Another WoD peeve.
In the LARP scene there was a term: "Rare and Unusual"(RU). It was for the things in the game that were so rare and unusual that STs had to police how many were allowed/in play or else there'd be 50 of them running around because they're the cool, new thing.
My stance: If you are incapable of making a Ventrue Camarilla member interesting, then you are not a good candidate for RU characters. You should not be allowed to supplement lack of creativity with RU.
Unfortunately, with online/LARP WoD players, the constant drive for interesting by character type decision is a known bad habit. Many players seem to try to make their characters stand out by being these creative sheet-level decisions and not due to character personality. IMO nWoD only made this worse by adding some 6+ levels of configuration complexity.
To steal a Monte Cook'ism...
oWoD: "I am a Ventrue Camarilla member who..."
nWoD: "I am a CLAN, BLOODLINE, 2ND BLOODLINE, SECT, SUBSECT who..."
Not that oWoD didn't have bloodlines and its own set of RU corner cases, but oWoD seemed to regard RU system-wise as flaggable, whereas nWoD seemed to embrace it.
Anyway, a peeve. Not making fun of anyone. It's just that every time I see "My character is a Kinfolk Mage Thinblood Half-Ghost Changing Breed Rabbit who is a member of Task Force Valkyrie and is 1/5th keuijin" I kinda go "Yanno, if this character were so interesting, they'd be just as interesting as a...Toreador. All that salad on the character sheet is neat, but IMO misses the point and further promotes WoD being about super weird and RU configurations."