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    J
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    • Controversial 41
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    Controversial posts made by Jaunt

    • RE: Optional Realities & Project Redshift

      @Gingerlily said:

      That doesn't mean the feedback won't come.

      I liked a lot of what you had to say. I think it's important to note that there is constructive feedback and feedback that is not constructive. For instance, because of feedback from this site, we will be strengthening the wording to make it more clear what the mission of our site is. That's cool. I agree with a couple of posters who've mentioned that the message isn't clear.

      But, non-constructive feedback is calling us racists, elitists, bigots, idiots, and whatever else just because our site caters to a specific niche. It's inane. I've been happy to explain our position, and politely so, when I'm not approached with vitriol.

      Constructive criticism is saying, "The mission stated on your site is unclear. Here are the points that are confusing to me."

      Non-constructive criticism is saying, "Your site is a bunch of elitist dickwads because you don't give equal focus to the entirety of MUSHland. Because of this, you are a shitty person, your mother is a shitty person, and you're also probably a wife beater."

      We've received both levels of criticism on this thread. The former will be responded to kindly and thoughtfully. The later will be responded to with the same level of ironic vitriol that it deserves.

      I think that's pretty fair.

      posted in Adver-tis-ments
      J
      Jaunt
    • RE: Optional Realities & Project Redshift

      @Sunny said:

      @Jaunt said:

      I liked a lot of what you had to say. I think it's important to note that there is constructive feedback and feedback that is not constructive. Blahblah blah blah blah blah.

      You're still completely missing the point. Try reading for comprehension rather than reading to support preexisting biases. Nobody actually called you a racist, they used a racial analogy for what you're doing in the hopes that making it so completely clear that you would HAVE to understand the point. Oops.

      If you don't want to be called stupid/an idiot, don't act it. People here aren't going to pull punches because your little feefees could get hurt. The nice thing about this place is that there's no need for me to treat you like a child; the assumption is that you're a grownup, and that when you act like an asshole, you understand that somebody calling you out on it isn't name calling to name call, they're just drawing attention to your behavior.

      You're an idiot because you're not reading for comprehension, missing (purposefully or not) everyone else's point, and continuing to make a spectacle of yourself.

      NONE of the things that have been flung your way are about your site catering to a specific niche.

      AGAIN. None of your reception or the problem people have with you is that OR has a limited scope. None. Nothing. Zilch. Zero. So to blame your reception here on that is a complete cop out.

      One more time.

      Your reception here has nothing to do with OR being focused on a niche.

      Idiot.

      What a ridiculous sum of self-contradictions.

      "We aren't calling you racist (obviously), we're using racism as a metaphor to show you how wrong you are in being more exclusive on your site than we want you to be. Also, we don't care how exclusive you are on your site, even though I just said that we did and that's why we used retarded analogies."

      "Hey asshole, your offensive language towards me makes you look like an asshole, you fucking asshole."

      The douchebaggery here began before I joined the thread. It began before Crayon joined the thread. You need only to read the first few pages of this ridiculously long thread to see the beginnings of shitposting aimed at Jeshin, who has been nothing but nice to folks posting here. Your acting like a bitch certainly predates anything I've posted.

      The idea that someone on this thread could hurt my feelings is a little ticklish to me. Does it seem like my feelings are hurt? Or does it seem like every one of my responses is just a mirror of the tone used against me?

      The idea that offering constructive feedback is the equivalent to "pulling punches" is even more ticklish to me.

      I could continue to engage you in shit-flinging to amuse myself, since you continue to refuse a change in tactics (perhaps you're just doing it for your own amusement too), but your entertainment value to me is offering only diminishing returns at this point.

      @ThugHeaven said:

      Sometimes you just gotta take the L.

      I feel like you've been one of the most thoughtful posters over the last several pages, and I generally agree with most of what you have to say. However, I'm not here looking for a win. I'm here ironically. Now, if someone actually cools their engines and tries to talk to me like a rational human being about OR, I'll be happy to do so. I've done so several times in this thread.

      Other than that, WTFE has the right of it: I'm here to counter-troll trolls, until it's not worth it to me anymore. If folks here lack the self-awareness to critically read the patterns in my posting and the tone of other posters, or just don't care (because of silly 'us' vs 'them' internet bias), that's on them.

      @TNP said:

      @Jaunt said:

      But, non-constructive feedback is calling us racists, elitists, bigots, idiots, and whatever else just because our site caters to a specific niche. It's inane. I've been happy to explain our position, and politely so, when I'm not approached with vitriol.

      Funny how not a single person has done that. Any insults you've received - over the top or not - has not been because of your site but because of how you portray yourselves here. Your site has prompted debate. Your site's posters have prompted flame wars.

      It's an important distinction and one you obviously fail to grasp.

      How shocking.

      If you were to go back and blindly read this thread from beginning to now, without bias, you will most certainly see that the aggression towards Jeshin and OR began before myself or Crayon joined in and "offended people". You will also see some of those insults tied directly to OR's inclusion policies. I've nothing against you, but you're incorrect on this point.

      @Derp said:

      @Jaunt said:

      We've received both levels of criticism on this thread. The former will be responded to kindly and thoughtfully. The later will be responded to with the same level of ironic vitriol that it deserves.

      No, it's not. The fact that you think this is precisely the reason I hope that the far more reasonable @Jeshin cuts you the hell off from posting here. You're making him, and his site, look absolutely terrible.

