Finished The Legend of Korra.
deep breath
I’m glad I continued to watch after the dumpster fire that was Season 2.
Finished The Legend of Korra.
deep breath
I’m glad I continued to watch after the dumpster fire that was Season 2.
motherfucking 1.5 hours talking about an airport re-zoning like wtf why?
@ominous said in Real World Peeves, Disgruntlement, and Irks.:
It only took 1.5 hours for a zoning change?
This is for the vote only. All the work has been done. This is just the ol' public hearing and vote bullshit and I just so love people talking about property values as if I or anyone else who practices in real property law give a shit what you think about your property values.
Going over the same damn plans with the same damn vacant-headed motherfuckers every damn month.
Fucking read the staff report and maps, motherfuckers. Fucking read it. Stop listening to people who don't know shit.
@Ghost said in Faction-Based Villain Policy Idea:
So I guess the thought behind this idea is to find creative ways to get players to loosen their death grip on their characters, provide some hard-earned IC victories, and suspend the disbelief that the dual tommy-gun and katana wielding villain/hero survived another nuclear detonation, got away, and the player base will inevitably groan going into next time...knowing that there's only a 1% chance they'll be allowed to defeat the bad guy.
Based on whatever system, I would recommend double the advancement award for the party that fails relative to the award received for the party that prevails.
@lordbelh said in Tips on Güd TS:
I don't really look for romantic partners when I roleplay.
I totally thought we had something in our bromance, man. sniff
@surreality said in Tips on Güd TS:
- (Most prevalent by far.) There's IC chemistry. If the player seems sane, it might be worth a shot. If the chemistry continues to develop in that direction and there are no OOC red flags, I'll run with it until there's a reason not to (OOC crazy surfaces, they vanish from the game, IC events separate the characters).
This is my way, exclusively. Consequently, I've met some quite-awesome RPers.
Except that jerk @lordbelh, who won't even recognize the chemistry between us.
@sparks said in The ADD/ADHD Thread (cont'd from Peeves):
But it turns out that being part of what basically boils down to the engineering equivalent of a mercenary company is amazing for ADHD; people run into difficult tech situations their own company can't solve, and come to us to make a working Thing X for them.
This is the practice of law.
Except, y'know, we don't actually solve shit.
@Pandora said in Cultural differences between MUDs and MUSHes:
... that's not just a MUD vs MUSH determination.
None of this is really a MUD v. MUSH argument. It's more a difference between simulation v. narration. MUDs generally have more code to allow for more simulation experience. MUSHes, which have relatively less, learn towards a narrative experience.
Just as some people prefer Fallout 4 in Survival Mode, some people like Casual because they want to worry about less things when playing. And that's just fine. Having played on MUDs, I prefer MUSHes because I find that they cater to the casual gamer a little better -- at least, they cater to this casual gamer.
If the question is "why?", there are good answers here. If the question is "which is better?", then this is, at best, a stupid discussion to have.
@cobaltasaurus
I honestly asked because I didn’t know.
Now that I know, I wish I hadn’t asked.
I am very, very sorry.
If there’s anything I can do, you know where and how to find me.
@faraday said in How Many Alts Would An Alt User Alt If An Alt User Could Use Alts:
I favor a one-alt policy simply because it mitigates the impact caused by a player leaving.
I favour a one-alt policy because I think it's better for a game if players focus on a single character in the world provided.
@Thenomain said in Interest/Volunteer Check: Major Multisphere Chronicles of Darkness:
The thing about cops is that they enforce the law. That's their job. I've seen it more than a few times where the player doesn't let go of this to enjoy the rest of the game. These people are like the vampires who call for torpor because someone dissed them slightly. It's not fun.
I'm going to nitpick to both concur and to differentiate my own opinion.
The average police officer spends very little time actually enforcing the law. The vast majority is spent patrolling, investigating leads, talking to potential witnesses and informants, and otherwise working as part of a team to bring charges. And then you go and get them, hoss.
Similarly, the average police officer isn't enforcing the law every second of their existence. They could be at the gym, with their family, hanging with their friends, etc. At these times, they are less likely to try and chase someone down and clap them with cuffs, if only because they may not have their cuffs at the time.
So, the fault lays on the shoulders of players: always have, and always will. Most don't have the slightest idea of what law enforcement requires and entails. So, yes, you need to be careful with keeping cop PCs around.
But the same can be said about criminals; that is, most players don't know shit about what career criminals do and go through.
@surreality said in The Descent MUX:
Other players can't just opt to ignore lunacy.
That's why you kill all the witnesses.
That time when you cried mercilessly in front of your daughter watching She-Ra S5E5.
@Miss-Demeanor said in Leadership, Spotlight, and PCs of Staffers:
You seem to be coming from a place of 'people trust me so I should be treated differently'. But I don't. I don't know you. I don't know anything about you other than what you've posted on these forums. So why should I trust you enough to bend rules for you?
You shouldn't. I didn't ask you to.
My original comment was in response to @Sunny, who professed that she eschewed putting her PC, as a player, in plots that she ran. I pointed out that if all of the players involved were okay with it and the consequences were non-existent, I would have no objection to her PC being in the plot she ran. Important point: she was talking about being a player, not a staffer.
Going back to where the comment has led us, if no one involved gives a shit about Staff X having her PC in a scene that's she's running where there's no material benefit for the PC's involvement, why does it matter that it runs contrary to a rule? Your reasoning is analogous to: RULES ARE RULES. That's fine and dandy, but one shouldn't be surprised that the staffing pool is rather shallow at the end of the day.
@macha said in The ADD/ADHD Thread (cont'd from Peeves):
Mornings are slow with exec. dysfunction, and what he thinks is 'panic' is hyperfocus. Welcome to the world of ADHD, boss.
This was my friend when I was in law school: he sucked in the morning and then did between 12-14 hours of coding in the afternoon. Didn't need or want much sleep; he just wanted to wait until the hyper-focus kicked in to get his work done.
He was super-productive.
And no one was stupid enough to think that was a problem in a productive-focused industry.
@Insomnia said in Harassment in VR, there's something we can likely learn from this.:
But if I had to answer honestly, I would have to say when people started offering a mount for a mount. It's titillating and wish fulfilment and doesn't have the stigma of watching porn?
Look, maybe my experience is different than yours, but I'm pretty sure I prefer it from behind because men look fucking odd from up top. Women look very pretty when they are moaning, but men look as if it they are ready to vomit ectoplasm.
Please go ahead and put your drawings up here, I'm fine with it.
@ixokai said in Harassment in VR, there's something we can likely learn from this.:
I don't think that line violated any of our rules as stated, and those rules aren't nitpicky lawyer-level details, ether.
An act does not need to violate a proscribed rule to be considered absolutely wrong.
That's why common law exists.
That's why equitable doctrines exist.
Go with protecting people from feeling uncomfortable. That's the better policy. How you go about doing that is up to you.