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    Best posts made by Coin

    • RE: Good TV

      @thebird said:

      @tragedyjones said:

      6 episodes in to Hemlock Grove. The crazy train has looped back around and ran the train into the shark, detonating a car full of dynamite

      Rails? Where we're going, we don't need rails...

      Upvoted because I watched Back to the Future yesterday.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: How did you discover text-based gaming?

      @lordbelh said:

      We didn't have a computer in the house until I was 16, and I was a sports/outdoors kid who didn't really see the point anyway.Then when I was 17 I got sick, and chained to my room for a good year, unable to get much out of bed at all, and my mum got me a laptop. Anyway, I was checking my hotmail when I saw the chat section link on the MSN homepage.I was bored and craved some sort of interaction with people after the initial onslaught of friends visiting turned into a trickle and then just about nobody, so I clicked. It didn't take me long to discover roleplay there, first in the teen section, then interests/entertainment sections. I met @coin there. They were fun times. Then MSN shut down its Chat service, and I migrated to IRC rp, before a friend of mine suggested a mush about.. oh, 4 or 5 years ago now. I've been doing that since.

      ETA: I still miss one thing about MSNchat, and that's the constant influx of new people. By being direct linked to one of the biggest online portals at the time, there were never any shortage of recruits to join our crazy ranks.

      Bro, bro, bro.

      Two words:

      Speed fighting.

      AAAAAAAAHAHAHAHAHAH.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Good TV

      @tragedyjones said:

      Soooo. Everyone finish Trainwreck Grove?

      BWAHAHAHAHAHAHHAHHAHAHAHHA

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Scenes You Have Always Wanted to Have...

      @ThugHeaven said:

      I've always wanted to roll up a necromancer and go into a tavern and do the Thriller dance with a team of zombies behind me.

      /ded

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Paradox Buys White Wolf, All Included.

      One of the main reasons why they shouldn't move back to the former is that they're still putting shit out for the former.

      I want them to keep it new, especially if it isn't the same. I mean, man, they're still publishing 20th Anniversary editions for oWoD stuff.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Do you use spawns and how?

      My style is not an option either.

      I usually keep my pages on my character´s window and I spawn only channels that I need to pay attention consistently. For example, if I am staffing, or if I am the lead or administrator of an important, active faction, I will spawn that channel off to the side so that I can see it clearly and follow conversations. Otherwise, I usually just leave them in my character window because I tend to have too many tabs open as it is and it clutters. This is why Atlantis's way of organizing spawns looks so amazing to me.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Paradox Buys White Wolf, All Included.

      @Admiral said:

      I'd wager more people like oWoD than nWoD theme-wise. Not everyone's a hipster after all.

      Oh, I'm sorry. Did you used to like WoD before it was new?

      -_-

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Changeling: The Lost Update [CofD]

      @Pyrephox said:

      @Coin said:

      @Pyrephox said:

      Man, I love most of that. I love having Lost use Touchstones, the universal contracts, the changes to Wyrd. I'm not thrilled by the changes to glamour harvesting, but honestly, it was needed - as it was, Lost received their power fuel pretty much at no moral cost, which isn't really in tune with the WoD's overarching theme. One thing where they have, I think, missed a major opportunity, though, is in the nature/demeanor analogue. It looks like they're using the tired old Vampire one. With Lost, they REALLY should be letting people pick fairy tale archetypes. My Mask is the Princess, but my Mien is the Grand Vizier, that sort of thing.

      Or at least have Mask be a dull human-type archetype and Mien be something fairy-tale ish.

      And, while I'm critiquing, use different words. "Mask" and "Mien" ALREADY MEAN SOMETHING within the game mechanics - don't reuse the words to mean something else. That's just asking for trouble.

      Yeah, I noticed that, too.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Movie / TV / Streaming Peeves or Whatever

      @arkandel said in Movie / TV / Streaming Peeves or Whatever:

      I grew up reading Isaac Asimov's Foundation. Words cannot express how much I love that series, or the impact it had on young-Arkandel growing up.

      It all appealed to me. The idea of this vast, sprawling universe set in the vast future where humanity has spread to the stars but forgot where Earth resided, and the concepts it introduced to define what humanity even means. The way it drove the point - again and again - of intellectualism being nearly synonymous with pacifism ("violence is the last resort of the incompetent"), and the manner its characters as well as the plot showcased it.

      And then I watched the first episode of Apple's Foundation. Special ops teams coming in, guns blazing! Explosions! Poolside sex scenes! Right in the first ten minutes!

      ... Sigh.

      I liked it fine. But then again, Foundation as it was written can't really be translated to anything entertaining on-screen unless you want, like, lol, Neil deGrasse Tyson or someone narrating with pretty visuals. Which, I mean, it could be nice. But it's not what they were going for.

      They have to distill it to character stories and they're doing that. Just because the message is 'intellectualism is synonymous with pacifism' (an interesting concept that is absolutely flawed for so many reasons, starting with the moralizing of intellect), doesn't mean the characters in the world won't blow shit up and have sex in the pool.