      Do you not understand what the difference is, here? The difference is that you came here. If someone from this site were to go to yours and behave as you've behaved here, we would absolutely respond to them here just as we've responded to you. We didn't go to your site and demand that you change. YOU came HERE to advertise your site, then refused (all three of you) to participate in any sort of actual discussion (meaning give-and-take on ideas, not simple acknowledgement of their existence), which is precisely what this forum is for.

      If you don't understand -that-, then you are even more deluded than I thought you were. I didn't have a horse in this race, at all, until you came along starting in with your bullshit. Get a clue -- this is our community, that is theirs, and if you want to advertise -here-, you need to engage the players here on what they want to see and discuss. And yes, DISCUSS. Compromise if necessary.

      If you're unwilling to do that, then I have to agree with the others -- go the hell away and stop making Jeshin look bad, because right now you are here in an official capacity for your site, and you're acting like a miserable twat.

      No, you wouldn't be, actually. We would actually attempt to moderate the discussion to create some sort of meaningful dialogue. We're also very accepting of other sites and communities on OR, even if they don't match up with our core demographic and content. You assume how we would react, but you assume incorrectly.

      As far as discussion goes, I've answered every question and feedback posed to me about OR since I've come here. Those posed to me reasonably have received reasonable replies. Those posed with vitriol have received replies too, just in a mirroring tone.

      It seems to be a bit of "can dish it out, but can't take it" syndrome to me.

      I'm happy to discuss OR, though, without getting personal. What do you want to talk about?

      ETA:

      Conversation moved too quickly for me. I'm glad that Crayon was able to effectively clarify some things for a few folks.

      Like we've said, "Yeah, the language on the site isn't as clear as it should be. We agree with you. We're going to change it. We're not trying to represent all MUDs/MUSHes, but rather a specific genre that's lacked a central hub. Even games (or Kickstarters, or Communities)outside of that genre are welcome to advertise on our forum --- just like here."

      I get the idea that this site is a "pool of sharks and everyone gets bitten". I don't think it makes for the most productive conversations, but it can certainly be entertaining.

      posted in Adver-tis-ments
      J
      Jaunt
    • RE: Optional Realities & Project Redshift

      @WTFE said:

      And you suck as bad cop. Just thought I'd put that out there.

      Your continual suggestion that I'm playing bad cop is probably my favorite thing about you. It's not really true, as I'm not really here to make threats, but it's funny to me regardless.

      @WTFE said:

      So come back and advertise when you know what the fuck it is you're advertising. How's that for a thought?

      Nope. Gonna continue to advertise as we have been. We've gotten a lot of hits from this thread, and some cool people with great ideas taking part on OR now.

      Dealing with a few pseudo-autists along the way isn't the worst thing in the world.

      posted in Adver-tis-ments
      J
      Jaunt
    • RE: Optional Realities & Project Redshift

      @WTFE said:

      Name three. (Hint: if you come back with "I won't tell you" you have failed to substantiate your claim and your claim can safely be ignored.)

      Go look through our user manifest. It's public record.

      @Sunny said:

      Also, as per what Theno said...@Jeshin has repeatedly stated that it's a site for us too, that we're included even though we're not spotlighted. So you're now telling us that he lied?

      We have an "Other Games" section that you're welcome to use to advertise and talk about your games.

      @Sunny said:

      Maybe this is part of the problem, @Jaunt.

      The 'advertisement' board is still a place for discussion, here! Amazing.

      It's not the place where we prefer to discuss changing the inherent branding and nature of our website. Your inability to understand why this is does not reflect well on your critical thinking skills.

      I doubt that it scores you as many points with @Thenomain as you hope it will, either.

      @Thenomain said:

      but that lack of self-awareness is a huge reason why I don't want OR to be successful. (Sorry, @Jeshin. I am very, very sorry to say that about what should be an awesome, inclusive project.)

      Your attempts at emotional manipulation aren't as refined as you think they are. 😉

      @Thenomain said:

      OR spotlights those games with three different criteria. I think these criteria are bad ideas, but because of a lot of things it became clearer on the OR site the difference between the two.

      As I've already stated, OR is still in the process of adjusting its self-definition, which is precisely the norm for a new online community. While your points are entirely valid, in regards to its confusing mission and separation of services it offers to the games of its community, I'm not sure what else to do other than acknowledge their validity. Any changes are going to stem from discussions on our site.

      posted in Adver-tis-ments
      J
      Jaunt
    • RE: Optional Realities & Project Redshift

      @WTFE said:

      Fuck. Off.

      Go. Away.

      Go with God ... just FUCKING GO.

      Mmm. No. This is the Advertisement Board. We're not here taking pot-shots at other games. We don't think that "our way is the only good way", because "our way" means very little beyond three basic requirements that only matter on our own site. We're here to say, "Hey, look, for the folks that this matters to -- here's what's going on over at OR." Because it does matter to some folks here, even if none of them are you. We have some great users from this site. They probably don't post here because of how vitriolic you are.

      If you are incapable of identifying your behavior as inappropriately aggressive and bullish, then I have to wonder about you.

      @WTFE said:

      We've been trying to get you fuckers to engage from the first page of this thread. We've been explicitly told by two of you fuckers that they didn't want to engage in conversation.

      I'm not certain where you're pulling that information from. If you want to engage in a civil conversation, as I've said, I'll give you clear and civil answers. If you want to be an asshat, well, you can do that too.

      Why do I get this feeling that your "engagement" is just going to be broadcasting, this time of bile instead of used car sales?

      I don't know. The two individuals ( @ThugHeaven and @surreality ) that have actually tried to engage me civilly with actual conversation instead of ad hominem, I've answered very directly and with no aggression. Perhaps the reason you "get the feeling" that I'm going to answer you with bile is because you've been spitting it all over your keyboard.

      posted in Adver-tis-ments
      J
      Jaunt
    • RE: Optional Realities & Project Redshift

      @Thenomain

      Eh. You're right.

