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    2. Misadventure
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    • Following 0
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    • Topics 32
    • Posts 2509
    • Best 781
    • Controversial 14
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    Best posts made by Misadventure

    • RE: Searching for Star Wars RPI

      I could see asking for a skill total as part of assigning stuff.

      OR have staff have him make a Administration roll to be able to correctly choose people based on the skill totals and Feats.

      Really, he should be optimized for Administration like that.

      I need someone who is optimized for Administration to evaluate the Faction Head.

      posted in MU Questions & Requests
      Misadventure
      Misadventure
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @derp @Ganymede

      How about you feel tired, accomplished, resilient and smart enough to know you need rest instead?

      If I could just flip that switch for you, I would.

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Searching for Star Wars RPI

      If you were playing Role Master, it would be an Adrenal Skill, and only some classes could learn more than 1 level per class level, but you'd get to roll on the cool chart for crits and damage.

      They really should do a RoleMaster social combat chart.

      posted in MU Questions & Requests
      Misadventure
      Misadventure
    • RE: RL Sads

      I guess I look at it as dealing with addicts. Some are addicted to drugs, some to drama, some to emotional pain, some to conspiracy.

      It's painful to watch, and you may want to help them, but you also have to be careful to protect yourself and others from them.

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: What locations do you want to RP in?

      My takeaway is that indeed you SHOULD play WoD so dark that players do in fact lose their sense that they have anything in common with these people in the game.

      Enjoy.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Autism and The MU* Community

      @macha Fuck that guy.

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Eliminating social stats

      If the players have to perceive, then they need all the information like a sim. That's not doable.

      Abstracted information needs abstracted ability to assess it.

      And the abstracted system needs to respond in a reasonable though not always predictable way. Otherwise all this deal making may as well be people exchanging MLP stickers for vegetable scraps and saying they control the world.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: RL Anger

      Far as I can tell, about 15% of the world might be "white". That's less than the Han people alone.

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Eliminating social stats

      I really am far more interested in basic, human social abilities. Mind-control and magic is another thing, people can complain but they can't say "I don't think your magic power can do that" if the text says it can.

      I personally have a love of deception and misinterpreted or incomplete information. So I want to find a way where the code holds the "truth" of the situation, and no player involved knows exactly what the other believes or perceives, while allowing as much player decision making as possible.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: RL Anger

      I'm all for any group calling out poor behavior on its members. It's an expression of the never ending conflict of who the group is going to be for the next while.

      I think we sorta do that here for our so called group of online text based RPers.

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Looking for potential staff for a Colonial Marines (Aliens) game

      @faceless said in Looking for potential staff for a Colonial Marines (Aliens) game:

      @Seraphim73 and random people I never really got to know from TGG can attest: I ain't afraid to assault a trench on my own. Everyone else will catch up. Eventually.

      Jack: What are your legs?
      Archy Hamilton: Springs. Steel springs.
      Jack: What are they going to do?
      Archy Hamilton: Hurl me down the track.
      Jack: How fast can you run?
      Archy Hamilton: As fast as a leopard.
      Jack: How fast are you going to run?
      Archy Hamilton: As fast as a leopard!

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Cult of Armello

      This rematch should be streamed with voice.

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Regarding administration on MSB

      And this is part of why I suggest an ad thread have one post, the ad, with two links, one to a constructive discussion, and one to a hog pit discussion.

      Questions can be asked in messages, or on the threads, and a smart advertiser would add any necessary bits to the ad.

      Reduces moderation and all this consideration of can anyone be trusted to move a thread cuz damn moving a thread is like quashing a story and killing the witnesses.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: More Fitness

      I don't expect more from a non-Hardcore player anyway.

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Dating Sim Mechanics on a MU*

      I might suggest that there be a random element that can make you discover that you have or don't have sympathy with someone you thought otherwise of. This can be anything like selected interpersonal traits to just randomized stuff (like draw three playing cards, these are "traits. The closer in number to someone elses trait the more it matters. If its the same suit its a positive thing, if its the opposing suit (say hearts-spades, clubs-diamonds) its a real problem, if its just the other color uh -- its its something one doesn't care about but the other is focused on). Face cards suggest outside relationships with friends, family, exes, duty, obligation, emotional scars)

      Likewise, if you want the video game funny, assume that like martial arts moves, the character commits to an action, trying to guess what the others action will be. So benevolent or not, there is chaos and competition.

      I'm just making stuff up off the top of my head here.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: More Fitness

      We refer to it as the Hearthstone playroom.

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Regarding administration on MSB

      @thatguythere One of us, one of us.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: RL Anger

      Threat of bodily harm seems most important.

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Regarding administration on MSB

      @mietze and others:

      Sometimes people may come here to vent a little, and see if they have an actual case, or maybe just having others propose alternate causation ideas is enough to remove the issue. So don't always take it badly if someone comes here first.

      Now, if they complain how they could never tell staff this, well, okay then.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: RL Anger

      I see a person, saying they've been dealt with in a hostile manner, asking for evidence that doesn't exist save as witness statements.

      Unless I am going with everyone who ever says bad things happened to them are liars, I see no particular reason to doubt either of the posters. Note the guy didn't say none of this ever happened, just that he has been given nothing to prove it.

      More importantly, I wanted people here to speak on the topic, however they wish to, as long as it is honest.

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
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