You could ask me earlier than that. Or, y'know, RP and play when I play, you goof.

Posts made by Ganymede
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RE: System dealbreakers
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RE: System dealbreakers
@sg said in System dealbreakers:
@auspice said in System dealbreakers:
Honestly, for as popular as nWoD is, sometimes it drives me insane as a MU*. I get so sick of having to reference websites/PDFs to remember all the different dice pools.
As a filthy casual, this has been a huge barrier to me getting into WoD. There's so many goddamned splat books.
Y'all could just ask me, you know. It's not like I don't have all of the source material, online and .pdf, hot-keyed and for easy access on my computer.
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RE: Code systems that make it easier to get on with the business of roleplaying
@faraday said in Code systems that make it easier to get on with the business of roleplaying:
The FS3 combat system enables storytelling in mass combats if that's your jam.
This.
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RE: Personal Epiphany
FP:G might be a good place to try this.
I mean, I play Victor Fries there, so I'm biased, but everyone's got their own take on the classic characters, and it's, like, whoa.
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RE: How should IC discrimination be handled?
@auspice said in How should IC discrimination be handled?:
I played a heroin addict on a game once. I made sure to be careful of who I played it around (since I know it can be triggering), but what surprised me more than people who it bothered (which I get)...
... was how lightly other people took it? Like to some it was this cutesy 'oh your character has the addict flaw? Mine does, too! To caffeine!'
If you're going to play an addict, I'm going to take it lightly not because I would make light of it, but because I happen to live near the county with the highest per capita death-from-overdose rate in the country. (We made the news.)
Addiction isn't funny, but I handle the grim reality with absurd laughter. To do otherwise would make me either severely depressed or violently enraged. (I've had a couple of friends long ago who died of overdoses to other drugs.)
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RE: Real World Peeves, Disgruntlement, and Irks.
@rook said in Real World Peeves, Disgruntlement, and Irks.:
Sorry, Gany, I truly am.
That's all right. We all have our travails.
But political commentary should be in the Hog Pit on this board, IMNSHO.
There's an entire section for political talk or discussion. Political sniping is what it is.
My pot-shot was at anti-vaxxers. That's not political; that's just common sense and reason against lunacy.
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RE: How should IC discrimination be handled?
@autumn said in How should IC discrimination be handled?:
It's not that I don't believe in characters changing radically in play -- a thrillseeking Acanthus who believes in never spending two consecutive nights in the same bed or passing out with an unspent dollar in her pocket could certainly evolve into someone who keeps a household and is a sort of passable foster mom. But the impact of that evolution is lost if the only reason she was a lazy trickster in the first place is "because her player thought it'd be a laugh."
She was terrible at keeping a household, and it's a damned remarkable thing that she and her sociopathic, violent, militant girlfriend didn't end up getting their more-kidnapped-than-foster child killed because she impulsively decided to melt the face off of Russian Mobster Nomer Odin.
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RE: RL things I love
@cupcake said in RL things I love:
I try not to get interested in people if it's viable that I could have been their teenage mom.
It depends on what I want them for.
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RE: Real World Peeves, Disgruntlement, and Irks.
@rook said in Real World Peeves, Disgruntlement, and Irks.:
Not that anyone gives a shit about me, but seriously, I am not the only person/American here and elsewhere that is beyond the puking stage with politics and the zealotry and idle attacks.
I'd love to ignore the shit out of politics, but I have neither the privilege nor the luxury to ignore it.
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RE: How should IC discrimination be handled?
@thenomain said in How should IC discrimination be handled?:
We see it so often because it's a hook to further RP. Not a good hook, but a hook.
It's not a bad hook. I mean, it's Lesson 2 in Vampire Feeding 101.
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RE: General Video Game Thread
@arkandel said in General Video Game Thread:
Gotta love our "sales", too. BLACK FRIDAY, MASSIVE SALE, 15% off.
So, "not-quite-tax-free," eh?
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RE: Real World Peeves, Disgruntlement, and Irks.
@auspice said in Real World Peeves, Disgruntlement, and Irks.:
(I mean I need a haircut and maybe Santa will decide I've behaved just enough this year to let me afford one okay.)
Santa finds out who's naughty and nice, but that doesn't mean he doesn't give the naughty people anything.
Heck, if it's your thing, the jolly ol' fat man will give you what you want, you saucy bitch.
(I have now found a new concept for a future Autumn changeling.)
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RE: How should IC discrimination be handled?
@surreality said in How should IC discrimination be handled?:
I agree with this, though there are some instances in which there really is no middle ground to be had that doesn't involve 'just don't interact with that person'. That's a valid option, in my view, but there are folks who will simply not accept anything but their way all the way, and nothing in between, and will be very aggressive about it.
Those are people you complain about.
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RE: How should IC discrimination be handled?
@thenomain said in How should IC discrimination be handled?:
But what about someone who is offended by, I don’t know, people who won’t use neutral pronouns for their gender fluid character? How far down the rabbit hole do we go? At what point is it okay for me to say, “Look, just no.”
I think that if you legitimately cannot RP around what the other player wants you to do, you are within your rights to request a retcon of the scene and move away. Presuming that the other player respects you, they should respect the choice of wanting to avoid an avenue of RP from the "aggressor's" end.
If we're respecting one another's boundaries, that includes respecting when other person cannot accommodate you and finding the middle ground where no one's being hurt or inconvenienced.
