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    Highfalutin

    @Highfalutin

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    Best posts made by Highfalutin

    • RE: Bloopers

      I actually keep a list of these. I tend to be more of a MUDder, so the bloopers are less mischans and more just fucking everything up for everyone around me all the time forever.

      List of Staff Accomplishments:

      • Tried to teleport a raven mob into an air room. Instead teleported a player with "raven" in their short desc who fell from the sky and broke both her legs (fixed her but that's not the point)
      • Infected like 8-9 players with a then-incurable disease by creating and then handing out a badly designed piece of candy (fixed it but that's not the point)
      • Forgot to unlink a one-way exit into a very dangerous test area, trapped two players who got diseased, couldn't get out, and died (restored them but that's not the point)
      • Left a massively OP staff toy on the ground that a player then picked up, didn't report, and used to kill like his entire guild (we can assume "fixed it but that's not the point" is after all of these)
      • Teleported a handcuffed player into a water room where he promptly drowned because he couldn't move to save himself
      • Forgot to remove bashproof on a door and seriously injured 2 players who went to bash it down in tandem some months later
      • Scenes ruined by failing to look before goto-ing a room: 27
      • Entire sheets ruined by trying to change my own with an inspecific keyword: 4
      • Accidentally banned the game owner

      I don't know why anyone lets me Staff anywhere.

      posted in Mildly Constructive
      Highfalutin
      Highfalutin
    • RE: Good TV

      @aria said in Good TV:

      @highfalutin said in Good TV:

      You on Netflix was kind of excellent. Super uncomfortable in the best way to be uncomfortable.

      I just finished it. Having read the novel when it was released, I.... have complicated feelings about the show. I mean, I loved it. I really loved it. But the book made me deeply uncomfortable with its fascinating portrayal of the narrator and how truly disturbed and delusional he was. The show made me deeply uncomfortable with myself, because despite knowing from the very beginning -- even without being familiar with the book, so no spoilers -- that he's a fucking psycho stalker, I actually really liked him and was kind of rooting for him at the end?

      I'm not sure whether that says more about the incredibly fucked up idea of 'romance' we have portrayed in media or about me, but either way, I'm sitting here pretty skeeved out by having thought to myself, "Aww, Joe. You'd be such a great guy if you weren't a violent lunatic." And this is from someone who reacts with an instinctive, visceral anger to the slightest hint of Nice Guy (tm) bullshit after horrible real life experiences growing up.

      Man, exactly this. All of it. When I got a pleasant stomach flutter as Joe was running at a full pelt for Beck's place (accompanied by a straight up grin when he tried to do that romantic "stone tapping on the window" and it broke instead) I was so sickened by my own reactions I almost turned it off.

      I found myself rooting for him consistently, and that's insane. I don't know if the credit goes to the actor who portrayed him or the story - probably a combination of the two - but they did a hell of a job. I deeply enjoyed the show. I just don't know what to think about how I responded to the "protagonist."

      posted in Tastes Less Game'y
      Highfalutin
      Highfalutin
    • RE: Enabling SQL on TinyMUX

      AHHH! I GOT IT.

      Correct paths:

      INLINESQL_LIBS    = -L/usr/lib/mysql -lmysqlclient -lz
      INLINESQL_INCLUDE = -I/usr/include/mysql
      

      I have never seen a more beautiful error message:

      think [sql()]
      #-1 FUNCTION (SQL) EXPECTS BETWEEN 1 AND 3 ARGUMENTS
      
      posted in MU Questions & Requests
      Highfalutin
      Highfalutin
    • RE: Bloopers

      @dev That last one amazed even me. It was like I could feel the sigh from across the internet. 😐

      posted in Mildly Constructive
      Highfalutin
      Highfalutin
    • RE: [Request] Chime's vtable() function

      Function found here!:
      https://github.com/thenomain/Mu--Support-Systems/blob/065401b79d7ab78cdaaf0c9c58044666ea578684/START MUSH FUNCTIONS.txt#L250

      posted in MU Questions & Requests
      Highfalutin
      Highfalutin

    Latest posts made by Highfalutin

    • RE: A V5 MUX?

      Hmm. I'm not sure. There's this:
      https://github.com/thenomain/GMCCG

      And there's this:
      https://github.com/skewskewskew/VtM-V5

      The second looks more in line with what you're after, but I'm not positive that it's finished. It looks like it is!

      posted in Game Development
      Highfalutin
      Highfalutin
    • RE: Bloopers

      @dev That last one amazed even me. It was like I could feel the sigh from across the internet. 😐

      posted in Mildly Constructive
      Highfalutin
      Highfalutin
    • RE: Bloopers

      I actually keep a list of these. I tend to be more of a MUDder, so the bloopers are less mischans and more just fucking everything up for everyone around me all the time forever.

