@faraday said in What's missing in MUSHdom?:
Why is it so horrible to just assume that they're doing the boring eating/sleeping/avoiding-starvation stuff off-camera?
It depends on the nature of the game.
A vampire must drink blood to survive. This is part of the horror of their condition. You take that out, and you gut a very viable and core plot element, if you're playing in the World of Darkness. Vampires use their powers of persuasion and knowledge of politics to protect their feeding territories, which are necessary to hide their existences.
This is a huge flaw in many of the Vampire games I've played on.
If you're running a post-apocalyptic game, survival is kind of important. Why overlook the struggle to survive by making food and water an after thought? You may not need to force people into a harvest mini-game, but threatening the PCs' collective existence should be part-and-parcel to how the game works. If not, then, again, I think you're missing a chunk of a game that could yield interesting RP situations.
And, in my experience, this is exactly what is missing from many of the games that peter out.
For a BSG game? It's not important because that's not the thrust of the game; BSG:U was about war stories from the front. For a L&L game? It's not important because that's not the thrust of the game; Fifth Kingdom was about questing and defending the countryside from invasion. Even for another World of Darkness splat like Werewolf, it's not important because that's not the thrust of the game.
Whatever resources one chooses to have in the system depends on the game.
For The Last of Us? Junk for weapons; food; water; alcohol; fuel; anything like that. Horizon Zero Dawn? Food; water; wood; usable metal. Mass Effect? E-0; weapons; medical supplies; drugs; AI; anything that could be traded.
So, it's not always about food. It could just be that, to gain influence and status on the game, you need to deliver 5 tons of Vanadium to a neighboring system. Unfortunately, along the way, these Batarian raiders intercept your ship ...