      You weren't a very good example for me to use.

      As far as being a dick ... well, I don't actively care. I'm not a dick, generally. I'm a rather nice guy.

      I'll be a dick here, though, so long as people are going to approach me with vitriol and insults. It's a purposefully ironic choice. Maybe it's not an effective choice? In either case, I've sort of already committed to it.

      That said, we were doing pretty well for a couple of days here, until people starting shouting at us to leave their corner of the internet -- as though they were entitled to such a thing.

      In all honesty, I'd much prefer less aggressive discussion. I'm just not going to be the one to turn the other cheek.

      posted in Adver-tis-ments
      J
      Jaunt
    • RE: Optional Realities & Project Redshift

      @Lithium said:

      Go the fuck home.

      Yeah ... nobody's forcing you to read this thread. Nobody's demanding that you read all of the content updates.

      And none of us care how many times we're told (through insinuation), "You're too different than me, so get off of my internet space or I'm going to wildly insult you and throw a tantrum."

      If we think there's value in advertising here, and we're doing so within the rules, we're going to continue to do so.

      I think what's interesting is that all of the talk about our mission statement (the meat of the criticism of our site, with points that I tend to agree with) ... after we admit that the feedback is on the nose there and we're going to take it ... the conversation here reverts back to "you're different, you don't belong, go the fuck away, we don't want you here."

      Which is exactly the sort of coarse, aggressive attitude that brought me here to begin with.

      @il-volpe said:

      Oh, so it is for us.

      If we'd only just be more keen to participate in communities that don't serve our interests well.

      There is a lot of blanket use of "us vs them" language on this thread that I continue to think is silly. Can you really speak for every user and game on this site? Can you tell me that there are no MUSHes on this site that feature, or might consider featuring, non-consent permanent death and automated combat? Can you say, with universal certainty, that nobody here would have an interest in both (inherently similar) sub-genres, or our site?

      Or are you just beating your chest?

      We're not some sort of threat, or invading force. We've answered folks' questions, responded to their concerns, and made changes to our site based on the actual useful feedback that we've received.

      So, will we now see that the detractors on this thread won't be happy until they've scared us away from their community?

      Well, that's not going to happen. Trying to make it so is just a waste of both of our time.

      posted in Adver-tis-ments
      J
      Jaunt
    • RE: Optional Realities & Project Redshift

      @il-volpe said:

      I'm suspicious, because I am a suspicious bastard

      I believe that about you.

      @il-volpe said:

      OR appears to have this thing going in where it's partners/privileged advertisers write these articles, and that's one reason they're privileged

      Yeah, that's what led me to believe that you were suggesting our submission wasn't fair minded.

      @il-volpe said:

      Your reaction, interpreting that to mean that I think I'm not allowed to submit an article and find this interesting enough to cry "unfair!" is the very thing that makes me conclude that you believe I would want to submit an article.

      Your conclusion is wrong. I don't care if you submit articles or not, personally. When we run out of guest content, we can always write content ourselves. But, if you want to (if it has personal value to you), you're absolutely welcome to. I do think that it's better to hear from a variety of perspectives.

      @il-volpe said:

      This says nothing about who is allowed to write articles, only comments on who does write them, and suggests that maybe writing one probably gets you shifted up the docket in terms of getting reviewed to see if you'll be allowed advertising space.

      This is another very wrong assumption. Whether or not you write articles has nothing to do with whether or not you're added to our connections page and given a sub-forum. They have entirely different sets of criteria. Numerous articles have been submitted and published from people outside of our core community.

      @il-volpe said:

      I expect that you will find that until you change it, people will continue to criticize it.

      Which is entirely fair. What's not fair is to say that we're completely unwilling to listen and/or change things based on reasonable, sound suggestions, which we've heard again and again from multiple users even though it's not the case at all.

      I know that you understand the difference.

      @il-volpe said:

      By the way, if/when you get around to changing the OR site, a word of advice: Run about it and add alt text to any important images, including the infographicy things with your mission statement on. They need to be machine readable. MUs are among the few games accessible to blind people, and it's not difficult to make it so all the important shit on your game and site works with their screen-readers. Actually, if you want to do ten minutes of research and write about that, that'd be an article worth having out there.

      That's a great suggestion. That's the sort of feedback that's very helpful to us.

      Overall, I think that you've made some good points that would be super valid -- if they weren't based on wrong assumptions that you've made, which may or may not stem from you being overly suspicious (but not asking questions to gain a better understanding of policies).

      The points you've made that are detached from those assumptions have been great.

      I'm going to be 100% candid in regards to OR, here. I'm a candid guy. Just ask.

      posted in Adver-tis-ments
      J
      Jaunt
    • RE: Optional Realities & Project Redshift

      @surreality said:

      Re: the 'customer service model' article, I... have to admit I'm in agreement with a lot of folks here.

      While I don't agree with the principle 100% myself, I have zero compunction swearing in news files and vastly prefer plain and direct language especially in policy files, so I am not likely the best example. (There are concrete reasons for that, some which stem from the idea of 'too much polite and delicate wording often dances around the point and sets up a false expectation that you can treat staff like customer service personnel -- which means 'abuse at will to a lot of people -- and it's all right to do that'. Well, it's not.)

      People reasonably disagree on that, however, and different things work for different folks.