      List of Staff Accomplishments:

      • Tried to teleport a raven mob into an air room. Instead teleported a player with "raven" in their short desc who fell from the sky and broke both her legs (fixed her but that's not the point)
      • Infected like 8-9 players with a then-incurable disease by creating and then handing out a badly designed piece of candy (fixed it but that's not the point)
      • Forgot to unlink a one-way exit into a very dangerous test area, trapped two players who got diseased, couldn't get out, and died (restored them but that's not the point)
      • Left a massively OP staff toy on the ground that a player then picked up, didn't report, and used to kill like his entire guild (we can assume "fixed it but that's not the point" is after all of these)
      • Teleported a handcuffed player into a water room where he promptly drowned because he couldn't move to save himself
      • Forgot to remove bashproof on a door and seriously injured 2 players who went to bash it down in tandem some months later
      • Scenes ruined by failing to look before goto-ing a room: 27
      • Entire sheets ruined by trying to change my own with an inspecific keyword: 4
      • Accidentally banned the game owner

      I don't know why anyone lets me Staff anywhere.

      posted in Mildly Constructive
      Highfalutin
      Highfalutin
    • RE: AnomJobs - Trouble With Installation

      @skew Arrrghh...

      Well, I abandoned ship and fled to PennMUSH. Installed perfectly the very first attempt. Note to self: Listen the first time.

      posted in MU Questions & Requests
      Highfalutin
      Highfalutin
    • RE: [Request] Dahan's D6 System for TinyMUX

      Sadly a no-go. It looked like it was super neat, but I don't think a port (or the wide changes I needed to do it to make it d10, so on and so forth) to MUX is smart.

      posted in MU Questions & Requests
      Highfalutin
      Highfalutin
    • RE: [Request] Dahan's D6 System for TinyMUX

      @rnmissionrun It seems to, for the most part. You can set objects to wizard in MUX, but I'm not sure exactly what that does yet.

      I do keep running into little issues as I go, like +sinfo <thing> acting like none of the helps on the DB_HELP exist, or this little gem (which I think it's caused by left()):

      -----------------------------( LIST ATTRIBUTES )------------------------------
      | Coordination: #-1 INVALID JUSTIFICATION SPECIFIED                          | 
      | Endurance: #-1 INVALID JUSTIFICATION SPECIFIED                             | 
      | Intellect: #-1 INVALID JUSTIFICATION SPECIFIED                             | 
      | Knowledge: #-1 INVALID JUSTIFICATION SPECIFIED                             | 
      | Perception: #-1 INVALID JUSTIFICATION SPECIFIED                            | 
      | Reflexes: #-1 INVALID JUSTIFICATION SPECIFIED                              | 
      | Strength: #-1 INVALID JUSTIFICATION SPECIFIED                              |
      ------------------------------------------------------------------------------
      

      But for the most part things seem fairly okay. I'm able to set stats and use attack, wield things and what not.

      posted in MU Questions & Requests
      Highfalutin
      Highfalutin
    • RE: [Request] Dahan's D6 System for TinyMUX

      It required so little change it's probably silly to post, but here's the mux-friendly edition on the off chance anyone else has the urge to use or experiment with it: https://pastebin.com/9QRxAvLv

      So far so good testing-wise. Only thing I'm noticing is the +nom command uses timefmt with an incompatible number of arguments. That's super easy to delve into.

      posted in MU Questions & Requests
      Highfalutin
      Highfalutin
    • RE: [Request] Dahan's D6 System for TinyMUX

      @thenomain Fantastic! Okay, I'm going to give this a solid try. Fingers crossed, and thanks!

      posted in MU Questions & Requests
      Highfalutin
      Highfalutin
    • [Request] Dahan's D6 System for TinyMUX

      After some serious browsing and experimenting, I think Dahan's D6 System is a decent fit for me. The compatibility is listed as PennMUSH and CobraMUSH, however, which makes me nervous. I'm very much a "learn by doing and tearing this apart," but if there's compatibility issues I don't have the knowledge to recognize I have a feeling there'll be problems I can't surmount.

      If there's someone with a better and more educated eye that wouldn't mind giving the code a skim to see what functions aren't supported in TinyMUX (or even cite TinyMUX alternatives to them) I would be extremely grateful. I'm 100% willing to edit and modify myself, but I think I need that experienced eye to point out the obvious translation issues that I won't be able to spot.

      If it's an impossible translation, it is what it is. Just really hoping it's not.

      posted in MU Questions & Requests
      Highfalutin
      Highfalutin
    • RE: AnomJobs - Trouble With Installation

      @skew I think they might mean the +request thing with SGP. It's been little awhile so I don't remember exactly what it did, but I think it was more of a 'reminders' style system than jobs.

      posted in MU Questions & Requests
      Highfalutin
      Highfalutin