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RE: Real World Peeves, Disgruntlement, and Irks.
@auspice said in Real World Peeves, Disgruntlement, and Irks.:
My aunt is on one of her anti-vax tears on Facebook today and I'm in a shit mood --
- Lack of empathy.
- Problems taking steps to start a conversation.
- Difficulty understanding their listener's perspective.
- Preoccupation with certain topics.
- A need for sameness and routines.
I double-dog dare you.
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RE: How should IC discrimination be handled?
@collective said in How should IC discrimination be handled?:
I had rather assumed that this wasn't the old WORA and that constructive conversation is allowed and welcomed, even when people don't (and won't) agree. If not, obviously I'm in the wrong place.
You're not offering constructive conversation by asking rhetorical questions.
I think you've answered your own questions. Several times. For example:
Okay, so why is bigotry different in that a player should have to put up with it on a non-consensual basis?
You don't. If a game clearly informs a player that THERE BE BIGOTRY HERE, ARRR!! you can elect not to make a PC there, and move on. If you are confronted with this, you could ask the offending player to stop or cut RP off there, filing a complaint if necessary.
I have seen precisely zero people who have suggested you just sit there and take it.
If your character can't get sick without consent, or can't have their IC house burn down without consent, what makes it okay for the players of those characters to have to sit through abusive language and situations based on race, orientation, etc?
See above answer.
You don't.
I haven't, and I don't plan to.
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RE: How should IC discrimination be handled?
@faraday said in How should IC discrimination be handled?:
I am interested in whether such a solution exists as well. I'm not sure what you mean by a straight-up warning for historical settings though. Warning about what?
I expanded after you started your response.
So, if you have a historical setting, a warning would be open and public. Let's say you were running a Wild West game where racism and sexism exist and are tropes to be fought, staff should make it clear that such racism and sexism are a part of the setting, and, while it may be overlooked by PCs, players should expect that racism and sexism to be in the game. Players can then make an informed decision as to whether they want to play there.
I feel that there is some responsibility of a player to scout out a game before joining it, and part of that is searching for a place that provides a nice, safe zone. If a game clearly says AIN'T NO SAFETY HERE, I probably wouldn't join it and would advise others similarly.
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RE: How should IC discrimination be handled?
@faraday said in How should IC discrimination be handled?:
So if that's the consensus, and modern/sci-fi themes don't generally have the historical baggage of dumb laws that have since been overturned (women can't own property, interracial marriages are illegal, etc.) ... what exactly are the problems you're seeing in WoD/modern settings?
GOOD LORD, WOMAN. How long of a post do you want?
(I kid.)
Regarding discrimination, IC discrimination is fairly uncommon, actually. In the old World of Darkness, you get an expected spate of racism or sexism through certain tropes, like the average Fenrir Werewolf. This is largely crushed in the new World of Darkness, and even moreso in the Second Edition of the new World of Darkness.
But, it's still there. Hardliner Sanctified PCs, for example, could be very anti-homosexual when it comes to mortals and vampires alike, and even punish vampire PCs for engaging in sodomy, which would probably be a violation of their dominant, hard-line creed. (In the new World of Darkness, they are the Christian/Catholic/monotheist vampires.) And an old Invictus could engage in the sort of racist behavior that was prevalent in his/her/its time.
Earnestly, I have not bumped into a problem recently. That doesn't mean I won't, or that it can't be a problem. I'm engaging in this discussion because I'm interested in figuring out whether there can be a sort of acceptable, pre-emptive policy that goes beyond the usual standard of: "knock it off with that shit if someone complains about it." My concern is that "knock it off with that shit if there's a complaint" presumes that a player will raise a complaint before leaving the game.
It's not beyond the realm of possibility that a boorish group of PCs will essentially turn other players off, and push them out. This happened on St. Petersburg, where an aggressive bunch of werewolf skinheads, essentially, carved out a territory, vociferously bullied others to stay out, and alienated just about everyone else who wanted to play. They did not intentionally drive people away from the game, and they were in theme, but the tone of their IC actions was so offensive that players simply walked off.
Ironically, Spider was trying to stymie them, but it was too little and ineffective, and too late.
And in historic settings, what do you suggest? Just handwaving completely and having nobody be allowed to bat an eye at a female gunslinger or an African American sheriff, even in eras where, say, iRL women weren't allowed to wear pants and slavery was still a thing?
Here, I think a straight-up warning is in order.
To expand, when it came to a game like Fifth Kingdom, I expressly asked the staff as to their feelings on racism/sexism/homosexuality. They did not think non-whites would be in their fictional setting set in Ireland, but they weren't against it. They made it clear that men and white were generally considered equals, save perhaps for matrimonial matters. And they made it clear that they didn't really care what people did in their fun times but that marriage was a social thing, and the setting socially wasn't prepared to recognize same-sex unions.
And, as far as I can tell, there was no IC discrimination on that game. Especially when my big, bad-ass dude (Turtle) got mangled by some neophyte played by Maisie Williams (Snail).
My wisdom may be more anecdotal, but I think these concerns arise out of games that I do not frequent or visit.
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RE: How should IC discrimination be handled?
@apos said in How should IC discrimination be handled?:
Here, let's give another example. Old West storyline. A black PC goes for a job as a deputy, do you punish the sheriff for saying no?
As staff, no.
As a PC, do whatever the heck you want.