      There is, however, one bit of advice in there that is a recipe for unmitigated disaster. It's this bit:

      Business: I am very sorry to hear that you were treated like that by Jim, and I absolutely understand why you would be frustrated. Here is how we’re going to handle the situation: I am going to comp your meal, give you a coupon for the next time you eat with us, and we’ll be discussing the issue with Jim to make sure this doesn’t happen again in the future. Does that work for you?

      The example of the 'explanation' behavior is fine. What's being explained? Oh, such a bad idea.

      I want everyone to imagine what would happen if a staff member let an XP/spend go a day or so too long, and when a player complained about this, they were given the advance for free and a discount on their next one -- or similar.

      You would have a nightmare on your hands. The chill that just crawled down your spine was dead on.

      Taking a customer service approach as an administrator does not mean giving complainers free things. It means listening to their complaints, considering their intentions and motivations, letting them know that you've heard them and understand what they are saying, and then telling them what will be done in response; sometimes, what will be done in response is going to be, "Nothing, and here's why." It doesn't mean having to compromise your policies or design decisions.

      That said, the article and conversations referred to in regards to customer service on OR are most definitely not a prerequisite or official stance. There is no official stance. We'd be just as happy to publish an article or engage in a conversation promoting the "players are guests in my web-space" approach that @il-volpe indicated is their approach.

      Articles and conversations on OR promote specific administrators' or players' ideas for the purpose of discussion, but aren't held as universal gospel. Some articles are more editorialized than others.

      @il-volpe said:

      So do it. The amount of time it takes to replace...

      As @Thenomain suggested, there needs to be a consensus about our language re-branding before we implement an improved mission statement. It shouldn't be an arbitrary change, or a knee jerk reaction, or a change that satisfies one administrator's ideas and not others. Once we reach consensus, it'll be changed. Since OR's been doing well for itself for the few months that it's been around, I think it'll be okay to last a few more days until that consensus is reached.

      @il-volpe said:

      Writing articles for OR does none of these for me. The earlier response about how we could submit articles, but nobody'd asked, seemed to me to imply that you folks think we ought to be honoured to.

      I think that you're being over-sensitive in continually assuming that we're out to look down on you. We're not.

      You suggested that it wasn't fair-minded that only members of games that are part of our "connections" can submit articles. I told you that anyone can submit an article if they want to, including folks from this site. Nothing more. We created OR out of the same sense of volunteer passion that we create our games with. We let folks who are passionate about specific design ideas submit articles to us if they'd like to.

      This idea that their submission is slave-work, but that your volunteerism towards your game isn't because you're passionate about your work is inconsistent ideology, and that's what I'm getting at. I hope that makes sense to you.

      @WTFE

      We've listened. We've discussed. We've responded. We've even implemented changes, and are planning to implement more changes, in response to some of the feedback we've received from this site. Your continual repeating of the words, "They've not shown any signs of trying to understand what's being said" doesn't make it more true.

      @Derp said:

      It's interesting that you would use that particular hornet, since when they invade a nest of bees the bees swarm around them and all bat their wings furiously until the temperature around the invader rises so high it basically cooks it to death.

      Kind of like how some of us here did.

      Your analogy uses 'us vs them' terminology that I think is pretty unfortunate. We're not invaders. We're advertisers. You've not cooked us to death. You've, collectively, just presented us with a number of arguments and thoughts, some intelligent and helpful, and some obnoxious and overly aggressive. We've responded in kind.

      Don't take my lack of responses over the next couple of days as a sign that I'm unwilling to continue to engage in dialogue, whether it's amiable or trolling. I'm just busy. I'll get back to you.

      posted in Adver-tis-ments
      J
      Jaunt
    • RE: Optional Realities & Project Redshift

      @Sunny said:

      Also, nobody is bloody asking you to change your site to suit us. I personally want you to stop being dicknoses, and to just be honest about your site. Clearly, simply, no qualifiers.

      You're right, though mistakenly so. Some people are insisting, rather than asking, that we change our site to suit them.

      Have I not been very direct and honest with my answers about Optional Realities, just as I promised I would be?

      I have.

      As far as being "dicknoses", I've purposefully used tone and language in my responses to mirror the tone and language aimed towards me. When someone asks me something without aggression, they'll get an answer without aggression.

      Like when you asked me a few questions without insulting me, and I gave you clear and specific and accurate answers without insulting you. That's how most conversation works.

      posted in Adver-tis-ments
      J
      Jaunt
    • RE: Optional Realities & Project Redshift

      @Thenomain said:

      In a small scenario in my head, Jeshin on some OR staff communications board says, "I am so tired of those Soapbox guys and ..." and the knee-jerk white-hat that we Mu*ers can get in our heads took over. "Let me do this for my friend!" Which is cool and noble and all, but has begun so many feuds that never should have been.

      I'm probably wrong, but it's one of the few scenarios where I can understand what the hell just happened.

      You're not quite on the nose, but getting there. Jeshin was frustrated that people couldn't accept that OR isn't a site equally dedicated to every MUSH. I said, "What? You're posting on that site? It's a 20 page thread? Sound awful. I should read it."

      I read that, got offended for my friend, and decided to turn the shittier folks in this thread's attention towards me.

      But, I'm not really mad. Why would I be? It's just another internet argument.

      In fact, it's sort of been fun to get to join in in the trolling for a bit, instead of having to moderate it for a change. Thanks for that.

      I'm still willing to respond civilly to civil conversation. I could go either way, though.

      posted in Adver-tis-ments
      J
      Jaunt
    • RE: Optional Realities & Project Redshift

      @WTFE said:

      Nice try, Dick Nixon.

