Any suggestions, Sunny? I'm not the insular sort, but I think I've fallen accidentally into some kind of cliqueish crowd that I should probably break free of. I love to involve people and share the rp love, but lately I feel as if getting these people I've been doing with to get involved requires a lot of convincing due to them having this LIST of people.
Posts made by Ghost
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RE: Where the hell is everyone?
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RE: Where the hell is everyone?
I, for one, never buy the "it's the holiday season, and finals, and vacations" type response when attendance is attendance is low. A drop in 10+ players and only one posted to the "Vacations and Leave" BB? I could attribute maybe 30-40% to being away but not posting to the board, but in my experience almost every Mu*er I come across is on 2-3 games with multiple alts per game. I think if people wanted to be communicative and keep in the loop, they'd let plenty of people know that they're on vacation/finals/etc.
Lately on the game I've been playing, people have been "busy with RL" for 4-7 weeks and then show back up to let a couple of people know they left for a different game. I'm pretty sure "everyone" is still out there, they're just nomadically migrating in search of the RP Buffalo and have abandoned the games that aren't giving them the output they hoped for.
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RE: Where the hell is everyone?
I think the mutually assured destruction of "people who have a list of people they won't roleplay with" has come to roost. The mushing pool is getting smaller as it is, but I know at least 6-7 whiny fuckbags who constantly worry over trying to figure out if X player is someone they used to know and swore off rp with. For almost every one of these players is a list of 2-3 "safe" players they focus their home base rp with and very rarely do they squeak outside of that safe zone. People continually get added to that "avoid" list and - give or take a few months - they wonder why a game has become stale.
MU*ing has become very insular over the last few years and in many cases if I do not guarantee relationship/TS rp, the player tends to move on until they find it.
In the end, I think a lot of people just spend a lot of time playing nomad, trying to find the game that isn't like this until their "no play" list shows up and "ruins everything" or...they're simply moving on to things less addicting with a better time:output ratio.
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RE: Kinds of Mu*s Wanted
- Matrix
- Firefly
- Cthulhu Tech
- Original theme space horror
- Pacific Rim
- Mad Max
- Mass Effect/Dragon Age