      But that's just my take.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Question on NWoD combat

      @ShelBeast is right, though I would add that it has less to do with it "not being an attack roll" (you can still 'attack' in a grapple roll, since there are maneuvers that do damage) and more to do with "Defense is not applicable in a grapple" (which means you have no Defense to sacrifice.

      I make this distinction mostly because not having a defense can apply to other situations and should be considered when it comes time to decide whether you can make an all/out attack or not.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Paradox Buys White Wolf, All Included.

      @silentsophia said:

      I like them both. 😞

      Me, too.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: DMs, GMs, STs: Do you fudge rolls?

      I fudge sometimes. I generally only fudge in favor of the player or of the story. Mages make the latter difficult, but that's just because it takes a lot more work to create an intriguing and difficult mystery for them.

      I had Theno make "rolling blind" possible on Eldritch both to keep the mystery, and also because of this, somewhat.

      However, if your character does something monumentally dangerous, that is obviously so, with prior warning, and they suffer for it--no fudging. If a character dies outright, I don't tend to fudge rolls; I may fudge time constraints, etc., if they are, say, "bleeding out" or whatever.

      One thing that CofD has that makes this super easy is Conditions, basically because if I have to fudge a roll, I can, and then I can give the player who's (allegedly) getting the shaft a beneficial Condition.

      Sure, your perception roll would have ruined my scene so I fudged it so you wouldn't see something--but now you have the Attentive Condition, which you can resolve next time you're going to be ambushed to avoid the effects of being surprised (i.e. you'rfe so attent to your surroundings you apply your Defense against a succesful ambush attempt) You also gain a beat when you Resolve it.

      So yeah, I fudged--but you got something out of it.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: RL Anger

      Allergies in the middle of NaNo. >.<

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: The State of the Chronicles of Darkness

      @tragedyjones said:

      Nordic LARP Methodology sounds like it is simultaneously the best and the worst band name ever.

      It also sounds like the process which leads to Scandinavian heavy metal bands getting lost in forests and whatnot during photoshoots.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Good TV

      @betternow said in Good TV:

      Only seen the first ep so far but Arcane on Netflix (League of Legends based animated series) is EPIC. The animation style is gorgeous, the story is solid, and it delves deeper into the game lore, locations, and characters.

      I really liked the first three eps, yeah.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: The State of the Chronicles of Darkness

      @HelloRaptor said:

      @Sanguine

      It's true. As a vampire player I was a bit -.- at that section.

      I'm looking forward to seeing the sort of depth and true darkness they'll bring to Vampire. 😆

      Ahahahaha.

      The likelihood of dhampires being available at Eldritch is super-low. We're probably not even allowing demon-blooded, and that book's been out for a while now.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: An-E-May

      Way to stifle the free sharing of information, @Thenomain. Clearly this has become a dictatorial forum in short order. /flipdesk.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Halicron's Rules For Good RP (which be more like guidelines)

      @ThatGuyThere said:

      @Arkandel
      But we are talking about rp not good writing. There is a world of difference, if all I cared about was good writing I would never log onto a game, as there is much better writing out there then any one on a mush is creating.

      This is an excuse. Just because MUs aren't and shouldn't be expected to be a bastion of good writing, doesn't mean we can't aim for better and higher. So when people say what you say, I am essentially hearing "I don't actually try when I RP, because it's just RP, it doesn't have to be good writing".

      Nah, it doesn't have to be. But it's a lot nicer when it is. Grammar included.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Good TV

      Supergirl made it out of the pilot and into its second episode intact and improved, for anyone interested. And Superman was name-dropped several times (hopefully they'll dial it back, but it was almost like they were letting us know they are allowed to say his name) as were Lois, Perry, and Clark Kent (separately from Superman, even! By people who don't know his secret!).

      Plus, they aren't fucking around with their plot--it's moving at lightspeed, baby!

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Game Idea

      this is because the book and the writers of the book assume that it's understood that each Aspiration, even short-term ones, are supposed to further the character's progression.

      For example, "get in a fight" can be an Aspiration. But why? Is it just to get in a fight? Is this something your character does all the time? If it is, then it shouldn't be an Aspiration. It's commonplace.

      But if your character is someone who's never been in a fight and the player wants a reason for the character to get better at physical confrontation, then "get in a fight" is an excellent Aspiration: because it will lead to further characterization.

      The "get laid" example, also, has reasoning. Did your character just break up with someone and their friends convince them that the best way to get over someone is to get under someone else? Then "get laid" is an excellent Aspiration. It furthers character progression. But if the character runs around getting laid all the time, then it's worthless, there's no progression, no reason for it to be an Aspiration.

      "Go partying". Is the character a shut-in that needs to get out more or that might benefit--characterization-wise from being outside of their element? Good. Is the character a weekly rave-a-holic? Bad.

      Context is king in Aspirations and treating them with binary judgment is ill-advised.

      posted in Mildly Constructive
      Coin
      Coin
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