      The strangest repeated ad hominem that I think has ever been directed my way. 👍

      @Sunny said:

      What you guys are really failing at, here (@Jeshin, @crayon, and @Jaunt) -- probably more than anything else -- is knowing your audience.

      That's possible. It's also possible that you're mistaken in thinking that cantankerous shitposters like yourself are our audience.

      We already have our token few of them on our site, and they're far more clever than you are.

      posted in Adver-tis-ments
      J
      Jaunt
    • RE: Optional Realities & Project Redshift

      I'm Jaunt, from Optional Realities -- DonathinFrye from TMS, TMC, and various other sites in the community. An admin and/or creator from Atonement. And Shadows of Isildur. And Elendor MUSH. Clandestine. Legends of the Jedi. Godwars: Utopia. Countless other projects over the years. I've administrated a huge variety of MU* over the past twenty years, from entirely pk-focused games, to hack and slash, to co-operative writing focused MUSHes, to permadeath/survival horror focused RPIs. I've explored the design of, and playing of a huge variety of games in our text-based rpg genre. I'm a professional stage actor and writer beyond the internet; I have a profound love for compelling narrative, immersive experiences, and killing the hell out of people in online games. And so, for different reasons, I've come to really respect work that I've done and work that I've seen from others across the board in MU*-land.

      I've never been a huge fan of the predecessors of this site in the past, so I was very surprised to check in on this thread and notice how refined its hyper-aggressive vitriol has become in its newest incarnation. It's rather hard to respond point-to-point to the nearly 400 posts on this thread, but I'll respond to the point at the top of this reply, and then more generally:

      @Thenomain said:

      You are entitled to define your site as you see fit. You are not entitled to define the hobby without input from all parts of the hobby, even if you disagree with them. You have taken great pains on your site to present it as a gateway to the hobby, as a place for intelligent conversation.

      And yet, you refuse reasonable conversation here.

      You are handily ignoring pretty much every other post I've made here, where I have answered your question at least twice. This is why I stopped responding to your posts, or even reading your site, and I'll encourage others to do the same.

      @Thenomain - I find your assertion of what passes for reasonable conversation to be pretty limp.

      How is Crayon trying to define the hobby? I've literally just read every single one of your points. I don't know you from Adam. You're intelligent, which I appreciate. However, I truly believe that Crayon and Jeshin have wasted effort on trying to argue with you in a logical manner; you're just trolling here.

      Optional Realities is upfront about the types of games it's built to support. Some MUSHes fall into the umbrella that we've created for it, and some don't. Period. The reason for the differentiating is simple:

      We're not trying to be a community for every single type of MU* out there. We're a community of designers and players from a specific community that's lacked a central place to communicate over the past 20+ years.

      MUSHes are all about co-operative writing. They are derived from TinyMUSH, which focused largely on social interactions. Because of their nature, very specific design choices are often used in their creation. Within those boundaries, MUSHes have a huuuuge (and sometimes, fantastic) amount of variation.

      RPIs are all about creating an immersive role playing experience. They are derived from Harshlands' RPI Engine (with a few exceptions, most notably Armageddon which uses a similar but unique codebase), and focus largely on a combination of social interactions and dangerous adventure. Instead of character names, you see descriptions. There are no OOC chat channels. Roleplay commands support things like dream journals, thoughts, feelings, and inward focused character development to increase immersion (whereas MUSHes approach roleplay with less of a barrier between players to promote a more co-operative narrative). The threat of (permanent) character death is a design choice meant to encourage players to act more believably as their character and consider the consequences for their actions (whether or not it actually works as intended is not the point here). Automated combat, crafting, and other features are included to allow for the creation of an RPG sandbox that appeals to the gamer in many roleplayers, and acts as moderator for combat (or other conflict-oriented) situations. Within these boundaries, there are huuuuuge (and often, fantastic) variations in the genre.

      Like the center of a venn diagram, some games can be claimed by both genres. Many RPI devs have been, historically, too exclusive towards the rest of the community in the past, in our opinion. If you look at the old TMS debate threads mentioned in this article, you'll see some folks list 30+ different requirements to be an "RPI". Back then, I had a simple requirement: an RPI can be defined as derived from the RPI codebase, whether directly or as a spiritual successor.

      But, when we created Optional Realities, we didn't want to be as exclusive. So, we've created just a few very light rules for inclusion as a sub-forum (though anyone's allowed to post about their games in our General sub-folder, it's not like we're excluding anyone here from doing so).

      Why have those rules at all? Because we took a look at our long-time RPI community and the games that they were playing (a number of which were MUSHes that are more "RPI-like" than others), what those games had in common, and decided to build a community that would allow similar games to share ideas and promote their product to one another.

      That dialogue and common ground that we've built would be weakened without our rules-for-entry, because different types of games have to approach solving design issues very differently than the games in the OR community do. For instance, my article on designing immersive automated combat means absolutely nothing to games that lack automated combat.

      The separation isn't us judging you because of the type of game you prefer to play. It's practical, and rather loose by the standards that devs in our community have tried to set in the past. To note is that about about half of the games with sub-forums on OR are MUSHes.

      This is the advertisement thread. If you're coming here and getting up in arms about advertisements that you can simply ignore, then I question your intentions in regards to us. You can try to mask your attacks behind the idea of trying to create meaningful dialogue, but you and I both know that that's a load of shit.

      From the repeat trollers in this thread, after having just read it in its entirety, I've seen no effort to try to understand the purpose of OR.

