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    Best posts made by Misadventure

    • RE: Tea!

      Lipton cold brew iced tea.

      You cannot break me.

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Input on a new mush idea

      You could remove one of the settlements from the immediate area, or a pair I guess, and give them a significantly different experience and allow alts in each of the very different environments.

      EG one place is wilderness and somewhat isolated with trips into danger zones for supplies while the other focuses on people who have forts in the high rises of NY and face a very different world. A world rich in enemies, a cluttered tight environment, and a lot of dangerous people. I realize I just described The Division with zombies, but I meant more like Mad Max or sky cities with bridges between skyscrapers and rooftop gardens a la Freak Angels type setting.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Hypothetical Game Design

      If not getting an incentive is always punishment, then the only game without punishment is one with out incentives.

      posted in Adver-tis-ments
      Misadventure
      Misadventure
    • RE: RL things I love

      Go go Auspice!

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Input on a new mush idea

      What is the difference between differing spheres, alts, and alts who are in different locations?

      I, personally, have never been at a place where that seemed to matter. Being in another sphere was like being on another planet often. Sure I was in public places where other supers were at some other point, but rarely with any interactions, and sphere specific places had almost none.

      I do agree that four separate places seems like it might be too many, but you can't have competition without at least two sites.

      I suppose if you liked modelling social change more than supplies and such, you could battle for the soul of the survivor culture that comes out of the apocalypse.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Kushiel's Debut

      Gingerlily makes a 7Th Sea game.

      posted in Adver-tis-ments
      Misadventure
      Misadventure
    • RE: RL Anger

      Why wasn't Hermione Granger the star of the Harry Potter series?

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Input on a new mush idea

      Being within a half hour makes competing groups more like street gangs. They will be in each others face often, which makes sense if they are out there to grab from the big pie of illicit gains, or have cultural divides. For survivors? Why wouldn't they merge?

      If they had radically different behaviors, maybe. Perhaps one side is a cult, or believes in slavery. I don't see players digging deep into that RP though.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Optional Realities & Project Redshift

      Internal assumptions are best tested by outside testers, precisely because they don't share those assumptions. IEEE 829

      posted in Adver-tis-ments
      Misadventure
      Misadventure
    • RE: RL Anger

      Not like you can run around or play on a beach.

      People may have fainting spells, but kids raised around the water can manage to not drown and play all day there.

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Welcome to the Euphoria - Alpha

      @Cobaltasaurus and anyone else: I'd like to mention that like relationships just because it ends doesn't mean it didn't have actual good parts. (Every relationship anyone has will either end or one of you will die.)

      If people played, and had fun, and maybe tried out some new technical or creative ideas and techniques, it was a success.

      posted in Adver-tis-ments
      Misadventure
      Misadventure
    • RE: Good TV

      @Roz said in Good TV:

      YOUNG JUSTICE SEASON 3 IS ACTUALLY HAPPENING!!!!!!!!!

      ** Runs around screaming! **

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Arendelle Mu*

      Link it to a war band system and follow the cultural change of Vendel vs Vestenmannavnjar with rifles and cannon and you have a game.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Optional Realities & Project Redshift

      Reminder, how you perceive someones actions, and their intent as well as the actual merit of the actions are not all the same.

      "You are being a dick."

      "I see this as dickish behavior, and here is why."

      One requires someone else to perfectly and telepathically coddle your way of thinking and hot buttons, the other does not.

      posted in Adver-tis-ments
      Misadventure
      Misadventure
    • RE: FATE/FUDGE RPGs?

      Your curve.
      Roll %
      -4 1.23
      -3 4.94
      -2 12.35
      -1 19.75
      0 23.46
      1 19.75
      2 12.35
      3 4.94
      4 1.23

      If you have both sides roll their skill totals in a contest, here is what it looks like, before you add the difference in skill levels.

      Roll %
      -8 0.02
      -7 0.12
      -6 0.55
      -5 1.71
      -4 4.05
      -3 7.68
      -2 11.95
      -1 15.49
      0 16.87
      1 15.49
      2 11.95
      3 7.68
      4 4.05
      5 1.71
      6 0.55
      7 0.12
      8 0.02

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Interest/Volunteer Check: Major Multisphere Chronicles of Darkness

      However, if you really aim to alter the supernatural society expectations such that they are used to the idea of supernaturals working with their allies and not just their kind, then surely the Legion of Super villains is not far behind.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Star Trek games?

      I think most settings could benefit from a similar departure from hoping that a combat and skills use model will produce scenes or a story that are interesting. It's all about the characters, and their personalities, and their choices (and subsequents). It is not interesting, beyond a gambling point of view, that you rolled a 6 on a D8.

      posted in Adver-tis-ments
      Misadventure
      Misadventure
    • RE: Dead Celebrity Thread

      Astronauts of all nations hold a special place in my heart. Often the best of the best, willing to literally put their lives on the line for their country's prestige, or science, and the focus of so many hopes and dreams.

      I am glad he died on earth of natural causes after a long full life.

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Interest/Volunteer Check: Major Multisphere Chronicles of Darkness

      Conditions can also just be noted and don't need to be recorded via code necessarily.

      posted in Mildly Constructive
      Misadventure
      Misadventure
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