something so that you can work in the morning you can go to hell.

      No, this isn't directed specifically at @iceshinagami; this is the peeves thread so: I'm peeving.

      posted in Tastes Less Game'y
      Chime
      Chime
    • RE: RL peeves! >< @$!#

      @iceshinagami said:

      Hey, you get to work at 6, go to bed by 11pm you have a very nice day! 😀

      Biologically, some of us are not set up that way. Coming in later is not (generally) a sign of laziness. Sadly, there is a common misconception there that earlier means more-dedicated, somehow.

      posted in Tastes Less Game'y
      Chime
      Chime
    • RE: RL peeves! >< @$!#

      fuckers who come in before the crack of noon, like savages.

      Fixed that for you. 🐙

      posted in Tastes Less Game'y
      Chime
      Chime
    • RE: Twinking in RP MU*

      @Thenomain said:

      Yeah, @JinShei, but you're using Fate Core, a fairly simple system that has some internal checks that prevents people from, e.g., putting everything at 5/Excellent. To be good at something, you have to give up something.

      So hopefully we'll start to see more people using Fate instead?

      posted in Mildly Constructive
      Chime
      Chime
    • RE: Darkspires

      Title text for DarkSpires
      "And ye shall know the truth, and the truth shall make you free."

      Graphic of Oxford buildings

      posted in Adver-tis-ments
      Chime
      Chime
    • RE: Artistic Aesthetics of Fora

      ! Test spoiler
      ! Testtesttest
      what

      This is ridiculous. Oh. Wait. 🐙 Okay, this will do nicely.

      posted in Suggestions & Questions
      Chime
      Chime
    • RE: Artistic Aesthetics of Fora

      More useful that emoji images would be spoiler-folding.

      posted in Suggestions & Questions
      Chime
      Chime
    • RE: Code in the forums

      @Glitch said:

      Man, it appears I didn't even have to do any work. To get a code block, use three backticks (```) in the line before and after the code.

      Ooo that helps. I'd been using the space method. Being able to specify the language is excellent.

      It will try to automatically determine language (not available for MU of course), but to specify, use: ```<language name>.

      What system is it using for parsing? Might be fairly easy to add a recognizer and syntax highlighter for mushcode.

      Or even a prettyprinter that puts it in expanded form.

      posted in MU Code
      Chime
      Chime
    • RE: Darkwater as Mini-Games

      @somasatori said:

      What about Dwarf Fortress: The MUSH?

      At least then it wouldn't be out of the ordinary to become sickened by miasma, slip on your own vomit, lose your will to keep going on, then go into a prolonged depression followed by homicidal rage.

      Urist Bowelquencher is a legendary craftsdwarf, having carved the artifact wall engraving, "Tree-fire the smoke of burning burningness." The engraving is made of olivine and inlaid with bands of cat leather. The engraving menaces with spikes of carp teeth. In the engraving is a picture of a tree. It is burning. Near the tree is the dwarf Urist Bowelquencher, engraving. Urist Bowelquencher is engraving the artifact wall engraving, "Tree-fire the smoke of burning burningness." The wall engraving is covered with dwarf blood, dwarf vomit, goblin blood, goblin vomit, goblin entrails, goblin hair, goblin semen, and bears the infernal brimstone reek of the Fire Demon Borghost Pinchweener, who escaped in the year 475.

      posted in Adver-tis-ments
      Chime
      Chime
    • RE: Transparency

      @Catsmeow said:

      If you don't log, you get screwed.

      Player logs are ultimately meaningless and easily forged. There are various ways to do server-side logging to line checksums or the like, but people either think it's some spy game or too complicated.

      But yes-- it's essential to keep your own logs independent of what the server has.

      posted in Mildly Constructive
      Chime
      Chime
    • RE: Transparency

      @Thenomain said:

      The thought that players won't approach staff because they don't want to be outed undermines it. People should feel safe from retribution for their concerns.

      While I'm sympathetic to people that are in an awkward situation, don't want to ruffle feathers, and/or need to remain pseudonymous for whatever reason, this is fundamentally incompatible with any sort of justice.

      The prosecution must cite sources. If they cannot, there is no case. Adherence to this principle is necessary in order to guarantee those who are witnessing and citing concerns from future retribution as much as those currently acting as defense.

      A complaint and its rebuttal should be either a matter of public record, or at a minimum visible to all involved parties. If you cannot trust the people in a mush to handle at least that much safely-- why are you playing there?

      posted in Mildly Constructive
      Chime
      Chime
    • RE: Transparency

      @Ganymede said:

      There is no reason not to employ a system similar to what we have in the United States. All parties to the complaint are known, as are their allegations and claims. All decisions are public, as are the findings, the reasons for them, and the consequential rulings.

      YES. This is the best way. Not all that endless flailing about privacy and whatnot that leaves things shrouded in mystery.

      posted in Mildly Constructive
      Chime
      Chime
    • RE: Wiki to MU* interface

      Lemme know how it works out for you, but-- doing new things for new games, I'd recommend starting to consider other options. MediaWiki is a gargantuan and moderately filthy PHP app. Less awful than forums, but it is what it is.

      Just as this forum software seems to be a better alternative to phpBB/SMF, there might well be (or should be) some shiny node.js based wiki system. Doing it with that would allow for future integration with node.js based MUservers, if such a thing ever comes to pass.

      posted in MU Code
      Chime
      Chime
    • RE: Greetings and Salutations

      @Arkandel said:

      Just for the lols, could you clarify who 'they' were or what 'shitting porcupines' entailed in this case please?

      Just general raving about how wora was a hive of scum and villainy (which is moderately true) and that various bad things (doxing) happened to various people at various times. The idea that someone might set up another mush-related forum which might or might not have a different emphasis and character was completely alien and incomprehensible to them.

      No, I won't say who. I can't tell anyway; I swear they shuffle city names every month or so, but there are plenty of good people left and mocking an entire game for a handful of people freaking out over a source of past trauma seems... well, wora-ish.

      We can do better than that; focus on the constructive.

      posted in Announcements
      Chime
      Chime
    • RE: Steps in deciding to run and setting up a MUSH

      I've never met a codeotter. Interesting.

      posted in Mildly Constructive
      Chime
      Chime
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