      To be fair, some of the points made by Jeshin, particularly early on, were unclear. I think he was pandering a bit in response to being pushed around, because he's a nice guy and may not have realized this site's long-time history of being a hotbed for vitriol and picking on people with differing opinions. I remember it quite well, which is why I've generally stayed away for many years now.

      Don't like what OR's trying to do? Cool. I don't really care, because you're not the person that I want to engage in conversation with.

      Trying to hide your antagonism behind a thin layer of "logic and reason" so that you can bait a nice guy like Jeshin into getting knocked around for your personal amusement?

      Engage me, instead.

      posted in Adver-tis-ments
      J
      Jaunt
    • RE: Optional Realities & Project Redshift

      @Coin

      I don't mind arguing. In fact, I love it. What I meant was that I don't feel confident that any conversation I have on this board will be about the ideas that I'm arguing instead of about me, personally.

      Case in point, we're still talking about me right now. 😛 But, since we are, I'll clarify.

      I'm just not interested in doing "this" over multiple threads. So, whether or not I will "integrate" has more to do with my perception than it does yours. If I think that there's value for me in taking part in other threads, then I'll definitely do so.

      But, I'm a busy guy. I'm working on two games, a graphic novel, I perform and I direct, I program and I preach on multiple communities (usually with better results than I've had here, so far). I have a deep wealth of experience (as a player and as a programmer and a designer) in many sub-genres of our communities, including this one. I'm progressive. I'm actually sort of an awesome person to have in your community, in most cases.

      But I'm not sold on getting more involved with MSB than this thread, yet. My perception of whether or not this thread can generate the sort of discussion that I'd actually be into spending MORE of my limited free-time pursuing is the sticking point for whether or not I'll become more involved with MSB.

      I don't think it's the end of the world for me, or for you, if I don't. For the time being, I'm investing an hour or so a day into MSB via this thread, so that I can make that call.

      That's a significant investment for me.

      posted in Adver-tis-ments
      J
      Jaunt
    • RE: Optional Realities & Project Redshift

      @Coin said:

      I think the basic premise here is that none of the Optional Realities crowd (except maybe @Jeshin?) have interacted with the rest of the community on any thread other than this one; and even if they have here and there, not to an extent that it's noticeable and makes them feel part of the community.

      So if you want to be part of the community, you need to actually, you know, take part in it, not just the very small sub-section of it that promotes your own thing elsewhere.

      My feeling is this. Until I feel like I'm able to have a conversation with folks here without it going off the rails and becoming personal, I'm not going to shit up your other threads with my outsider opinions when it's just going to offend people. If I feel like this thread can be steered back towards positivity, then I'll be likely to branch out.

      @Miss-Demeanor

      Oh, and whether or not you can grow a thick skin. That's one thing that's pretty much a requirement around here. We snark. We flame. We yell and curse and argue.

      It's not about whether or not my skin is thick enough, to me. I'm very capable of giving as good as I get.

      I just am not interested in that style of discussion, if the point is actually about discussion. I'm interested in thoughtful discussion that isn't marginalized by flaming. I know that that doesn't jive with this community's philosophies sometimes, but that's my perspective on things.

      Currently, I'm going to try to see if I ignore flaming, whether or not that will help keep discussion on topic. I've tried a few other tactics. We'll see how this goes.

      but if that's the ONLY thing you ever talk about eventually it'll get boring to people.

      Do you feel as though my last two (large) posts were only about OR, or do you feel like I'm trying to discuss larger issues that affect this community too? The later is certainly what I'm trying to do.

      I still feel like the ideas that I'm posting about are being overlooked as the conversation continues to be about me, specifically ... which is honestly far less interesting than the future of our genre. 😛

      posted in Adver-tis-ments
      J
      Jaunt
    • RE: Optional Realities & Project Redshift

      @WTFE said:

      My reaction to you right now is not territorial protector mode. It's anti-sales&marketing mode.

      Do I come off like a salesman? Granted, I do have a marketing/fundraising background in real life (specifically for the theatre companies I work for), but I wasn't aware that this was a perception of me on this board.

      I think the idea that some folks here are so adamantly anti-marketing is interesting. I can relate to a certain extent. I hate commercials. Because I hate commercials, I only use streaming services that don't have commercials to watch television and movies now.

      But, there's two sides of the coin to me. You have corporate advertisement, in which corporations follow a formula of throwing money at saturating the market until they sneak into viewers' subconsciousness (there are a few great documentaries out there on how and why this works). Most corporate advertisements aren't even "on topic" or useful in terms of content, because all that really matters is that you think of them first when you're at the store and need to buy cleaning products, or paper towels, or electronics.

      But then there is also grassroots marketing, used by small companies. I think about the theatre again. There's just no way that the theatre could survive without a robust attempt at marketing; I do believe it's the same way for games, and for our genre.

      The MUSH community has stayed tight-knit over the years, and has been much less prone than other MU* communities to promote beyond their borders. But, what if you did promote more? What if we did advertise more? What if the most brilliant, progressive, hobby-saving minds out there aren't ours, but are the people who don't even know that we exist yet?

      What happens in another 10-20 years, when the majority of us are too old and too busy to continue to keep this hamster wheel turning for free anymore?

      This goes back to my firm belief that we need to invest in recruiting a younger generation, and in sizable numbers. It's easy to not look ahead, but watching the slow decline of MU*s over-time, I can't help but to look ahead. I want us to survive, even improve and grow (because more players = more interaction, more collaboration, more roleplay).

      I think that that demands some marketing here and there.

      You want in? You want respect?

      I actually just want to have good discussions about subjects more meaningful than what sort of person I am, based on peoples' limited interactions with me. It's like people focusing on anti-candidate smear propaganda (whether true or not) in Presidential debates. I don't care about that stuff. I want to hear about things that actually matter to the greater populace as a whole.

