MU Soapbox

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Muxify
    • Mustard
    1. Home
    2. ixokai
    3. Posts
    I
    • Profile
    • Following 2
    • Followers 3
    • Topics 18
    • Posts 686
    • Best 270
    • Controversial 14
    • Groups 3

    Posts made by ixokai

    • RE: Community Standards or Lackthereof

      Some obvious things

      -- Revealing RL stuff is bad
      -- Suggesting attacks, even social attacks, on people/places is just pointless

      From there? I liked WORA's line between a place where we could bitch, and a place where we were largely constructive. I didn't participate a lot, I'm a lurker, frankly, but I think there's nothing wrong with a place where someone can lay a log out and air grievances and say that This Guy over here, lets say Bob at JackassMUX, is a jackass par excellence and letting people know what you think.

      Sometimes there's just no better channel; and you know, someone bitching has rarely mattered in any real way.

      I like the balance between largely-unfiltered save for certain clear and outright violations of basic decency, and semi-constructive.

      (Then again I joined many, many a game after wora pronounced it a horror show on many facets, but I joined being better informed then I would have otherwise. I consider this a service well done by the community)

      Also lets establish right now up front that BigBad isn't gonna be a thing.

      Please?

      posted in Suggestions & Questions
      I
      ixokai
    • Hunter, Mortal+ -- fuck the supers?

      Would such a game work?

      I don't mind the supers, don't get me wrong, but the paranoid and insular spheres for some reason just rub me the wrong way these days. I just don't like them. On TR, it makes me want to play Geist and CB, and Mortal+. I don't want to bow to a Consilium, a Prince, a pack.

      I like the World of Darkness, but a bit more lower key level where the World is not full of world-spanning superpowers controlling everything.

      I sort of want to play a game which is closer to Supernatural (the show, y'know), where its people who are more or less people against monsters and weirdness and people who are a little less people, but the question of people is still interesting.

      I'm thinking a game with Hunter, culled a bit of the more completely aggressive elements that see anything at all not purely human as bad, and add in 'hedge witches' a la Gutter Magic from Witch Finders, all settled into a GMC foundation. Boost Hunters slightly (I have some ideas on how), and tweak things so that people on the mortal+ path don't obviously identify each-other as enemies, because wow, there's some crazy shit going on out there that needs solving.

      Add in psychics, somehow. (GMC, tweaked Second Sight, using Gutter Magic's Gifted merit, dunno)

      And maybe other things, small variations, minor templates -- but without the big bads.

      I don't mean a game just that focuses on mortal+, but where the big bads simply don't exist. There is no Vampire world order, no clans, no Werewolves tracing themselves back to Father Wolf, etc. Maybe there's a dozen kinds of things that kinda suck blood -- or sex, or psychic energy, or anger, or fear, or just in some way feed on people. Maybe there's things that change their shape and all of that, through lots of weird and unique paths.

      Most of those all are bad, the NPCs, but maybe we can include some other forms of minor templates, templates that are meant to balance with mortals -- giving certain advantages or abilities, sure, but nothing as overpowering and overriding as you experience in the main games of WoD. Maybe a werewolf isn't a giant monster killing machine but someone who turns into a wolf, with wolf-like stats that are, perhaps, only slightly augmented. Not that I'm suggesting this as a real thing, just an example!

      Would anyone play such a game? I've been working on a game for awhile and keep sorta being indifferent on what its theme/makeup is, but stepping back away from the 'spheres' of NWOD has been really appealing for the last couple months.

      posted in Mildly Constructive
      I
      ixokai
    • RE: Dragon Age: Inquisition

      @Cobaltasaurus said:

      I was surprised by much of the poorer qualities. Especially the graphics. In my opinion DA2 lookee better. I shouldn't have been surprised, but I was.

      Really? PC or console?

      I found the graphics on PC to be superior to DA2. By more then a little. I guess that's subjective, though.

      But if we're talking last-gen console there may be a difference, I don't know. I've always played DA on PC.

      I mean, I thought a lot of scenes and lighting DA2 did in areas was downright sublime -- they had some beautifully crafted area effects. My objection to DA2 was they then reused them and it all felt boring by chapter two -- going through that same cave again, even in a different direction and with different parts blocked off, does not a new environment make.

