@lithium said in Travel Times - Enforced?:
Hell I remember back in the day on some WoD games where all the sudden a person would be ambushed, and miraculously people who were all the way across town at the time it happened showed up!
But that's BS even if the person happened to be in the next store over. It's not an issue of travel times, it's an issue of people abusing OOC knowledge in a metagamey way. And it's easily regulated by storytellers/GMs/admins saying "Uh yeah... no."
Either a scene is open or closed. Either it's plausible for your character to be there or it isn't. If the scene is open and it's plausible for you to be there - then there should be no reason to prevent you from joining, even if you happened to log off across the galaxy.
Now "plausible" takes many forms. Is your character's bank account tapped out because you've made three trips to Coruscant already this week? Were you RPing on Yavin IV earlier this morning and couldn't possibly make it back there in time for this scene? Do you have no sensible reason to be in a backwater cantina on Tattoine? These are all valid reasons to keep somebody out of a scene. But "you didn't press the right keystrokes to get to the right place at the right time" is a BS reason for preventing someone from telling stories on a storytelling game IMHO.