      @Thenomain

      If you believe that there's value in attempting to revitalize our genre by re-branding and trying to create a professional product that's more likely to draw new, younger players to us, then I think that considering professionalism in regards to communities that you run or games that you own/work for is important. It's expected, in the rest of the world.

      Sure, the "community as a board of directors" analogy doesn't do anything for me, and it's not something that I personally believe ... but I do think that there is value in good customer service. Just like I think promotion is important. Why?

      Because they've both proven, universally, to increase "customer" retention. And for us, I think retention's super important. Nah, there's nothing cool about customer service or advertising. MUSHes have a bit of a counter-culture within the larger community, which is cool.

      Do I think that MUSHes would draw and keep more players, over the long run, if they promoted themselves more and had good systems for customer service? Yeah, of course. Those tactics work for everyone, anywhere.

      @Sunny said:

      I don't really have much to say about the other things noted, except 'what do you mean an interactive fiction game'?

      Interactive Fiction is sort of the granddaddy of all of our genres. Strangely enough, it's seeing a resurgence right now, partially thanks to mobile publishing platforms, and folks are producing numerous professional IF again, in quantity.

      While it can vary greatly in style, depending on the story, you have two basic forms:

      The Text-Adventure: these are the games that inspired MUDs (games like 'Zork' and 'Colossal Caves'). They're basically single-player MUDs, often with a focus on problem solving and puzzles and exploration (though not always).

      The Gamebook: these are like Choose Your Own Adventures or Fighting Fantasy. Sometimes, they have simple tabletop-like RPG mechanics for rolling dice to resolve simplified combat. Sometimes they are just a series of choices. Gamebooks, in particular, vary in style greatly.

      Arguably the easiest way to create such a game (without programming experience) is with this free engine: http://textadventures.co.uk/quest/

      There are two versions of the Engine. One's geared more towards Text-Adventures. One's geared more towards Gamebooks.

      I think that a lot of MUSH folks dig IF. I know that RPI folks do. Some of the interactive novels/games out there are really rather brilliant. I'd encourage you to google 'Interactive Fiction' ... you'll find an endless number of free games you can try out over the web.

      Hope that answers your question sufficiently.

      @BetterJudgment said:

      Or feel that they are important. It's all game-playing in one form or another, and this "I'm a professional" schtick is part of the administrator game. It's a business simulator without the risks of running a real business.

      I wish that that were true, sometimes. There are some very real risks for what we're doing, precisely because we are a business. We don't make any money off of Optional Realities (that's not a business), but the game REDSHIFT is a professional endeavor. We're paid a regular rate for it. There's real capital invested, and real risk being taken. To be fair, that risk is largely @Jeshin's. However, we both believe (as I talked about earlier) that it's important for our genre that new, high quality, "professional" games are released. I think it's the best way to attract young, new players for the next generation.

      posted in Adver-tis-ments
      J
      Jaunt
    • RE: Optional Realities & Project Redshift

      @Miss-Demeanor said:

      When I say you're acting like Spider, what I mean is that you say things that are designed to be irritating and obnoxious while not really stepping over the line into outright rudeness.

      Thanks for the clarification, and I mean that. Your perception of my intentions, while understandable based on your previous experiences, isn't correct though. I'm not Spidering you. I have felt like @Thenomain is Spidering me, though. He ended last night by assuring me that he isn't. That's why I said this:

      @Jaunt said:

      The truth, as is the way of things, is likely in the middle somewhere.

      @Miss-Demeanor said:

      You don't know us. You have no context for this group as a whole. Motivations, shared history, you were never part of any of that. But you still insist on sitting there and talking about how we're the ones that don't understand and don't comprehend.

      I don't know you as well as I know some other sub-sets of the greater MU* community, but I do know you. I did take part (albeit, much more quietly and to less of a polarized response towards me) in WORA back in the day. I have run MUSHes before. I do keep up on current MUSHes. I have read the entirety of this thread, multiple times, and I have read many other threads on this site since I started posting here a few weeks ago.

      I'm also super willing to not have aggressive conversations. I'd rather prefer it. I've made many calls to action in regards to finding common ground, because I do think that there's value in more positive interactions between our communities. I've gone as far as to purposefully create content on OR that I think would be meaningful to MSB.

      But, my polite and positive approach has limitations. My reactions over the past couple of days to @Thenomain (and once, to @Sunny) stemmed from my perception of persistent aggression despite my attempts to try to keep things civil and positive. Re-read my quotes on my post above, and you'll see that that's what I was trying to do.

      I'm not saying that I'm without fault. I'm confident to the point of being arrogant sometimes. I know it. When I argue, I argue hard. Since I'm not an "insider" here, I'm told that that's perceived more poorly than it would be otherwise. I'm also very much dedicated to making the MU* community a better place. I've been dedicated to it for a long time.

      I am all about moving forward and beyond this shitstorm. If you go back and read the past five or six pages of this thread with that in mind, I think that you'll see my attempts to do so. But my tolerance to being trolled here is not without its limitations. That's probably because I'm a proud guy. Another fault.

      But I'm just not interested in participating in the pretense of "You have to let us knock you around until we decide that you're one of us." I don't find any value in hazing rituals. I do find value in good discussions, and I do get frustrated when the potential for good discussion is abandoned for focusing on personal attacks.

      So, again, I propose that we move the conversation back to Optional Realities, and the subject matter of our October content share. That's not me taking the high road -- that's me trying to make a positive change in a thread that's unnecessarily mired in "he said, she said, he's a dick, you're a dick" garbage.