      I thought there were a lot of scenes in DAI that were stunningly beautiful, but I don't think it may have had the artistry in lighting/exposure. I may be wrong: I could only play DA2 once, and I remember vividly sitting sorta watching an environment randomly in the first third of the game, and while I thought a lot of DAI was utterly beautiful I wasn't surprised the way I was in DA2's exposure. I don't know if that means DA2 had 'better' graphics or not, but on just... memory? I wasn't disappointed by the look and feel of DAI at all. To the contrary, in fact.

      posted in Tastes Less Game'y
      I
      ixokai
    • RE: Dragon Age: Inquisition

      @HelloRaptor said:

      I could practically solo dragons.

      Practically? You CAN solo dragons. I went and solo'd the lvl 19, 21, and 23 dragons in EDL at (my) level 19, 20, and 21 respectively. It wasn't even especially difficult. KE is wildly over the top when it comes to taking on large single targets, and even most group things.

      I said 'practically' only because I never really tried to actually solo a dragon. I took teams in, underlevelled a bit more then you did, and yeah sometimes my rogue died (rogues are so fragile in DAI) briefly, and really that first dragon was the hardest because it had real raid like mechanics going on and wasn't just a tank and spank, but -- I had no fear at all. Worst case scenario, everyone dies and I kill the dragon a bit slower.

      A KE, especially if you craft a Guard on Hit armor, is flatly invincible.

      It made me decide that "Guard" as an craftable trait on non-Warriors is a flat out exploit. I'd ban me if I could!

      Then again even without Guard, the KE barrier abilities are about as perfectly synergistic as someone could design. Barrier up, do more damage and regen much more! Hit things, barrier is recharged. etc.

      I'm intentionally taking a bit of a break before I take my Rogue (to be Tempest, because it looks very fun) farther on so the game feels new-ish again when I play it again, but I'm still looking forward to it. Maybe this weekend.

      posted in Tastes Less Game'y
      I
      ixokai
    • RE: Greetings and Salutations

      I'm kinda sad its lost if only because there was a LOT of stuff in there which is genuine experiences that is all -- gone.

      I don't care about the crazy rants and bitching back and forth, I almost never participated. But still, gone.

      That said, what happened? I was on only not so long ago. Was it an event, some fight, some attack, some chaos? Or did it just crash and no one is around who has access or interest to fix it? Oooor something between?

      posted in Announcements
      I
      ixokai
    • RE: Dragon Age: Inquisition

      @Cobaltasaurus I'm holding off on my next major playthrough, so I've only done my one.

      My very handsome elf mage made out with the tevinter with a horrible mustache and looked like a girl from the back at all times, have I mentioned I hate the elf bodies ever since DA2? Hate.

      But I pissed off Morrigan too. I mean hello, elf mage, who better then me to do that thing that pisses her off? Its mine by rights!

      Knight-Enchanter is one seriously like extremely OP thing, especially if you craft yourself some Guard on Hit armor. I could practically solo dragons. On the off chance the dragon got my barrier down -- rare, but happened -- it almost never got through my Guard. Let alone my mere health.

      But it was pretty satisfying.

      I sided with the Mages because again, mage. Next time I'm gonna side with the Templars.

      Exactly how bad on the scale of bad people is it that I wish Cole was cuddleable? I think fairly bad.

      Also I'm disappointed I can't find a reason to burn Viv at the steak. I mean she's a cool lady (and I like seeing some women of color in the world), but she's so adamantly opposed to everything I believe in (in this playthrough) and hey I'm the Inquisitor and whats an Inquisitor without some burning at the stakes of my enemies? I swear that was in the handbook somewhere.

      I love Cassandra so much I'd almost go bi for her, but I respect her too much for that.

      My next playthrough is gonna be a human stabby guy who takes on the Tempest spec. That looks badass.

      posted in Tastes Less Game'y
      I
      ixokai
    • 1
    • 2
    • 31
    • 32
    • 33
    • 34
    • 35
    • 35 / 35