@carma said in What is a MU*?:
"Hey now pard'ner, we don't have to spend any time letting blind people play our games."
Which is not at all what I said, but alright. I said that there is a difference between a professional coder being held to accessibility standards and an unpaid hobbyist being held to those same standards, as they likely have no education or experience in those matter, if they've ever been taught design in the first place.
I'm not saying that we should keep blind people out. I'm saying that the how dare you sir reaction to not having it built in from the get-go is a bit much given the difference in who is actually creating the game.