      And that includes my own garbage too. I think that we can all do better here.

      posted in Adver-tis-ments
      J
      Jaunt
    • RE: Optional Realities & Project Redshift

      @Miss-Demeanor said:

      Anyone else notice that @Jaunt pulled a Spider with the picking just enough to cause an explosion then standing back and playing the 'high road' card? Or the use of 'well-meaninged'? I gotta admit, that bugs me more than the trolling. Not a real word.

      Do you feel like that's the case, objectively?

      Do you feel as though it's possible that my response was because I posted this after taking days in an attempt to be considerate of posting "the right way" here:

      @Jaunt said:

      After discussion, we've decided that we'll be posting to MSB to promote Optional Realities in the > following way, from now on:

      We'll post within the first week of each month, only with links to content on OR that we believe
      will be interesting to MSB users. Each piece of linked content will be described in a way that
      explains why that content might be of interest to you, as a MSB user.

      ** ETA: October 2015's Optional Realities News for MSB**

      Attempt to share relevant content per the suggestions of MSB users

      "Your Cthulu" Monster/Antagonist Contest Results

      Attempt to share relevant content per the suggestions of MSB users

      October Contest: Create a Short Interactive Fiction Game

      Attempt to share relevant content per the suggestions of MSB users

      And the reaction I got was:

      @Thenomain said:

      @Thenomain said:

      @Jaunt said:

      One of the biggest issues with older MU* Engines is their restrictive licensing.

      ... What?

      Seriously. What?

      @Thenomain said:

      @Jaunt said:

      for-profit games

      Are we going to try to do that, again?

      This is a major issue?

      I'm still on my "seriously, what?" thought.

      @Jaunt said:

      @Thenomain said:

      @Jaunt said:

      for-profit games

      Are we going to try to do that, again?

      This is a major issue?

      I'm still on my "seriously, what?" thought.

      That's my opinion, for sure. Generating profit to help promote and advertise our genre, and perhaps cut down on administrative burn-out by paying administrators at least some money, is something that I think is important.

      If you disagree, that's cool. Evennia's worth taking a look at for other reasons, too.

      And that I didn't start actually rolling up my sleeves at all until after this:

      @Thenomain said:

      I didn't see a point being made greater than:

      That's my opinion

      Making this not a discussion, but a slap-fight. Who is the more foolish between the two engaged in same?

      Really, you seem to me to be defending something that isn't what I was asking about, leading me back to "know your audience".


      Providing a bit more context:

      I think that our reliance on pure hobbyism has contributed to our population decline

      This is a decent point, but I don't see the lack of for-pay options as a major issue. I think the lack of decent for-pay games being an issue, as we can crank out something just as good, if not much better, than I've ever seen on the pay side.

      Evennia's a rather good means to broach creating a professional MUSH. I can't say that nobody here, a community full of MUSH developers, would be interested in that. Can you?

      I can also not say that there's no invisible purple unicorn, nor a teapot halfway between here and the moon. Can't remember the name of this logical fallacy. Asking someone to prove the absence of something, or that they can't prove the absence of something means that it's probative, is a dick move.

      My goal was to share content that I think would be interesting or valuable to MSB users. I think it (at least, partially) worked.

      And I think burying the lede was important enough to point out. You also created your own content for an article that had nothing to do with the above. Both of these things are, in my opinion, sad things to want to do.

      If you're interested in what licensing and profit in the Mu* (mud and mush) world, write an article about it. I'd be interested in the conversation it would kick up.

      Do you think it's possible that I felt like I went out of my way to try to do something specifically "right" for this site, only to feel like I was being marginalized by @Thenomain's ... less than co-operative response?

      Maybe he's right. Maybe he didn't mean to be offensive. Maybe I incorrectly attributed his intentions. I can't really know that for sure.

      All I have are context clues, and so far, context tells me that we're much more interested in personal blasting here than we are in engaging in actual conversation about content and ideas. That's pretty frustrating to me, as I'm constantly told that I'm a bad guy because I don't want to engage in discussion -- yet the only discussion that seems to persist on this thread is the one about how bad of a guy I am.

      Step back. Turn off territorial protector mode. Consider the alternative. Maybe we can just talk to each other and share ideas between two communities without it becoming some sort of silly internet war.

      posted in Adver-tis-ments
      J
      Jaunt
    • RE: Optional Realities & Project Redshift

      @Thenomain said:

      I don't know if he enjoys crow as much as I do, though.

      I've given you props for being right several times, and made adjustments based on those times where you were. That's eating crow enough for my tastes.

      Just like you likely don't believe that I see all of the times that I'm wrong, I probably don't believe that you see the times that you're wrong. The truth, as is the way of things, is likely in the middle somewhere.

      posted in Adver-tis-ments
      J
      Jaunt
    • RE: Optional Realities & Project Redshift

      @Thenomain

      See, I'm just not interested in having this aggressive of a discussion with you. I know that you know that. I know that you don't care.

      I'm smug. Check. (a lot of folks here, including yourself, are)

      I'm selfish. Check. (I'm selfish on behalf of the OR community, because I think it's a great community with some important ideas and connections, and I want it to thrive)

      I'm also not interested in flinging around insults and name-calling today. If you want to talk about some meaningful ideas, like some of the posters on the rest of this page have, I'm all about it. I'm not going to respond to anymore 'you vs me' crap today, and I'm not going to join you in escalating the insults.

      It's just getting sort of boring.

      posted in Adver-tis-ments
      J
      Jaunt
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